The Let's Play Archive

Battletech

by PoptartsNinja

Part 151: Saving Janos Marik - Turn 13

Saving Janos Marik: Tactical Update 13

Combat Phase
The weather breaks, lightning strikes at maximum power this turn!

A Awesome
- Holds Fire!

S Ostroc
- Fires Large Laser at 5 Whitworth (2 base + 0 range + 2 movement + 2 enemy movement = 6): rolled 10, hit Center Torso (0/12 structure remains)! `Mech Destroyed!
- Fires Medium Laser at 5 Whitworth (2 base + 0 range + 2 movement + 2 enemy movement = 6): rolled 11, hit Left Arm (2/12 armor remains)!
- Fires Medium Laser at 5 Whitworth (2 base + 0 range + 2 movement + 2 enemy movement = 6): rolled 7, hit Right Torso (3/12 armor remains)!
- Fires SRM-4 at 5 Whitworth (2 base + 0 range + 2 movement + 2 enemy movement = 6): rolled 6, 2 missiles hit Right Leg (8/18 armor remains), Right Leg (6/18 armor remains)!
Gains 19 heat, sinks 15!

G Gladiator
- Holds fire!
Gains 1 heat, sinks 12!

1 Bombardier
- Holds fire!

3 Urbanmech
- Holds fire!

5 Whitworth
- Fires Medium Laser at S Ostroc (3 base + 0 range + 3 movement + 2 enemy movement = 8): rolled 8, hit Left Arm (3/8 armor remains)!
- Fires Medium Laser at S Ostroc (3 base + 0 range + 3 movement + 2 enemy movement = 8): rolled 7, miss!
- Fires Medium Laser at S Ostroc (3 base + 0 range + 3 movement + 2 enemy movement = 8): rolled 6, miss!
- Fires LRM-10 at S Ostroc (3 base + 0 range + 3 movement + 2 enemy movement + 4 minimum range = 12): rolled 4, miss!
- Fires LRM-10 at S Ostroc (3 base + 0 range + 3 movement + 2 enemy movement + 4 minimum range = 12): rolled 5, miss!



Turn End Phase:
Lightning strikes 3 hexes at maximum power this turn!
- - Lightning Strikes hex 1508 and all surrounding hexes!
- - Lightning Strikes hex 1015 and all surrounding hexes!
- - Lightning Strikes hex 1312 and all surrounding hexes!



Janos Valens grinned as the Whitworth fled, its continuous jumping had driven its heat up, and the experienced Capellan pilot had backed off to buy himself a little time.

“Not today, my friend,” he grinned, his Ostroc lunging forward towards the Whitworth’s landing zone. A spray of LRMs sailed over his `Mech, several warheads bouncing harmlessly from his armor—he was simply too close for the missiles to arm. Panicked by his relentless pursuit, the Capellan `Mechwarrior opened fire with his lasers, but scored only a single hit. Janos’ battle computer updated his `Mech’s outline, but another yellow patch in a sea of the same was nothing to worry about.

“Today’s just not your lucky day,” his crosshairs fell over the Whitworth. He thumbed the secondary and tertiary interlocks, lighting up the Whitworth with his close-range weaponry and a single large laser. The badly overheating Whitworth crumpled as his heavy laser caught it square in the chest, bypassing armor and severing the last of its primary supports. It fell like a man with a severed spine, the cockpit exploding outward as the pilot ejected. The Whitworth landed heavily on its back.

“The other two are fleeing,” Lieutenant Davion broadcast, his voice uncertain.

“Should we pursue?” Janos asked, “Press the fight? Or just take our victory and abscond with Big J.M.?”



Mission Objectives
Destroy All Enemy Forces (7/9 Victory!)
OR
Destroy the Janos Marik (0/1)

Secondary Objective
Don’t Destroy the Janos Marik (1/1)



Enemy Movement Modifiers:
1) BMB-10D Bombardier Ran (+2)
3) UM-R60G Urbanmech Jumped (+1)









