The Let's Play Archive

Battletech

by PoptartsNinja

Part 168: Counting Coup - Turn 15

Counting Coup: Tactical Update 15

Movement Phase
P3 Gargoyle D
- Activates MASC, must roll a 5+ to avoid leg damage: rolled 5, succeeds!
- Entered building hex 0117, must pass a piloting test to avoid damage (3 base + 3 heavy building = 6): rolled 10, succeeds!
- - Building CF exceeded, must roll on the basements table: rolled 8, no basement!
- Entered building hex 0119, must pass a piloting test to avoid damage (3 base + 3 heavy building = 6): rolled 8, succeeds!
- - Building CF exceeded, must roll on the basements table: rolled 7, no basement!



Combat Phase
P3 Gargoyle D
- Holds fire!
Generates 2 heat, sinks 32!

B Warhammer
- Holds fire!

O1 Atlas
- Holds fire!

O2 Mauler Daboku 1
- Holds fire!

O3 Mauler Daboku 2
- Holds fire!

O4 Hatamoto Hankou
- Holds fire!

S1 Phoenix Hawk
- Holds fire!

S3 Jenner 2
- Holds fire!

S5 Panther 1
- Holds fire!





Rosinski Ami stood in line, silently waiting for her turn through the door and down the building’s western stairwell. It was flooded with refugees from the upper floors, but Salaryman Korean had thus-far kept everyone on the floor organized and patient. Normally, that task should’ve fallen to their floor supervisor, but the man had probably been killed earlier in the Clan attack on the city. It wasn’t much of a loss to Tanadi computers, honestly, the man hadn’t had the best business sense and she’d meant to point that out the next time he came up in her audits of the company’s books.

The woman in front of her took a sudden step back, jarring her. Ami grunted at the unexpected contact, her head snapping upwards as her reverie was interrupted—and screamed as a death-faced `Mech bore down on them. As if set free of the leash of polite Draconis Combine society by her scream, the crowd broke and ran—directly towards the stairwell. The press of bodies pushed Ami forward in a crushing wave, driving the breath from her as, decorum forgotten, everyone struggled to reach the corner stairwell.

A hand closed on her right bicep, pulling her from the crowd—Korean Robert, she blinked in recognition. His mouth was open as if he was yelling something, trying to usher people away from the stairwell perhaps. Nobody listened. He dragged her from the press of bodies, and she took a sharp swallow of air.

The `Mech smashed through the building like an angry oni, cubicles bursting against its broad head. If the windows had still had glass in them, the crowd assembled would’ve been killed instantly—Ami almost wondered if that would have been preferable to being smashed against the armor plating of an eighty-ton Battlemech traveling at over a hundred kilometers per hour or dropped into the hole it left in its wake.

At the far end of the room, the stairwell—and the siren’s song of safety it’d represented—collapsed as one of the `Mech’s great arms swept through it.

“Are you all right?” Korean Robert asked her quietly. It took Ami a few moments to even realize he’d spoken. She didn’t answer, standing transfixed as a desk flew through the air towards them, freed from its cubicle by the `Mech’s passage like an angry tiger from a cage. The world seemed to move in slow motion and Ami’s big brown eyes drank in every detail—the scattering of papers from the desk; the brave little office chair that’d tried in vain to impede the desk’s flight to freedom and now lay broken and bleeding cotton fluff from a mortal wound in reward for its temerity; the battered face of the Clan pilot as he drove his `Mech to safety heedless of the damage he was doing in the process.

Something in her snapped.

Ami lunged forward, knocking Korean Robert bodily to the ground. The young office star landed hard, his head smashing against a potted fichus. The corner of the desk scraped her shoulder in a line of burning agony that drew an involuntary shriek from her lips. It landed with a harsh crash, leveling another cubicle before breaking to pieces on the less aggressive desk formerly trapped within.

“Y-you saved my life!” Robert announced quietly, picking himself up and helping Ami to her feet. She didn’t reply, staring in silence at the vast hole in the floor the others had vanished into. Robert turned, and did the same. They stood in horrified silence.

Both shook. Uncontrollably.





Mission Objectives
Kill Takashi Kurita (Success!)

Secondary Objective
At least 1 Clan `Mech escapes via any of the river hexes



Enemy Movement Modifiers:
B Warhammer: R+1
O1 Atlas: S+0
O2 Mauler Daboku 1: S+0
O3 Mauler Daboku 2: S+0
O4 Hatamoto Hankou: S+0
S1 Phoenix Hawk: S+0
S3 Jenner 2: W+0
S5 Panther 1: S+0








P5 Kingfisher B
Weight: 90 tons (Assault)
Mechwarrior Name: Star Captain Nasrullah
Mechwarrior Player: Keru
Mechwarrior Status: 3rd Degree burns, Killed by Synaptic Overload!

P4 Gargoyle 1 Prime
Weight: 80 tons (Assault)
Mechwarrior Name: Mechwarrior Zenyatta DeLarel
Mechwarrior Player: GenericOverusedName
Mechwarrior Status: OK!

