The Let's Play Archive

Battletech

by PoptartsNinja

Part 140: Saving Janos Marik - Turn 2

Saving Janos Marik: Tactical Update 2

Combat Phase

Turn End Phase:
2 Raven
- Begins using EWar Equipment to generate Ghost Images!
- Begins using EWar Equipment to amplify targeting!



“What’s that thing?” Valens called, his tone more curious than surprised. Masters’ Orion twisted slightly to get a clear look for himself.

“That’s a Raven,” he announced quietly, “It’s a new Capellan scout design. We’ve got no idea what it’s capable of.”

“It’s slow,” Sergeant Cage laughed, her radio crackling fiercely. “And that pilot is suicidal, rushing in like this. Kill it, Valens, and move on. We’ve got a lot of Capellans to clear, and this one just gift-wrapped himself. It—” another burst of static interrupted her, “—than 30 tons, Captain.”

“I—” Valens’ response was cut off as a wave of static washed through the Lance’s comms. “—the hell?”

“It’s jamming us,” Masters concluded, appraising the little bird-beaked `Mech. Was such a thing even possible? He knew the aging Cyclops could use its advanced communications suite to jam the airwaves, but he’d never heard of a `Mech so small and, admittedly slow for its weight but still quite nimble, doing the same.



Mission Objectives
Destroy All Enemy Forces (0/8)
OR
Destroy the Janos Marik (0/1)

Secondary Objective
Don’t Destroy the Janos Marik (1/1)



Enemy Movement Modifiers:
1) BMB-10D Bombardier Ran (+1)
2) RVN-1X Raven Ran (+2)
3) UM-R60G Urbanmech Walked (+0)
4) UM-R60G Urbanmech Walked (+0)
5) WTH-1 Whitworth Walked (+0)
6) MON-67 Mongoose Walked (+3)
7) HER-1A Hermes Walked (+3)
8) UM-R60 Urbanmech Stationary (+0)








AWS-8Q Awesome
Weight: 80 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 24/24 (17/17)
LT R A(S): 10/10
CT A(S): 30/30 (25/25)
CT R A(S): 19/19
RT A(S): 24/24 (17/17)
RT R A(S): 10/10
LA A(S): 24/24 (13/13)
RA A(S): 24/24 (13/13)
LL A(S): 33/33 (17/17)
RL A(S): 33/33 (17/17)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 28
Movement: 3/5/0
Mechwarrior: Pilot 3, Gunnery 2
Mechwarrior Name: Sergeant Major Rebecca Cage
Mechwarrior Player: Canopus250
Mechwarrior Status: OK!
Armament:
PPC – RA (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: OK!)
PPC – RT (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: OK!)
PPC – LT (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: OK!)
Small Laser – HD (Heat: 1, Range (L:3 M:2 S:1), Status, OK!
Critical Damage: None!
Notes: 1 hand

ON1-K Orion
Weight: 75 tons (Heavy)
HD A(S): 9/9 (3/3)
LT A(S): 22/22 (16/16)
LT R A(S): 10/10
CT A(S): 36/36 (23/23)
CT R A(S): 10/10
RT A(S): 22/22 (16/16)
RT R A(S): 10/10
LA A(S): 24/24 (12/12)
RA A(S): 24/24 (12/12)
LL A(S): 32/32 (16/16)
RL A(S): 32/32 (16/16)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 10
Movement: 4/6/0
Mechwarrior: Pilot 3, Gunnery 2
Mechwarrior Name: Captain Paul Masters
Mechwarrior Player: Defiance Indusries
Mechwarrior Status: OK!
Armament:
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Autocannon/10 – RT (Heat: 3, Ammo: 20, Range: (L:15 M:10 S:5), Status: OK!)
LRM-15 – LT (Heat: 5, Ammo: 16, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
SRM-4 – LT (Heat: 3, Ammo: 25, Range: (L:9 M:6 S:3), Status: OK!)
Critical Damage: None!
Notes: no hands

OSR-2C Ostroc
Weight: 60 tons (Heavy)
HD A(S): 8/8 (3/3)
LT A(S): 22/22 (14/14)
LT R A(S): 4/4
CT A(S): 22/22 (20/20)
CT R A(S): 6/6
RT A(S): 22/22 (14/14)
RT R A(S): 4/4
LA A(S): 8/8 (10/10)
RA A(S): 8/8 (10/10)
LL A(S): 20/20 (14/14)
RL A(S): 20/20 (14/14)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 15
Movement: 5/8/0
Mechwarrior: Pilot 3, Gunnery 2
Mechwarrior Name: Corporal Janos Valens
Mechwarrior Player: ActionZero
Mechwarrior Status: OK!
Armament:
Large Laser – RT (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Large Laser – LT (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Medium Laser – RT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
SRM-4 – RT (Heat: 3, Ammo: 25, Range: (L:9 M:6 S:3), Status: OK!)
Critical Damage: None!
Notes: 2 hands

GLD-4R Gladiator
Weight: 55 tons (Medium)
HD A(S): 9/9 (3/3)
LT A(S): 19/19 (13/13)
LT R A(S): 3/3
CT A(S): 26/26 (18/18)
CT R A(S): 5/5
RT A(S): 19/19 (13/13)
RT R A(S): 3/3
LA A(S): 15/15 (9/9)
RA A(S): 15/15 (9/9)
LL A(S): 19/19 (13/13)
RL A(S): 19/19 (13/13)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 13
Movement: 5/8/5
Mechwarrior: Pilot 3, Gunnery 2
Mechwarrior Name: Lieutenant Joshua Davion
Mechwarrior Player: Guitar_Hero
Mechwarrior Status: OK!
Armament:
PPC – RA (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: OK!)
SRM-6 – RA (Heat: 4, Ammo: 15, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Critical Damage: None!
Notes: 2 hands




Enemy Status

1) BMB-10D Bombardier
Weight:
65 tons (Heavy)
Movement: 4/6/0
Overheat Penalty: None
Mechwarrior: Pilot 3, Gunnery 2
Mechwarrior Status: OK!
Armament:
LRM-20, LRM-20, SRM-4, Machine Gun
Critical Damage: None!
Notes:

2) RVN-1X Raven
Weight:
35 tons (Light)
Overheat Penalty: None
Movement: 5/8/0
Mechwarrior: Pilot 4, Gunnery 3
Mechwarrior Status: OK!
Armament:
Medium Laser, Medium Laser, SRM-6, EWar Equipment
Critical Damage: None!
Notes: Generating Ghost Images, Amplifying Allied Targeting!

3) UM-R60G Urbanmech
Weight:
30 tons (Light)
Overheat Penalty: None
Movement: 2/3/2
Mechwarrior: Pilot 4, Gunnery 3
Mechwarrior Status: OK!
Armament:
Gauss Rifle, Small Laser
Critical Damage: None!
Notes:

4) UM-R60G Urbanmech
Weight:
30 tons (Light)
Overheat Penalty: None
Movement: 2/3/2
Mechwarrior: Pilot 4, Gunnery 3
Mechwarrior Status: OK!
Armament:
Gauss Rifle, Small Laser
Critical Damage: None!
Notes:



5) WTH-1 Whitworth
Weight:
40 tons (Medium)
Overheat Penalty: None
Movement: 4/6/4
Mechwarrior: Pilot 4, Gunnery 3
Mechwarrior Status: OK!
Armament:
LRM-10, LRM-10, Medium Laser, Medium Laser, Medium Laser
Critical Damage: None!
Notes:

6) MON-67 Mongoose
Weight:
25 tons (Light)
Overheat Penalty: None
Movement: 8/12/0
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Status: OK!
Armament:
Medium Laser, Medium Laser, Medium Laser, Small Laser
Critical Damage: None!
Notes:

7) HER-1A Hermes
Weight:
30 tons (Light)
Overheat Penalty: None
Movement: 9/14/0
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Status: OK!
Armament:
Medium Laser, Medium Laser, Flamer
Critical Damage: None!
Notes:

8) UM-R60 Urbanmech
Weight:
30 tons (Light)
Overheat Penalty: None
Movement: 2/3/2
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Status: OK!
Armament:
Autocannon/10, Small Laser
Critical Damage: None!
Notes: