The Let's Play Archive

Battletech

by PoptartsNinja

Part 239: Jeronimo: Hard Landing - Turn 7-1

Hard Landing: Tactical Update 7

Movement Phase
Y4 Atlas
- Must pass a piloting test or fall (1 base + 3 gyro hit = 4): rolled 6, succeeds!

Y5 Cataphract
- Begins dumping AC/10 ammo!
- Must pass a piloting test to stand (2 base + 3 gyro hit = 5): rolled 10, succeeds!



Combat Phase
Y1 Stalker
- Fires Medium Laser at T2 Athena Combat Vehicle (1 base + 4 range + 2 movement + 0 enemy movement = 7): rolled 8, hit Front (3/38 armor remains)!
- Fires Medium Laser at T2 Athena Combat Vehicle (1 base + 4 range + 2 movement + 0 enemy movement = 7): rolled 6, miss!
- Fires Medium Laser at T2 Athena Combat Vehicle (1 base + 4 range + 2 movement + 0 enemy movement = 7): rolled 5, miss!
- Fires Medium Laser at T2 Athena Combat Vehicle (1 base + 4 range + 2 movement + 0 enemy movement = 7): rolled 4, miss!
- Fires LRM-10 at T2 Athena Combat Vehicle (1 base + 2 range + 2 movement + 0 enemy movement - 1 iLK = 4): rolled 3, miss!
- Fires LRM-10 at T2 Athena Combat Vehicle (1 base + 2 range + 2 movement + 0 enemy movement - 1 iLK = 4): rolled 9, 6 missiles hit Left Side (16/26 armor remains (Chance for Motive System Damage!), Front (2/38 armor remains)!
- Fires SRM-6 at T2 Athena Combat Vehicle (1 base + 4 range + 2 movement + 0 enemy movement - 1 iLK = 6): rolled 5, miss!
- Fires SRM-6 at T2 Athena Combat Vehicle (1 base + 4 range + 2 movement + 0 enemy movement - 1 iLK = 6): rolled 3, miss!
- Gains 28 heat, sinks 30!

Y2 Battlemaster
- Torso Twists to threaten hex 1415!
- Fires Medium Laser at T2 Athena Combat Vehicle (1 base + 0 range + 2 movement + 0 enemy movement = 3): rolled 6, hit Front (0/38 armor, 5/8 structure remains)! Critical chance!
- Fires Medium Laser at T2 Athena Combat Vehicle (1 base + 0 range + 2 movement + 0 enemy movement = 3): rolled 11, hit Turret (22/30 armor remains)!
- Fires Medium Laser at T2 Athena Combat Vehicle (1 base + 0 range + 2 movement + 0 enemy movement = 3): rolled 9, hit Front (0/8 structure remains)! Vehicle destroyed!
- Fires Medium Laser at T2 Athena Combat Vehicle (1 base + 0 range + 2 movement + 0 enemy movement = 3): rolled 4, hit Left Side (11/26 armor remains)!
- Fires SRM-6 at T2 Athena Combat Vehicle (1 base + 0 range + 2 movement + 0 enemy movement - 1 iLK = 2): automatic hit, 4 missiles hit Front, Front, Left Side (9/26 armor remains), Turret (20/30 armor remains)!
- Fires Machine Gun at T2 Athena Combat Vehicle (1 base + 4 range + 2 movement + 0 enemy movement = 7): rolled 6, miss!
- Fires Machine Gun at T2 Athena Combat Vehicle (1 base + 4 range + 2 movement + 0 enemy movement = 7): rolled 5, miss!
- Fires PPC at T4 Mars Assault Vehicle (1 base + 0 range + 2 movement + 0 enemy movement + 1 secondary target + 1 minimum range = 5): rolled 2, miss!
- Gains 28 heat, sinks 27!

Y3 Crockett
- Torso twists to threaten hex 1430!
- Fires Autocannon/10 at H1 Thresher (1 base + 0 range + 3 movement + 4 enemy movement = 8): rolled 7, miss!
- Fires Small Laser at H1 Thresher (1 base + 2 range + 3 movement + 4 enemy movement = 10): rolled 6, miss!
- Fires Small Laser at H1 Thresher (1 base + 2 range + 3 movement + 4 enemy movement = 10): rolled 9, miss!
- Fires SRM-6 at H1 Thresher (1 base + 0 range + 3 movement + 4 enemy movement - 1 iLK = 7): rolled 9, 3 missiles hit Left Arm (7/14 armor remains), Left Leg (11/21 armor remains), Right Leg (14/21 armor remains)!
- Fires SRM-6 at H1 Thresher (1 base + 0 range + 3 movement + 4 enemy movement - 1 iLK = 7): rolled 4, miss!
- Gains 28 heat, sinks 22! Overheating!