P3 Gargoyle 2 D
Weight: 80 tons (Assault)
HD A(S): 0/9 (2/3)
LT A(S): 24/26 (17/17)
LT R A(S): 8/8
CT A(S): 36/38 (25/25)
CT R A(S): 12/12
RT A(S): 2/26 (17/17)
RT R A(S): 8/8
LA A(S): 24/26 (13/13)
RA A(S): 18/26 (13/13)
LL A(S): 19/34 (17/17)
RL A(S): 4/34 (17/17)
Heat: 2/30
Overheat Penalty:
Heat Sinks: 16(32)
Movement: 5/8[10]/5
Mechwarrior: Pilot 3, Gunnery 2
Mechwarrior Name: Star Captain Matsukaze Ravenwater
Mechwarrior Player: Der Waffle Maus
Mechwarrior Status: OK!
Armament:
ER Large Laser – RA (Heat: 12, Range: (L:25 M:15 S:8), Status: OK!)
ER Large Laser – RA (Heat: 12, Range: (L:25 M:15 S:8), Status: OK!)
Streak SRM-6 – LA (Heat: 4, Ammo: 14, Range: (L:12 M:8 S:4), Status: OK!)
ER Small Laser – LA (Heat: 2, Range: (L:6 M:4 S:2), Status: OK!)
ER Small Laser – LA (Heat: 2, Range: (L:6 M:4 S:2), Status: OK!)
ER Small Laser – HD (Heat: 2, Range: (L:6 M:4 S:2), Status: OK!)
Targeting Computer – RT (Status: OK!)
Critical Damage: None!
Notes: 2 hands

P2 Hellbringer C
Weight: 65 tons (Heavy)
Mechwarrior Name: Star Colonel Kelso Cooper
Mechwarrior Player: Serril
Mechwarrior Status: Killed in Action!

P1 Stormcrow B
Weight: 55 tons (Medium)
Mechwarrior Name: ilKhan Lair Seidman
Mechwarrior Player: thatbastardken
Mechwarrior Status: Neural Feedback, Compound-Fractured Collarbone, Incinerated!




Enemy Status

A) GRD-1T Grand Dragon
Weight:
60 tons (Heavy)
Mechwarrior Name: Coordinator Takashi Kurita
Mechwarrior Status: Unknown!

B) WHM-6Y Warhammer
Weight:
70 tons (Heavy)
Overheat Penalty: None
Mechwarrior: Pilot 0, Gunnery 0
Mechwarrior Name: Sho-sa Yorinaga Kurita
Mechwarrior Status: OK!
Armament:
2x ER PPC, 3x Medium Laser, 2x Small Laser, Null Signature System
Critical Damage: None!
Notes:

C) THG-11E Thug
Weight:
80 tons (Assault)
Mechwarrior Name: Akira Kurita
Mechwarrior Status: Severe concussion!



O1 AS7-D Atlas
Weight:
100 tons (Assault)
Overheat Penalty: None
Mechwarrior: Pilot 4, Gunnery 3
Mechwarrior Name: Sho-Sho Oda Hideyoshi
Mechwarrior Status: Enraged!
Armament:
Autocannon/20, 4x Medium Laser, LRM-20, SRM-6
Critical Damage: None!
Notes:

O2 MDB-1X Mauler Daboku 1
Weight:
90 tons (Assault)
Overheat Penalty: None
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Status: Enraged!
Armament:
2x Gauss Rifle, 3x Medium Laser
Critical Damage: None!
Notes:

O3 MDB-1X Mauler Daboku 2
Weight:
90 tons (Assault)
Overheat Penalty: None
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Status: Enraged!
Armament:
2x Gauss Rifle, 3x Medium Laser
Critical Damage: None!
Notes:

O4 HTM-25T Hatamoto Hankou
Weight:
80 tons (Assault)
Overheat Penalty: None
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Status: Enraged!
Armament:
Gauss Rifle, 2x SRM-6, Medium Laser, Small Laser
Critical Damage: None!
Notes:




S1 PHX-1D Phoenix Hawk
Weight:
45 tons (Medium)
Overheat Penalty: None
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Status: Enraged!
Armament:
Large Laser, 2x Medium Laser
Critical Damage: None!
Notes:

S2 JR7-D Jenner 1
Weight:
35 tons (Light)
Mechwarrior Status: Ejection seat failure!

S3 JR7-D Jenner 2
Weight:
35 tons (Light)
Overheat Penalty: None
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Status: Enraged!
Armament:
4x Medium Laser, SRM-4
Critical Damage: None!
Notes:

S4 SDR-5V Spider
Weight:
30 tons (Light)
Mechwarrior Status: Dead!

S5 PNT-8Z Panther 1
Weight:
35 tons (Light)
Overheat Penalty: None
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Status: Enraged!
Armament:
SRM-4
Critical Damage: None!
Notes:

S6 PNT-9R Panther 2
Weight:
35 tons (Light)
Mechwarrior Status: Ejected!

S7 PNT-9R Panther 3
Weight:
35 tons (Light)
Mechwarrior Status: Killed In Action!

S8 PNT-9R Panther 4
Weight:
35 tons (Light)
Mechwarrior Status: Unknown!

Y1 HBK-4G Hunchback
Weight:
50 tons (Medium)
Overheat Penalty: None
Mechwarrior: Pilot 3, Gunnery 3
Mechwarrior Status: Ok!
Armament:
Autocannon/20, 2x Medium Laser, Small Laser
Critical Damage: None!
Notes: