The Let's Play Archive

Battletech

by PoptartsNinja

Part 227: Jeronimo Campaign Turn 1

Jeronimo Campaign Turn 1

Objectives:
Company Yan: Land, seize Potter’s Field
Company Ma Mian: Land, hold Topside Woods
Company Niu Tou: Land, seize Kas-Ki-Yeh



Campaign Map


A) Potter’s Field [Target of Opportunity] [Yan Company]
B) Apache Junction [Primary Objective]
C) Sonora [Primary Objective]
D) Chihuahua [Primary Objective]
E) Mt. Gila [Target of Opportunity]
F) Pebble Beach
G) Topside Woods [Ma Mian Company]
H) Long Sound
I) Kas-Ki-Yeh [Niu Tou Company]
J) The Dales [Target of Opportunity]
K) Bottomside Woods
L) Mosquito



Battalion Status:

Company Yan
Yan1) Cong Tsui (p2g1) - STLK-3H Stalker (Status: Mei Hao)
Yan2) Urjasz Sobczak (p2g1) - BLR-1G Battlemaster (Status: Mei Hao)
Yan3) Ho He (p2g1) - CRK-5003-0 Crockett (jump jets) (Status: Mei Hao)
Yan4) Terrace Williams (p1g0) - AS7-DC Atlas (Status: Mei Hao)
Yan5) Reece Collier (p2g1) - CTF-1X Cataphract (Status: Mei Hao)
Yan6) Lukas Boehm (p2g1) - ARC-2R Archer (Status: Mei Hao)
Yan7) Iskander Vassiliev (p2g1) - CGR-1A5 Charger (Status: Mei Hao)
Yan8) Xiang Yi (p1g1) - FLSH-8K Flashman (Status: Mei Hao)
Yan9) Nkiruka Olisaemeka (p2g1) - RVN-1DC Raven (Status: Mei Hao)
Yan10) Louw Bouman (p2g1) - PO-2L Po (Status: Mei Hao)
Yan11) Ethan Parkinson (p2g1) - PO-2L Po (Status: Mei Hao)
Yan12) Zdenko Horvat (p1g1) - PHX-1 Phoenix Hawk (jump jets) (Status: Mei Hao)

Company Ma Mian (Ox-Head)
Ox1) Hob Sibenik (p2g1) - CTF-1X Cataphract (Status: Mei Hao)
Ox2) Alimah Hayaam Attia (p2g1) - CTF-1X Cataphract (Status: Mei Hao)
Ox3) Phùng Tan Tuy (p2g1) - WHT-DC Whitworth (jump jets) (Status: Mei Hao)
Ox4) Jabel Jaime Meraz (p1g0) - MLN-1A Merlin (jump jets) (Status: Mei Hao)
Ox5) Yu Ts'ai (p2g1) - DV-6M Dervish (jump jets) (Status: Mei Hao)
Ox6) Joseph Lapresse (p2g1) - WTH-1 Whitworth (jump jets) (Status: Mei Hao)
Ox7) Luan Araujo Carvalho (p2g1) - VND-1R Vindicator (jump jets) (Status: Mei Hao)
Ox8) Shin Hytönen (p1g1) - MAD-3L Marauder (Status: Mei Hao)
Ox9) Ilve Duran Leiva (p2g1) - RVN-1DC Raven (Status: Mei Hao)
Ox10) Gustave Allaire (p2g1) - FS9-A Firestarter (jump jets) (Status: Mei Hao)
Ox11) Zoja Nowicka (p2g1) - JVN-10N Javelin (Status: Mei Hao)
Ox12) Jafar Nur al Din Issa (p1g1) - PO-2L Po (Status: Mei Hao)

Company Niu Tou (Horse-Face)
Horse1) Petrit Hul (p2g1) - HBK-4G Hunchback (Status: Mei Hao)
Horse2) Lucilla Iadanza (p2g1) - HBK-4G Hunchback (Status: Mei Hao)
Horse3) Karolin Ostermann (p2g1) - HBK-4G Hunchback (Status: Mei Hao)
Horse4) Emil Voronov (p1g0) - HBK-4P Hunchback (Status: Mei Hao)
Horse5) Tanta Hogpen (p2g1) - BJ-1DB Blackjack (jump jets) (Status: Mei Hao)
Horse6) Faruz Neftalem (p2g1) - PO-2L Po (Status: Mei Hao
Horse7) Antonina Balashova (p2g1) - VND-1R Vindicator (jump jets) (Status: Mei Hao)
Horse8) Fai Chiang (p1g1) - VND-1R Vindicator (jump jets) (Status: Mei Hao)
Horse9) Xiang Chiu (p2g1) - RVN-1DC Raven (Status: Mei Hao)
Horse10) Chiyoe Takahasi (p2g1) - MON-67 Mongoose (Status: Mei Hao)
Horse11) Quennel Pelletier (p2g1) - RVN-1DC Raven (Status: Mei Hao)
Horse12) Lian Chia (p1g1) - HSR-300-D Hussar (Status: Mei Hao)

Status Breakdown:
Mei Hao – Happy / Ok / No damage
Qie – Light Damage / some armor damage
Po – Damage / heavy armor damage
Shang – Heavy Damage / some structure damage
Bo – Crippled / heavy structure damage
Po – suffered engine and/or gyro hits
Wan Dan – Destroyed / blown up

If anyone speaks Chinese and can suggest better alternatives, I’d be glad to take them





Yan Company Mission 1: Hard Landing
Because this is the first mission on a map that is officially 2x2 mapsheets in size, it’s being linked in thumbnail form to avoid table breaking. The players will be entering the mapsheet from the bottom edge.



Mission Objectives:
Defeat All Clan Forces OR Destroy All Grounded Clan Aerofighters (Primary)



Player `Mech Status:

Y1 STLK-3F Stalker
Weight: 85 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 25/25 (18/18)
LT R A(S): 7/7
CT A(S): 36/36 (27/27)
CT R A(S): 11/11
RT A(S): 25/25 (18/18)
RT R A(S): 7/7
LA A(S): 23/23 (14/14)
RA A(S): 23/23 (14/14)
LL A(S): 25/25 (18/18)
RL A(S): 25/25 (18/18)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 20[30]
Movement: 3/5/0
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: Cong Tsui
Mechwarrior Player:
Mechwarrior Status: OK!
Armament:
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Large Laser – RT (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Large Laser – LT (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
iLK SRM-6 – RT (Heat: 4, Ammo: 30, Range: (L:9 M:6 S:3), Status: OK!)
iLK SRM-6 – LT (Heat: 4, Ammo: -, Range: (L:9 M:6 S:3), Status: OK!)
iLK LRM-10 – RA (Heat: 6, Ammo: 24, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
iLK LRM-10 – LA (Heat: 6, Ammo: -, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
Critical Damage: None!
Notes: no hands or arm actuators

Y2 BLR-1G Battlemaster
Weight: 85 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 28/28 (18/18)
LT R A(S): 8/8
CT A(S): 40/40 (27/27)
CT R A(S): 11/11
RT A(S): 28/28 (18/18)
RT R A(S): 8/8
LA A(S): 24/24 (14/14)
RA A(S): 24/24 (14/14)
LL A(S): 26/26 (18/18)
RL A(S): 26/26 (18/18)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 18[27]
Movement: 4/6/0
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: Urjasz Sobczak
Mechwarrior Player:
Mechwarrior Status: OK!
Armament:
PPC – RA (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: OK!)
Medium Laser – RT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – RT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – RT(REAR) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LT(REAR) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Machine Gun – LA (Ammo: 100, Range: (L:3 M:2 S:1), Status: OK!)
Machine Gun – LA (Ammo: -, Range: (L:3 M:2 S:1), Status: OK!)
iLK SRM-6 – LT (Heat: 4, Ammo: 30, Range: (L:9 M:6 S:3), Status: OK!)
Critical Damage: None!
Notes: 2 hands

Y3 CRK-5003-0 Crockett
Weight: 85 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 25/25 (18/18)
LT R A(S): 11/11
CT A(S): 35/35 (27/27)
CT R A(S): 19/19
RT A(S): 25/25 (18/18)
RT R A(S): 11/11
LA A(S): 28/28 (14/14)
RA A(S): 28/28 (14/14)
LL A(S): 36/36 (18/18)
RL A(S): 36/36 (18/18)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 15[22]
Movement: 3/5/3
Mechwarrior: Pilot 2, Gunnery1
Mechwarrior Name: Ho He
Mechwarrior Player:
Mechwarrior Status: OK!
Armament:
Large Laser – RA (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Large Laser – LA (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Small Laser – RA (Heat: 1, Range: (L:3 M:2 S:1), Status: OK!)
Small Laser – LA (Heat: 1, Range: (L:3 M:2 S:1), Status: OK!)
iLK SRM-6 – RT (Heat: 4, Ammo: 30, Range: (L:9 M:6 S:3), Status: OK!)
iLK SRM-6 – LT (Heat: 4, Ammo: -, Range: (L:9 M:6 S:3), Status: OK!)
Autocannon/10 – LT (Heat: 3, Ammo: 20, Range: (L:15 M:10 S:5), Status: OK!)
Critical Damage: None!
Notes: no hands

Y4 AS7-DC Atlas
Weight: 100 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 32/32 (21/21)
LT R A(S): 10/10
CT A(S): 47/47 (31/31)
CT R A(S): 14/14
RT A(S): 32/32 (21/21)
RT R A(S): 10/10
LA A(S): 34/34 (17/17)
RA A(S): 34/34 (17/17)
LL A(S): 41/41 (21/21)
RL A(S): 41/41 (21/21)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 20[30]
Movement: 3/5/0
Mechwarrior: Pilot 1, Gunnery 0
Mechwarrior Name: Terrace Williams
Mechwarrior Player:
Mechwarrior Status: OK!
Armament:
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LT(REAR) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
iLK MRM-40 – LT (Heat: 12, Ammo: 12, Range: (L:15 M:8 S:3), Status: OK!)
Gauss Rifle – RT (Heat: 1, Ammo: 16, Range: (L:22 M:15 S:7 Min:2), Status: OK!)
Critical Damage: None!
Notes: 2 hands

Y5 CTF-1X Cataphract
Weight: 70 tons (Heavy)
HD A(S): 9/9 (3/3)
LT A(S): 16/16 (15/15)
LT R A(S): 6/6
CT A(S): 26/26 (22/22)
CT R A(S): 9/9
RT A(S): 16/16 (15/15)
RT R A(S): 6/6
LA A(S): 22/22 (11/11)
RA A(S): 22/22 (11/11)
LL A(S): 22/22 (15/15)
RL A(S): 22/22 (15/15)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 16[24]
Movement: 4/6/0
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: Reece Collier
Mechwarrior Player:
Mechwarrior Status: OK!
Armament:
PPC – RA (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: OK!)
Autocannon/10 – RT (Heat: 3, Ammo: 20, Range: (L:15 M:10 S:5), Status: OK!)
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – RT(REAR) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LT(REAR) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Critical Damage: None!
Notes: 1 hand

Y6 ARC-2R Archer
Weight: 70 tons (Heavy)
HD A(S): 9/9 (3/3)
LT A(S): 24/24 (15/15)
LT R A(S): 6/6
CT A(S): 33/33 (22/22)
CT R A(S): 10/10
RT A(S): 24/24 (15/15)
RT R A(S): 6/6
LA A(S): 22/22 (11/11)
RA A(S): 22/22 (11/11)
LL A(S): 26/26 (15/15)
RL A(S): 26/26 (15/15)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 10[15]
Movement: 4/6/0
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: Lukas Boehm
Mechwarrior Player:
Mechwarrior Status: OK!
Armament:
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – CT(REAR) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – CT(REAR) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
iLK LRM-20 – RT (Heat: 6, Ammo: 24, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
iLK LRM-20 – LT (Heat: 6, Ammo: 24, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
Critical Damage: None!
Notes: 2 hands

Y7 CGR-1A5 Charger
Weight: 80 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 26/26 (17/17)
LT R A(S): 8/8
CT A(S): 39/39 (25/25)
CT R A(S): 10/10
RT A(S): 26/26 (17/17)
RT R A(S): 8/8
LA A(S): 24/24 (13/13)
RA A(S): 24/24 (13/13)
LL A(S): 33/33 (17/17)
RL A(S): 33/33 (17/17)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 13[19]
Movement: 4/6/0
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: Iskander Vassiliev
Mechwarrior Player:
Mechwarrior Status: OK!
Armament:
Small Laser – HD (Heat: 1, Range: (L:3 M:2 S:1), Status: OK!)
Medium Laser – CT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
iLK SRM-6 – LT (Heat: 4, Ammo: 15, Range: (L:9 M:6 S:3), Status: OK!)
iLK SRM-6 – LT (Heat: 4, Ammo: -, Range: (L:9 M:6 S:3), Status: OK!)
Autocannon/20 – RT (Heat: 7, Ammo: 10, Range: (L:9 M:6 S:3), Status: OK!)
Critical Damage: None!
Notes: 2 hands

Y8 FLSH-8K Flashman
Weight: 75 tons (Heavy)
HD A(S): 9/9 (3/3)
LT A(S): 22/22 (16/16)
LT R A(S): 10/10
CT A(S): 25/25 (23/23)
CT R A(S): 16/16
RT A(S): 22/22 (16/16)
RT R A(S): 10/10
LA A(S): 24/24 (12/12)
RA A(S): 24/24 (12/12)
LL A(S): 27/27 (16/16)
RL A(S): 27/27 (16/16)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 15(30)
Movement: 5/8/0
Mechwarrior: Pilot 1, Gunnery 1
Mechwarrior Name: Xiang Yi
Mechwarrior Player:
Mechwarrior Status: OK!
Armament:
Large Laser – RA (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Large Laser – LA (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Large Laser – CT (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – RT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LT(REAR) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Flamer – HD (Heat: 3, Range: (L:3 M:2 S:1), Status: OK!)
Anti-Missile System – RT (Heat: 1, Ammo: 12, Range: (S:1), Status: OK!)
Critical Damage: None!
Notes: no hands or arm actuators

Y9 RVN-1DC Raven
Weight: 30 tons (Light)
HD A(S): 9/9 (3/3)
LT A(S): 12/12 (8/8)
LT R A(S): 3/3
CT A(S): 13/13 (11/11)
CT R A(S): 4/4
RT A(S): 12/12 (8/8)
RT R A(S): 3/3
LA A(S): 8/8 (6/6)
RA A(S): 8/8 (6/6)
LL A(S): 12/12 (8/8)
RL A(S): 12/12 (8/8)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 12[18]
Movement: 5/8/0
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: Nkiruka Olisaemeka
Mechwarrior Player:
Mechwarrior Status: OK!
Armament:
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
iLK MRM-10 – RT (Heat: 4, Ammo: 24, Range: (L:15 M:8 S:3), Status: OK!)
iLK MRM-10 – LA (Heat: 4, Ammo: -, Range: (L:15 M:8 S:3), Status: OK!)
Searchlight – LA (Status: OK!)
Recon Camera – LA (Status: OK!)
Beagle Active Probe – LT (Range: (S:6), Status: OK!)
Critical Damage: None!
Notes: no hands or arm actuators

Y10 PO-2L Po 1
Weight: 40 tons (Medium)
HD A(S): 9/9 (3/3)
LT A(S): 15/15 (10/10)
LT R A(S): 4/4
CT A(S): 18/18 (12/12)
CT R A(S): 5/5
RT A(S): 15/15 (10/10)
RT R A(S): 4/4
LA A(S): 11/11 (6/6)
RA A(S): 11/11 (6/6)
LL A(S): 14/14 (10/10)
RL A(S): 14/14 (10/10)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 12[18]
Movement: 5/8/0
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: Louw Bouman
Mechwarrior Player:
Mechwarrior Status: OK!
Armament:
iLK MRM-10 – RA (Heat: 4, Ammo: 24, Range: (L:15 M:8 S:3), Status: OK!)
iLK MRM-10 – LA (Heat: 4, Ammo: -, Range: (L:15 M:8 S:3), Status: OK!)
iLK MRM-10 – CT (Heat: 4, Ammo: -, Range: (L:15 M:8 S:3), Status: OK!)
Flamer – RT (Heat: 3, Range: (L:3 M:2 S:1), Status: OK!)
Flamer – LT (Heat: 3, Range: (L:3 M:2 S:1), Status: OK!)
Critical Damage: None!
Notes: no hands or arm actuators

Y11 PO-2L Po 2
Weight: 40 tons (Medium)
HD A(S): 9/9 (3/3)
LT A(S): 15/15 (10/10)
LT R A(S): 4/4
CT A(S): 18/18 (12/12)
CT R A(S): 5/5
RT A(S): 15/15 (10/10)
RT R A(S): 4/4
LA A(S): 11/11 (6/6)
RA A(S): 11/11 (6/6)
LL A(S): 14/14 (10/10)
RL A(S): 14/14 (10/10)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 12[18]
Movement: 5/8/0
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: Ethan Parkinson
Mechwarrior Player:
Mechwarrior Status: OK!
Armament:
iLK MRM-10 – RA (Heat: 4, Ammo: 24, Range: (L:15 M:8 S:3), Status: OK!)
iLK MRM-10 – LA (Heat: 4, Ammo: -, Range: (L:15 M:8 S:3), Status: OK!)
iLK MRM-10 – CT (Heat: 4, Ammo: -, Range: (L:15 M:8 S:3), Status: OK!)
Flamer – RT (Heat: 3, Range: (L:3 M:2 S:1), Status: OK!)
Flamer – LT (Heat: 3, Range: (L:3 M:2 S:1), Status: OK!)
Critical Damage: None!
Notes: no hands or arm actuators

Y12 PHX-1 Phoenix Hawk
Weight: 45 tons (Medium)
HD A(S): 9/9 (3/3)
LT A(S): 18/18 (11/11)
LT R A(S): 4/4
CT A(S): 23/23 (14/14)
CT R A(S): 5/5
RT A(S): 18/18 (11/11)
RT R A(S): 4/4
LA A(S): 10/10 (7/7)
[b]RA[/b] A(S): 10/10 (7/7)
[b]LL[/b] A(S): 15/15 (11/11)
[b]RL[/b] A(S): 15/15 (11/11)
[b]Heat:[/b] 0/30
[b]Overheat Penalty:[/b] None
[b]Heat Sinks:[/b] 10[15]
[b]Movement:[/b] 6/9/6
[b]Mechwarrior:[/b] Pilot 2, Gunnery 1
[b]Mechwarrior Name:[/b] Zdenko Horvat
[b]Mechwarrior Player:[/b]
[b]Mechwarrior Status:[/b] OK!
[b]Armament:[/b]
Large Laser – RA (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Machine Gun – RA (Ammo: 100, Range: (L:3 M:2 S:1), Status: OK!)
Machine Gun – LA (Ammo: -, Range: (L:3 M:2 S:1), Status: OK!)
[b]Critical Damage:[/b] None!
[b]Notes:[/b] 2 hands