The Let's Play Archive

Battletech

by PoptartsNinja

Part 165: Counting Coup - Turn 12

Counting Coup: Tactical Update 12

Movement Phase
Movement Phase
A Dragon
- Must pass a piloting test or skid (4 base - 1 movement = 3): rolled 9, succeeds!

O1 Atlas
- Must pass a piloting test or skid (4 base - 1 movement = 3): rolled 8, succeeds!

P1 Stormcrow B
- Stands carefully: automatic success!

P4 Gargoyle Prime
- Stands carefully: automatic success!



Combat Phase
P4 Gargoyle Prime
- Fires ER PPC at A Dragon (2 base + 0 range + 1 movement + 2 enemy movement + 2 shielded = 7): rolled 7, hit Right Arm (0/14 armor, 9/10 structure remains)! Critical chance!
- Fires ER PPC at A Dragon (2 base + 0 range + 1 movement + 2 enemy movement + 2 shielded = 7): rolled 7, hit Right Torso (1/16 armor remains)!
- Fires ER Small Laser at A Dragon (2 base + 0 range + 1 movement + 2 enemy movement + 2 shielded = 7): rolled 7, hit Right Arm (4/10 structure remains)! Critical chance!
- Fires ER Small Laser at A Dragon (2 base + 0 range + 1 movement + 2 enemy movement + 2 shielded = 7): rolled 7, Hit Left Arm (9/14 armor remains)!
- Fires ER Small Laser at A Dragon (2 base + 0 range + 1 movement + 2 enemy movement + 2 shielded = 7): rolled 10, hit Head (4/9 armor remains)! Pilot hit!
- Fires Small Pulse Laser at A Dragon (2 base + 0 range + 1 movement + 2 enemy movement + 2 shielded - 2 Pulse Laser = 5): rolled 5, hit Left Torso (13/16 armor remains)!
- Fires Small Pulse Laser at A Dragon (2 base + 0 range + 1 movement + 2 enemy movement + 2 shielded - 2 Pulse Laser = 5): rolled 7, hit Left Leg (15/18 armor remains)!
Generates 41 heat, sinks 32!

P3 Gargoyle D
- Fires ER Large Laser at A Dragon (2 base + 0 range + 3 movement + 2 enemy movement + 2 shielded - 1 targeting computer = 8): rolled 9, hit Right Leg (0/18 armor, 12/14 structure remains)! Critical chance!
- Fires ER Large Laser at A Dragon (2 base + 0 range + 3 movement + 2 enemy movement + 2 shielded - 1 targeting computer = 8): rolled 10, hit Rear Left Torso (0/8 armor, 12/14 structure remains)! Critical chance!
- Fires Streak SRM-6 at A Dragon (2 base + 0 range + 3 movement + 2 enemy movement + 2 shielded = 9): rolled 2, fails to achieve lock!
- Fires ER Small Laser at A Dragon (2 base + 0 range + 3 movement + 2 enemy movement + 2 shielded - 1 targeting computer = 8): rolled 7, hit O1 Atlas Rear Center Torso (8/14 armor remains)!
- Fires ER Small Laser at A Dragon (2 base + 0 range + 3 movement + 2 enemy movement + 2 shielded - 1 targeting computer = 8): rolled 7, hit O1 Atlas Rear Center Torso (4/14 armor remains)!
- Fires ER Small Laser at A Dragon (2 base + 0 range + 3 movement + 2 enemy movement + 2 shielded - 1 targeting computer = 8): rolled 2, miss!
Generates 39 heat, sinks 32!

P2 Hellbringer C
- Fires ER Large Laser at A Dragon (2 base + 0 range + 0 movement + 2 enemy movement + 2 shielded = 6): rolled 6, hit Left Leg (5/18 armor remains)!
- Fires ER Small Laser at A Dragon (2 base + 0 range + 0 movement + 2 enemy movement + 2 shielded = 6): rolled 7, hit Left Arm (0/14 armor, 9/10 structure remains)! Critical chance!
- Fires Streak SRM-6 at A Dragon (2 base + 0 range + 0 movement + 2 enemy movement + 2 shielded = 6): rolled 6, 6 missiles hit Right Torso (0/16 armor, 13/14 structure remains (Critical chance!)), Left Leg (3/18 armor remains), Right Arm (2/10 armor remains (Critical chance!)), Right Torso (11/14 structure remains (Critical chance!)), Right Torso (9/14 structure remains (Critical chance!)), Right Torso (7/14 structure remains (Critical chance!))!
- Fires Streak SRM-6 at A Dragon (2 base + 0 range + 0 movement + 2 enemy movement + 2 shielded = 6): rolled 8, 6 missiles hit Left Torso (9/14 structure remains (Critical chance!)), Right Arm (0/10 armor remains (Limb blown off!), Left Arm (7/10 structure remains (Critical chance!)), Left Leg (1/18 armor remains), Left Arm (7/10 structure remains (Critical chance!)), Right Leg (10/14 structure remains (Critical chance!))!
- Fires Streak SRM-6 at A Dragon (2 base + 0 range + 0 movement + 2 enemy movement + 2 shielded = 6): rolled 8, 6 missiles hit Right Torso (7/14 structure remains (Critical chance!)), Right Torso (5/14 structure remains (Critical chance!)), Left Leg (0/18 armor, 13/14 structure remains (Critical chance!)), Center Torso (15/27 armor remains), Left Leg (11/14 structure remains (Critical chance!)), Right Torso (3/14 structure remains (Critical chance!))!
- Fires Streak SRM-6 at A Dragon (2 base + 0 range + 0 movement + 2 enemy movement + 2 shielded = 6): rolled 11, 6 missiles hit Left Arm (5/10 structure remains (Critical chance!)), Right Leg (8/14 structure remains (Critical chance!)), Left Arm (3/10 structure remains (Critical chance!)), Left Arm (1/10 structure remains (Critical chance!)), Right Torso (1/14 structure remains (Critical chance!)), Left Torso (9/16 armor remains)!
- Fires Streak SRM-6 at A Dragon (2 base + 0 range + 0 movement + 2 enemy movement + 2 shielded = 6): rolled 7, 6 missiles hit Left Torso (9/16 armor remains), Left Leg (9/14 structure remains (Critical chance!)), Right Torso (0/14 structure remains (Torso destroyed!), damage transfers to Center Torso 16/27 armor remains), Left Leg (7/14 structure remains (Critical chance!)), Left Arm (0/10 structure remains (Limb blown off!), Damage transfers to Left Torso (8/16 armor remains)), Center Torso (14/27 armor remains)!
- Fires Streak SRM-6 at A Dragon (2 base + 0 range + 0 movement + 2 enemy movement + 2 shielded = 6): rolled 12, 6 missiles hit Left Torso (6/16 armor remains), Left Leg (5/14 structure remains (Critical chance!)), Center Torso (12/27 armor remains), Right Leg (6/14 armor remains), Center Torso (10/27 armor remains), Right Leg (4/14 structure remains (Critical chance!))!
Generates 39 heat, sinks 26!

P1 Stormcrow B
- Fires ER Medium Laser at A Dragon (1 base + 0 range + 1 movement + 2 enemy movement + 1 heat + 2 shielded = 7) rolled 3, miss!
- Fires ER Medium Laser at A Dragon (1 base + 0 range + 1 movement + 2 enemy movement + 1 heat + 2 shielded = 7) rolled 9, hit Left Torso (0/16 armor, 11/14 structure remains (Critical chance!))!
- Fires ER Medium Laser at A Dragon (1 base + 0 range + 1 movement + 2 enemy movement + 1 heat + 2 shielded = 7) rolled 4, miss!
- Fires ER Medium Laser at A Dragon (1 base + 0 range + 1 movement + 2 enemy movement + 1 heat + 2 shielded = 7) rolled 8, hit Left Leg (0/14 structure remains (Limb blown off!))!
- - Damage transfers to Left Torso (9/14 structure remains (Critical chance!))!
- Fires ER Medium Laser at A Dragon (1 base + 0 range + 1 movement + 2 enemy movement + 1 heat + 2 shielded = 7) rolled 3, miss!
- Fires ER Medium Laser at A Dragon (1 base + 0 range + 1 movement + 2 enemy movement + 1 heat + 2 shielded = 7) rolled 7, hit Right Leg (0/14 structure remains (Limb blown off!))!
- - Damage transfers to Center Torso (9/14 structure remains (Critical chance!))!
Generates 40 heat, sinks 26!

A Grand Dragon
- Torso Twists to threaten hex 0910
- Fires Heavy PPC at P4 Gargoyle Prime (2 base + 0 range + 2 movement + 0 enemy movement + 1 minimum range + 1 partial cover = 6): rolled 9, hit Left Torso (11/26 armor remains)!
- - PPC must pass a 5+ capacitor feedback test or be destroyed: rolled 6, succeeds!
- Fires Medium Laser at P4 Gargoyle Prime (2 base + 0 range + 2 movement + 0 enemy movement + 1 partial cover = 5): rolled 6, hit Center Torso (33/38 armor remains)!
- Fires Medium Laser at P4 Gargoyle Prime (2 base + 0 range + 2 movement + 0 enemy movement + 1 partial cover = 5): rolled 5, hit Right Torso (17/26 armor remains)!
- Fires SRM-6 (Tandem Charge) at P4 Gargoyle Prime (2 base + 0 range + 2 movement + 0 enemy movement + 1 partial cover = 5): rolled 6, 6 missiles hit Left Torso (10/26 armor, 16/17 structure remains (Critical chance!)), Right Arm (25/26 armor, 12/13 structure remains (Critical chance!)), Left Arm (25/26 armor, 12/13 structure remains (Critical chance!)), Left Torso (9/26 armor, 15/17 structure remains (Critical chance!)), Center Torso(32/38 armor, 24/25 structure remains (Critical chance!)), Center Torso (31/38 armor, 23/25 structure remains (Critical chance!))!

B Warhammer
- Fires ER-PPC at P2 Hellbringer C (0 base + 0 range + 0 movement + 0 enemy movement = 0): automatic hit, hit Rear Right Torso (0/7 armor, 10/15 structure remains (Critical chance!))!
- Fires ER-PPC at P2 Hellbringer C (0 base + 0 range + 0 movement + 0 enemy movement = 0): automatic hit, hit Rear Right Torso (0/10 structure remains (Torso destroyed!))! `Mech destroyed by Engine Destruction!
- Fires Medium Laser at P2 Hellbringer C (0 base + 2 range + 0 movement + 0 enemy movement = 2): automatic hit, hit Left Leg (10/30 armor remains)!
- Fires Medium Laser at P2 Hellbringer C (0 base + 2 range + 0 movement + 0 enemy movement = 2): automatic hit, hit Left Arm (10/20 armor remains)!
- Fires Medium Laser at P2 Hellbringer C (0 base + 2 range + 0 movement + 0 enemy movement = 2): automatic hit, hit Rear Center Torso (9/21 structure remains (Critical chance!))!

O1 Atlas
- Fires Autocannon/20 at P1 Stormcrow B (3 base + 0 range + 2 movement + 0 enemy movement = 5): rolled 5, hit Right Arm (0/18 armor, 7/9 structure remains (Critical chance!))!
- Fires Medium Laser at P1 Stormcrow B (3 base + 0 range + 2 movement + 0 enemy movement = 5): rolled 8, hit Right Leg (16/25 armor remains)!
- Fires Medium Laser at P1 Stormcrow B (3 base + 0 range + 2 movement + 0 enemy movement = 5): rolled 6, hit Center Torso (11/25 armor remains)!
- Fires Medium Laser at P1 Stormcrow B (3 base + 0 range + 2 movement + 0 enemy movement = 5): rolled 7, hit Center Torso (6/25 armor remains)!
- Fires Medium Laser at P1 Stormcrow B (3 base + 0 range + 2 movement + 0 enemy movement = 5): rolled 4, miss!
- Fires SRM-6 (Inferno) at P1 Stormcrow B (3 base + 0 range + 2 movement + 0 enemy movement = 5): rolled 7, 6 missiles hit! P1 Stormcrow B gains 12 heat!

O2 Mauler Daboku 1
- Fires Gauss Rifle at P3 Gargoyle D (4 base + 2 range + 0 movement + 3 enemy movement = 9): rolled 5, miss!
- Fires Gauss Rifle at P3 Gargoyle D (4 base + 2 range + 0 movement + 3 enemy movement = 9): rolled 12, hit Rear Right Torso (0/8 armor, 10/17 structure remains (Critical chance!))!

O3 Mauler Daboku 2
- Fires Gauss Rifle at P3 Gargoyle D (4 base + 2 range + 0 movement + 3 enemy movement = 9): rolled 6, miss!
- Fires Gauss Rifle at P3 Gargoyle D (4 base + 2 range + 0 movement + 3 enemy movement = 9): rolled 9, hit Right Leg (14/34 armor remains)!

O4 Hatamoto Hankou
- Fires Gauss Rifle at P1 Stormcrow B (4 base + 0 range + 0 movement + 0 enemy movement = 4): rolled 5, hit Right Torso (0/13 structure remains)! Torso destroyed! `Mech destroyed by Engine Destruction!
- - Damage transfers to Center Torso (0/25 armor remains)!
- Fires Medium laser at P1 Stormcrow B (4 base + 2 range + 0 movement + 0 enemy movement = 6): rolled 4, miss!
- Fires SRM-6 at P1 Stormcrow B (4 base + 2 range + 0 movement + 0 enemy movement = 6): rolled 3, miss!
- Fires SRM-6 at P1 Stormcrow B (4 base + 2 range + 0 movement + 0 enemy movement = 6): rolled 8, 3 missiles hit Center Torso (16/18 structure remains (Critical chance!)), Center Torso (14/18 structure remains (Critical chance!)), Center Torso (12/18 structure remains (Critical chance!))!

S1 Phoenix Hawk
- Fires Large Laser at P4 Gargoyle Prime (4 base + 0 range + 1 movement + 0 enemy movement + 1 partial cover = 6): rolled 7, hit Left Leg (damage blocked by cover)!

S3 Jenner 2
- Holds fire!

S5 Panther 1
- Fires SRM-4 at P1 Stormcrow B (4 base + 2 range + 0 movement + 0 enemy movement = 6): rolled 4, miss!



End Phase:
A Dragon
- Must pass a piloting test or fall (Automatic failure (no legs)): automatic failure!
- - Suffers damage to Center Torso (1/27 armor remains)
- Critical chance in Left Torso! No critical hits sustained!
- Critical chance in Left Torso! No critical hits sustained!
- Critical chance in Left Torso! No critical hits sustained!
- Critical chance in Center Torso! 2 critical hits sustained!
- - Gyro hit!
- - Gyro destroyed!
- Must pass a piloting test to avoid pilot damage (4 base + 5 leg destroyed + 5 leg destroyed + 5 pilot hit = 19): automatic failure!
- Must pass a 5+ consciousness test: rolled 4, fails!

P4 Gargoyle Prime
- Critical chance in Left Torso! 1 critical hit sustained!
- - Engine hit! +5 heat/turn!
- Critical chance in Right Arm! No critical hits sustained!
- Critical chance in Left Arm! No critical hits sustained!
- Critical chance in Left Torso! No critical hits sustained!
- Critical chance in Center Torso! 1 critical hit sustained!
- - Gyro hit!
- Critical chance in Center Torso! 2 critical hits sustained!
- - Engine hit! +10 heat/turn!
- - Engine hit! `Mech destroyed by Engine destruction!

P3 Gargoyle D
- Critical chance in Right Torso! No critical hits sustained!
- Must pass a piloting test or fall (3 base + 1 massive damage = 4): rolled 7, succeeds!

P2 Hellbringer C
-`Mech destroyed by Engine Destruction!

P1 Stormcrow B
- Automatic Shutdown due to Excessive Heat!
-`Mech destroyed by Engine Destruction!



Physical Combat Phase:
P3 Gargoyle D
- Kicks O1 Atlas (3 base + 3 movement + 1 enemy movement + 2 Clanner - 2 Kick = 7): rolled 7, hit Right Leg (25/41 armor remains)!



End Phase:
O1 Atlas
- Must pass a piloting test or fall (4 base + 0 kicked = 4): rolled 2, fails!
- - Suffers damage to Center Torso (42/47 armor remains), Right Torso (16/32 armor remains) in the fall!





Matsukaze Ravenwater bore the death of his Star with a profound calm the `Mechwarriors of House Kurita would have respected. The Coordinator of the Draconis Combine lay defeated, his `Mech a smoking, barely operable ruin of metal. Whether he survived or not did not matter: he had been defeated in the heart of his own city by a band of outnumbered `Mechwarriors. To save face, the House Kurita response would be instantaneous: they must push the Hell’s Horses from the world, or lose their honor—they could no longer sit and wait for the Clan to advance into their guns and, undoubtedly, booby traps.

It brought Ravenwater no satisfaction, nor did his survival in the face of his Star’s destruction. His eyes fell to the location where Zenyatta’s Gargoyle had vanished beneath the waters of a shallow pond, the barrels of her PPCs still protruding from the surface. She’d taken no serious hits, yet his sensors revealed her `Mech was dead; the engine shielding blasted away by Takashi Kurita’s SRM salvo. Ravenwater felt torn, even as he broadcast news of the Star’s success on a wide band that even the Kuritas would pick up. They had won, yet now it was his responsibility to return to his Clan. Forced to return to a Clan that would not tolerate his ideology. The ilKhan’s orders had been clear: all survivors were to return to the Keshik in anticipation of the Kurita counterattack.

A part of him wanted to scream in rage and frustration, but the soldier in him remained in control and crushed it under a veneer of savage calm. Once again, he was to be denied an opportunity to die in combat.





Mission Objectives
Kill Takashi Kurita (Success!)

Secondary Objective
At least 1 Clan `Mech escapes via any of the river hexes



Enemy Movement Modifiers:
A Grand Dragon: S+0
B Warhammer: S+0
O1 Atlas: W+0
O2 Mauler Daboku 1: S+0
O3 Mauler Daboku 2: S+0
O4 Hatamoto Hankou: S+0
S1 Phoenix Hawk: S+0
S3 Jenner 2: S+0
S5 Panther 1: S+0








P5 Kingfisher B
Weight: 90 tons (Assault)
Mechwarrior Name: Star Captain Nasrullah
Mechwarrior Player: Keru
Mechwarrior Status: 3rd Degree burns, Killed by Synaptic Overload!

P4 Gargoyle 1 Prime
Weight: 80 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 9/26 (15/17)
LT R A(S): 8/8
CT A(S): 31/38 (23/25)
CT R A(S): 12/12
RT A(S): 17/26 (17/17)
RT R A(S): 8/8
LA A(S): 25/26 (12/13)
RA A(S): 25/26 (12/13)
LL A(S): 34/34 (17/17)
RL A(S): 34/34 (17/17)
Heat: 8/30
Overheat Penalty: Movement reduced to 4/6[8]/5, +1 penalty to hit!
Heat Sinks: 16(32)
Movement: 5/8[10]/5
Mechwarrior: Pilot 3, Gunnery 2
Mechwarrior Name: Mechwarrior Zenyatta DeLarel
Mechwarrior Player: GenericOverusedName
Mechwarrior Status: Unconscious!
Armament:
ER PPC – RA (Heat: 15, Range: (L:23 M:14 S:7), Status: OK!)
ER PPC – LA (Heat: 15, Range: (L:23 M:14 S:7), Status: OK!)
Small Pulse Laser – RA (Heat: 2, Range: (L:6 M:4 S:2), Status: OK!)
Small Pulse Laser – LA (Heat: 2, Range: (L:6 M:4 S:2), Status: OK!)
ER Small Laser – RT (Heat: 2, Range: (L:6 M:4 S:2), Status: OK!)
ER Small Laser – LT (Heat: 2, Range: (L:6 M:4 S:2), Status: OK!)
ER Small Laser – HD (Heat: 2, Range: (L:6 M:4 S:2), Status: OK!)
Critical Damage: `Mech destroyed!
Notes: no hands or arm actuators

P3 Gargoyle 2 D
Weight: 80 tons (Assault)
HD A(S): 0/9 (2/3)
LT A(S): 24/26 (17/17)
LT R A(S): 8/8
CT A(S): 36/38 (25/25)
CT R A(S): 12/12
RT A(S): 17/26 (17/17)
RT R A(S): 8/8
LA A(S): 24/26 (13/13)
RA A(S): 18/26 (13/13)
LL A(S): 29/34 (17/17)
RL A(S): 14/34 (17/17)
Heat: 5/30
Overheat Penalty: Movement reduced to 4/6[8]/5!
Heat Sinks: 16(32)
Movement: 5/8[10]/5
Mechwarrior: Pilot 3, Gunnery 2
Mechwarrior Name: Star Captain Matsukaze Ravenwater
Mechwarrior Player: Der Waffle Maus
Mechwarrior Status: OK!
Armament:
ER Large Laser – RA (Heat: 12, Range: (L:25 M:15 S:8), Status: OK!)
ER Large Laser – RA (Heat: 12, Range: (L:25 M:15 S:8), Status: OK!)
Streak SRM-6 – LA (Heat: 4, Ammo: 14, Range: (L:12 M:8 S:4), Status: OK!)
ER Small Laser – LA (Heat: 2, Range: (L:6 M:4 S:2), Status: OK!)
ER Small Laser – LA (Heat: 2, Range: (L:6 M:4 S:2), Status: OK!)
ER Small Laser – HD (Heat: 2, Range: (L:6 M:4 S:2), Status: OK!)
Targeting Computer – RT (Status: OK!)
Critical Damage: None!
Notes: 2 hands

P2 Hellbringer C
Weight: 65 tons (Heavy)
HD A(S): 9/9 (3/3)
LT A(S): 8/23 (15/15)
LT R A(S): 5/7
CT A(S): 2/32 (9/21)
CT R A(S): 0/10
RT A(S): 23/23 (0/15)
RT R A(S): 0/7
LA A(S): 10/20 (10/10)
RA A(S): 10/20 (10/10)
LL A(S): 10/30 (15/15)
RL A(S): 0/30 (15/15)
Heat: 18/30
Overheat Penalty: Movement reduced to 2/3/0, +3 penalty to hit
Heat Sinks: 13(26)
Movement: 5/8/0
Mechwarrior: Pilot 3, Gunnery 2
Mechwarrior Name: Star Colonel Kelso Cooper
Mechwarrior Player: Serril
Mechwarrior Status: Killed in Action!
Armament:
ER Large Laser – LT (Heat: 12, Range: (L:25 M:15 S:8), Status: OK!)
ER Small Laser – HD (Heat: 2, Range: (L:6 M:4 S:2), Status: OK!)
Streak SRM-6 – RA (Heat: 4, Ammo: 26, Range: (L:12 M:8 S:4), Status: Blown Off!)
Streak SRM-6 – RA (Heat: 4, Ammo: -, Range: (L:12 M:8 S:4), Status: Blown Off!)
Streak SRM-6 – RT (Heat: 4, Ammo: -, Range: (L:12 M:8 S:4), Status: Blown Off!)
Streak SRM-6 – RT (Heat: 4, Ammo: -, Range: (L:12 M:8 S:4), Status: Blown Off!)
Streak SRM-6 – LA (Heat: 4, Ammo: -, Range: (L:12 M:8 S:4), Status: OK!)
Streak SRM-6 – LA (Heat: 4, Ammo: -, Range: (L:12 M:8 S:4), Status: OK!)
Critical Damage: `Mech destroyed!
Notes: no hands or arm actuators

P1 Stormcrow B
Weight: 55 tons (Medium)
HD A(S): 9/9 (3/3)
LT A(S): 0/17 (0/13)
LT R A(S): 9/9
CT A(S): 0/25 (12/18)
CT R A(S): 10/10
RT A(S): 0/17 (0/13)
RT R A(S): 9/9
LA A(S): 14/18 (9/9)
RA A(S): 0/18 (7/9)
LL A(S): 16/25 (13/13)
RL A(S): 21/25 (11/13)
Heat: 30/30
Overheat Penalty: Movement reduced to 0/1, +4 penalty to hit, Automatic shutdown!
Heat Sinks: 13(26)
Movement: 4/6/0
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: ilKhan Lair Seidman
Mechwarrior Player: thatbastardken
Mechwarrior Status: Killed in Action!
Armament:
Ultra AC/20 – LA (Heat: 7, Ammo: -, Range: (L:12 M:8 S:4), Status: Blown Off!)
ER Medium Laser – RA (Heat: 5, Range: (L:15 M:10 S:5), Status: Blown Off!)
ER Medium Laser – RA (Heat: 5, Range: (L:15 M:10 S:5), Status: Blown Off!)
ER Medium Laser – RA (Heat: 5, Range: (L:15 M:10 S:5), Status: Blown Off!)
ER Medium Laser – RA (Heat: 5, Range: (L:15 M:10 S:5), Status: Blown Off!)
ER Medium Laser – RA (Heat: 5, Range: (L:15 M:10 S:5), Status: Blown Off!)
ER Medium Laser – RA (Heat: 5, Range: (L:15 M:10 S:5), Status: Blown Off!)
Critical Damage: `Mech destroyed!
Notes: 1 hand




Enemy Status

A) GRD-1T Grand Dragon
Weight:
60 tons (Heavy)
Mechwarrior Name: Coordinator Takashi Kurita
Mechwarrior Status: Unknown!

B) WHM-6Y Warhammer
Weight:
70 tons (Heavy)
Overheat Penalty: None
Mechwarrior: Pilot 0, Gunnery 0
Mechwarrior Name: Sho-sa Yorinaga Kurita
Mechwarrior Status: OK!
Armament:
2x ER PPC, 3x Medium Laser, 2x Small Laser, Null Signature System
Critical Damage: None!
Notes:

C) THG-11E Thug
Weight:
80 tons (Assault)
Mechwarrior Name: Akira Kurita
Mechwarrior Status: Severe concussion!



O1 AS7-D Atlas
Weight:
100 tons (Assault)
Overheat Penalty: None
Mechwarrior: Pilot 4, Gunnery 3
Mechwarrior Name: Sho-Sho Oda Hideyoshi
Mechwarrior Status: Enraged!
Armament:
Autocannon/20, 4x Medium Laser, LRM-20, SRM-6
Critical Damage: None!
Notes:

O2 MDB-1X Mauler Daboku 1
Weight:
90 tons (Assault)
Overheat Penalty: None
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Status: Enraged!
Armament:
2x Gauss Rifle, 3x Medium Laser
Critical Damage: None!
Notes:

O3 MDB-1X Mauler Daboku 2
Weight:
90 tons (Assault)
Overheat Penalty: None
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Status: Enraged!
Armament:
2x Gauss Rifle, 3x Medium Laser
Critical Damage: None!
Notes:

O4 HTM-25T Hatamoto Hankou
Weight:
80 tons (Assault)
Overheat Penalty: None
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Status: Enraged!
Armament:
Gauss Rifle, 2x SRM-6, Medium Laser, Small Laser
Critical Damage: None!
Notes:




S1 PHX-1D Phoenix Hawk
Weight:
45 tons (Medium)
Overheat Penalty: None
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Status: Enraged!
Armament:
Large Laser, 2x Medium Laser
Critical Damage: None!
Notes:

S2 JR7-D Jenner 1
Weight:
35 tons (Light)
Mechwarrior Status: Ejection seat failure!

S3 JR7-D Jenner 2
Weight:
35 tons (Light)
Overheat Penalty: None
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Status: Enraged!
Armament:
4x Medium Laser, SRM-4
Critical Damage: None!
Notes:

S4 SDR-5V Spider
Weight:
30 tons (Light)
Mechwarrior Status: Dead!

S5 PNT-8Z Panther 1
Weight:
35 tons (Light)
Overheat Penalty: None
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Status: Enraged!
Armament:
Large Laser, SRM-4
Critical Damage: None!
Notes:

S6 PNT-9R Panther 2
Weight:
35 tons (Light)
Mechwarrior Status: Ejected!

S7 PNT-9R Panther 3
Weight:
35 tons (Light)
Mechwarrior Status: Killed In Action!

S8 PNT-9R Panther 4
Weight:
35 tons (Light)
Mechwarrior Status: Unknown!