The Let's Play Archive

Alice in Wonderland

by FredMSloniker

Part 10: In which Alice gets another completely awesome item.






Up and at 'em, Alice! There's adventure to be found!

So soon? I've barely had a moment to rest.

Trust me, it'll be worth it. You're going to love what's coming next.

This had better not be another excuse to smash my face into a wall.

It's better!

You fill me with such confidence.



The carpet's very... green.

I'm not sure that's carpet.



The furniture's nice, though.

The chandelier's a bit gaudy for my tastes.

I like it. Hm. Door or ladder?

The door first.



Oh! It's the White Rabbit again... no, wait.

Alack and alas. Alas and alack. My love has gone and hasn't come back.

Excuse me, mister rabbit, but who are you?

The March Hare who once was fair.

The March Hare? The Cheshire Cat said you had something that could help me. Could you give it to me, please?

I've got problems of my own. *poof*

I hate it when they do that.

Ctrl-Z!

Hmm, how to get what I want... Mister Hare, is there something I can do to help you?

Shed a tear. Alice is here.

Well, that's a rude thing to say!

Be not stern. Wait your turn.

And your rhyming is terrible. I can tell Dodgson had nothing to do with it.

Mock not, blondie. For you have found me.

I just want what the Cheshire Cat said you had for me! Can you manage to give it to me without being quite so... so mad?

There's no room in a heart that's broken. But here's a token of a love bespoken. Happy unbirthday! Just stand near the edge of something and throw it.

He's gone... but he left this behind.

It is a long hare's whisker that seems capable of stretching indefinitely.



I don't understand. Is this what you were so excited about?



I don't know how this is supposed to help me rescue the baby... but I'm going to give it a try.



Except I don't know how to get past that fly going the other way.



Please stop doing that. Hm. The Hare said to stand at the edge of something and throw the whisker. Maybe...



Oh! It magically creates a bridge!

Is it not awesome? The whisker joins the parasol and the edible items in your movement arsenal, allowing you to get across gaps that were previously uncrossable, even with a huge jump. It'll stretch from the edge of the platform you're on until it hits something reasonably solid; it'll go over wallpaper tiles, for instance, but stop on furniture, even if you can't stand on the furniture. If you accidentally position it in an inconvenient place, putting something down or picking it up again will remove all the whisker lines... and yes, you can have more than one on the screen at once.

While you were talking, I worked my way back up to the duchess.



I can reach the rope now! This is a useful item.



And while I could make that series of jumps, a thrown whisker will give me an easy bridge to run across. Then I just hop up those stairs to rescue the... baby?

It is an ugly baby with a skin that is as white as the belly of a slug. It almost hits you with its rattle.

Oh, I remember this part of the book now. What an unpleasant thing! I suppose I'll have to take it anyway, though.

The ugly baby changes into a rather handsome pig which trots off without the promise of a Mother's Day card. All that is left is its rattle.

...well, it's better than carrying a baby around in my pocket, I suppose.

It is a cylindrical rattle with pictures of funny sheep on it. They seem to be rowing and playing croquet.

I hope these things I'm collecting start being useful soon. My pockets will never be the same.

Hey, if Guybrush Threepwood can carry a Q-Tip as tall as he is in his pants--

Who's Guybrush... Threepwood? And what's a Q-Tip?

--then you can handle a few odds and sods. Anyway, we're done here; let's head back to the March Hare's house.

Another chance to ride my parasol. How thrilling!



Why aren't we looking outside this house, by the way?

We need some stuff from in here first.

Ah. So where is it?



I... don't actually remember.

...oh dear.

Well, folks, looks like it's up to you. One of those doors leads to an area Alice needs to explore to progress. The other is a totally unnecessary, but amusing, diversion. Which way shall Alice go?



I'm paralyzed with indecision!