AWS-8Q Awesome
Weight: 80 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 4/24 (17/17)
LT R A(S): 10/10
CT A(S): 6/30 (25/25)
CT R A(S): 19/19
RT A(S): 0/24 (11/17)
RT R A(S): 4/10
LA A(S): 2/24 (13/13)
RA A(S): 15/24 (13/13)
LL A(S): 16/33 (17/17) Limb Blown Off!
RL A(S): 2/33 (17/17)
Heat: 0/30
Overheat Penalty:
Heat Sinks: 25
Movement: 3/5/0
Mechwarrior: Pilot 3, Gunnery 2
Mechwarrior Name: Sergeant Major Rebecca Cage
Mechwarrior Player: Canopus250
Mechwarrior Status: OK!
Armament:
PPC – RA (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: OK!)
PPC – RT (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: Destroyed!)
PPC – LT (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: OK!)
Small Laser – HD (Heat: 1, Range (L:3 M:2 S:1), Status, OK!
Critical Damage: Left Leg Blown Off!
Notes: 1 hand

ON1-K Orion
Weight: 75 tons (Heavy)
Mechwarrior Name: Captain Paul Masters
Mechwarrior Player: Defiance Industries
Mechwarrior Status: MIA!

OSR-2C Ostroc
Weight: 60 tons (Heavy)
HD A(S): 3/8 (3/3)
LT A(S): 14/22 (3/14)
LT R A(S): 0/4
CT A(S): 1/22 (20/20)
CT R A(S): 6/6
RT A(S): 0/22 (4/14)
RT R A(S): 4/4
LA A(S): 3/8 (10/10)
RA A(S): 0/8 (0/10) Limb Blown Off!
LL A(S): 15/20 (14/14)
RL A(S): 0/20 (14/14)
Heat: 8/30
Overheat Penalty: Movement reduced to 4/6/0, +1 modifier to fire
Heat Sinks: 15
Movement: 5/8/0
Mechwarrior: Pilot 3, Gunnery 2
Mechwarrior Name: Corporal Janos Valens
Mechwarrior Player: ActionZero
Mechwarrior Status: OK!
Armament:
Large Laser – RT (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Large Laser – LT (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Medium Laser – RT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
SRM-4 – RT (Heat: 3, Ammo: 24, Range: (L:9 M:6 S:3), Status: OK!)
Critical Damage: Right Upper Arm Actuator Destroyed!
Notes: 2 hands

GLD-4R Gladiator
Weight: 55 tons (Medium)
HD A(S): 9/9 (3/3)
LT A(S): 19/19 (13/13)
LT R A(S): 3/3
CT A(S): 19/26 (18/18)
CT R A(S): 5/5
RT A(S): 0/19 (2/13)
RT R A(S): 3/3
LA A(S): 10/15 (9/9)
RA A(S): 10/15 (9/9)
LL A(S): 17/19 (13/13)
RL A(S): 19/19 (13/13)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 12
Movement: 5/8/3
Mechwarrior: Pilot 3, Gunnery 2
Mechwarrior Name: Lieutenant Joshua Davion
Mechwarrior Player: Guitar_Hero (Defiance Industries, temporarily)
Mechwarrior Status: OK!
Armament:
PPC – RA (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: OK!)
SRM-6 – RA (Heat: 4, Ammo: 13, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Critical Damage: None!
Notes: 2 hands



Enemy Status

1) BMB-10D Bombardier
Weight:
65 tons (Heavy)
Movement: 4/6/0
Overheat Penalty: None
Mechwarrior: Pilot 3, Gunnery 2
Mechwarrior Status: OK!
Armament:
LRM-20, LRM-20, SRM-4, Machine Gun
Critical Damage: None!
Notes:

2) RVN-1X Raven
Weight:
35 tons (Light)
Mechwarrior Status: Ejected!

3) UM-R60G Urbanmech
Weight:
30 tons (Light)
Overheat Penalty: None
Movement: 2/3/2
Mechwarrior: Pilot 4, Gunnery 3
Mechwarrior Status: OK!
Armament:
Gauss Rifle, Small Laser
Critical Damage: None!
Notes:

4) UM-R60G Urbanmech
Weight:
30 tons (Light)
Mechwarrior Status: Ejected!

5) WTH-1 Whitworth
Weight:
40 tons (Medium)
Mechwarrior Status: Ejected!

6) MON-67 Mongoose
Weight:
25 tons
Mechwarrior Status: Killed!

7) HER-1A Hermes
Weight:
30 tons
Mechwarrior Status: Ejected!

8) UM-R60 Urbanmech
Weight:
30 tons (Light)
Mechwarrior Status: Ejected!

9) STK-3F Stalker
Weight:
85 tons (Assault)
Mechwarrior Status: Killed!



Players: Failure is now impossible. Accept victory?

The First Regulan Guards have allowed their opponents to withdraw from the field, claiming total victory! As usual, I need an MVP for the players and the OpForce.