The Let's Play Archive

Wizardry 6

by Luisfe

Part 82: Offscreen: Dead Key


Well, we ain't touching this then. Not yet anyway.


Let's continue with the exploration.


Isle of the keep, eh? Let's see.



A tropic woman. Not a tropical woman.


Oh well. Could use some more storage. A little bit more is needed.


But how much later would it be?




Nothing we already do not have.


Even this samurai sword.




Yes, that is what storage facilities are for. But WHAT KIND OF THINGS.




none of the keys seem to open this door. Maybe with a knock knock spell. Maybe next time.



Tiny storage island.



Flying on water.It is pretty neat, but the flying carpet logo is not animated.


Well, there is this as well.



That did not work. We need a different key.


A level up! Tinklee has maximum thaumaturgy. Maybe she should become better at theosophy.


And of course I get the moment where the spell was blacked. Oh well. I think it was resurrection.


And Tinklee can become a thief of a bard, which is not ideal. Maybe she should become an alchemist again.



DETPOPE shall become a ranger. Skeleton ranger.


He already had the gear for it.


I still have no idea what this is for. Bah!




Full exploration! Dang river.

And I am an idiot.
I summoned charron.
He mentioned ashes.
I gave him the ashes.
The first one, he gave back gold.
The second, he increased stats.


The third gave a key. He said that he could not take the ashes himself.
So he gave a key.

And I, idiotically, captured the MAP. FOR AROUND 30 GODDAMN IMAGES.
And now I cannot remember the other things done, besides Charron.







But we now have the key of the dead.


And we can use it on that door.