The Let's Play Archive

Wizardry 6

by Luisfe

Part 33: Gettin' Lost


Let's reload!


"side of the precipice, you see a tiny ringed target standing all by itself. "




Hmm. HM. A rubber band?


And we have a busted one of those.


This is a maze! Then again, most of the game can be considered that can't it?
But this is particularly mazey.


Mmhm. Broken.



Can't use this!


Can we mix it?


Nope.



They are special though.


Let's identify them.



Uh.
Nothing?
Okay.



Let's pre-map. Hopefully that will be useful!





Agh! No access!




Let's go down.


I mean, we cannot do anything else. Seems like it was fully explored on this side.




Eeeeh.




A room! There may be something there.


Agh! A giant! Damned giants. They hit really hard.




These giants have hilariously high hp!



But the bigger they are, the harder they fall.


And the most XP they drop



Which leads to bleh level ups. Tinysan seems dumb.


But a new magic is always appreciated. Healing is useful. Always. DetPope can use some help with that.


There was a secret button here.
It leads to TREASURE.


Yes, this.



Mmhm.


Yeah I am not even trying with the other methods to get things open. Knock Knock is cheap AND works much more often.



Yes, like that.



Hmm.
This is probably a required item!




Tinklee gets this.



Meeeh.



Aww yeah.



Monmoon gets the zwei. He is a goddamn LORD.





Haven't we gone through here before?




I think so.



Aagh.



This is new territory though!



Mmhm.


Uh. I think I skipped something.