





An aside from Zoolooman posted:
The population in Moscow dropped from 6 to 3 in one big whipping. However, the hammer boost was tremendous: it sped up the library's production by 13 turns, and will likely give me enough spare hammers to build a free worker. For those who don't know, slavery allows you to kill points of population in order to create a massive influx of hammers. This "rushes" a unit in production to completion. Of course, using slavery adds one unhappiness to the city for 10 turns, since your citizens remember your cruel oppression.
Furthermore, if a city's unhappiness is greater than its happiness, then subtract happiness from unhappiness to discover the number of population points that will refuse to work. Non-working population points are worthless. Hence, you should whip the population in big groups in order to get the most production with the least amount of unhappiness. Cities which are severely whipped will not grow so fast that they still remember the whipping by the time they've regrown.

In my mother's years, after the slaves had been worked to death but before I was born, the Moskavi birthed another breeding swarm. My mother told me that the men and women of Moscow were eager to leave the city and settle our lands. And who wouldn't have been? Moscow was crowded and filthy, and there was hardly a day when the wagons wouldn't roll the dead down to the river to dump them downstream. Sometimes, when the sun would anger in the summer, the river would dam with death-engorged corpses, and the women of my tribe would become ill from drinking the thick runoff.Another aside from Zoolooman posted:
Note that in this picture, the hill no longer has a forest, and instead has a mine. I timed my whip so that the turn after the library finished, the workers would finish chopping the forest and constructing the mine. The chopped forest gives me +20 hammers in Moscow, and the mine will produce 3 hammers on every turn it's worked. Hence, using the overflow of hammers from the slavery and the hammers from the forest, my second worker is produced in one turn.
Workers and settlers are built with both food and hammers, so while building them, the city will not grow. By speeding through the production of this worker, I avoid stunting the city's growth, and ultimately squeeze more production out of my city and my terrain.