Y4 Atlas
- Fires Gauss Rifle at H3 Incubus (0 base + 0 range + 2 movement + 3 enemy movement + 2 minimum range = 7): rolled 11, hit Left Torso (0/10 armor, 2/7 structure remains)! Through-Armor Critical chance!
- Fires MRM-40 at H3 Incubus (0 base + 0 range + 2 movement + 3 enemy movement - 1 iLK + 1 MRM = 5): rolled 10, 40 missiles hit Center Torso (10/15 armor remains), Left Torso (0/7 structure remains (Damage transfers to Center Torso (7/15 armor remains))), Right Leg (9/14 armor remains), Right Torso (5/10 armor remains), Right Torso (0/10 armor remains), Head (4/9 armor remains (Pilot hit!)), Right Leg (4/14 armor remains), Center Torso (2/15 armor remains)!
- Fires Medium Laser at H3 Incubus (0 base + 0 range + 2 movement + 3 enemy movement = 5): rolled 8, hit Center Torso (0/15 armor, 7/10 structure remains)! Through-Armor Critical chance!
- Fires Medium Laser at H3 Incubus (0 base + 0 range + 2 movement + 3 enemy movement = 5): rolled 5, hit Center Torso (2/10 structure remains)! Critical hit!
- Fires Medium Laser at H3 Incubus (0 base + 0 range + 2 movement + 3 enemy movement = 5): rolled 6, hit Center Torso (0/10 structure remains)! `Mech destroyed!
- Fires Medium Laser at H3 Incubus (0 base + 0 range + 2 movement + 3 enemy movement = 5): rolled 8, hit Center Torso!
- Gains 27 heat, sinks 30!

Y5 Cataphract
- Torso twists to threaten hex 1321!
- Fires PPC at T2 Athena (1 base + 2 range + 1 movement + 0 enemy movement = 4): rolled 3, miss!
- Fires Medium Laser (Rear) at T6 Hephaestus (B) (1 base + 4 range + 1 movement + 3 enemy movement + 2 secondary target in rear arc = 11): rolled 6, miss!
- Fires Medium Laser (Rear) at T6 Hephaestus (B) (1 base + 4 range + 1 movement + 3 enemy movement + 2 secondary target in rear arc = 11): rolled 8, miss!
- Gains 17 heat, sinks 24!

Y6 Archer
- Medium Laser at T6 Hephaestus (B) (1 base + 0 range + 1 movement + 4 enemy movement = 6): rolled 9, hit Front (10/20 armor remains)!
- Medium Laser at T6 Hephaestus (B) (1 base + 0 range + 1 movement + 4 enemy movement = 6): rolled 10, hit Turret (8/30 armor remains)!
- Gains 7 heat, sinks 15!

Y9 Raven
- Torso twists to threaten hex 1630!
- Fires Medium Laser at H1 Thresher (1 base + 0 range + 2 movement + 4 enemy movement = 7): rolled 8, hit Right Torso (12/17 armor remains)!
- Fires Medium Laser at H1 Thresher (1 base + 0 range + 2 movement + 4 enemy movement = 7): rolled 8, hit Right Torso (7/17 armor remains)!
- Fires MRM-10 at H1 Thresher (1 base + 0 range + 2 movement + 4 enemy movement - 1 iLK + 1 MRM = 7): rolled 4, miss!
- Fires MRM-10 at H1 Thresher (1 base + 0 range + 2 movement + 4 enemy movement - 1 iLK + 1 MRM = 7): rolled 6, miss!
- Gains 16 heat, sinks 18!

Y10 Po 1
- Fires Flamer at H1 Thresher (1 base + 0 range + 1 movement + 4 enemy movement = 6): rolled 9, hit Rear Center Torso (5/7 armor remains)!
- Fires Flamer at H1 Thresher (1 base + 0 range + 1 movement + 4 enemy movement = 6): rolled 7, hit Right Arm (12/14 armor remains)!
- Fires MRM-10 at H1 Thresher (1 base + 0 range + 1 movement + 4 enemy movement - 1 iLK + 1 MRM = 6): rolled 5, miss!
- Fires MRM-10 at H1 Thresher (1 base + 0 range + 1 movement + 4 enemy movement - 1 iLK + 1 MRM = 6): rolled 10, 8 missiles hit Rear Center Torso (0/7 armor remains), Left Leg (8/21 armor remains)!
- Fires MRM-10 at H1 Thresher (1 base + 0 range + 1 movement + 4 enemy movement - 1 iLK + 1 MRM = 6): rolled 2, miss!
- Gains 19 heat, sinks 18!

Y11 Po 2
- Fires Flamer at T5 Hephaestus (A) (1 base + 0 range + 1 movement + 4 enemy movement = 6): rolled 2, miss!
- Fires Flamer at T5 Hephaestus (A) (1 base + 0 range + 1 movement + 4 enemy movement = 6): rolled 9, hit Turret (16/18 armor remains)! Critical hit!
- Fires MRM-10 at T5 Hephaestus (A) (1 base + 0 range + 1 movement + 4 enemy movement - 1 iLK + 1 MRM = 6): rolled 3, miss!
- Fires MRM-10 at T5 Hephaestus (A) (1 base + 0 range + 1 movement + 4 enemy movement - 1 iLK + 1 MRM = 6): rolled 3, miss!
- Fires MRM-10 at T5 Hephaestus (A) (1 base + 0 range + 1 movement + 4 enemy movement - 1 iLK + 1 MRM = 6): rolled 8, 4 missiles hit Rear (14/18 armor remains)!
- Gains 20 heat, sinks 18!

Y12 Phoenix Hawk
- Fires Large Laser at T6 Hephaestus (B) (1 base + 0 range + 2 movement + 4 enemy movement = 7): rolled 6, miss!
- Fires Medium Laser at T6 Hephaestus (B) (1 base + 0 range + 2 movement + 4 enemy movement = 7): rolled 9, hit Turret (3/18 armor remains)! Critical hit!
- Fires Medium Laser at T6 Hephaestus (B) (1 base + 0 range + 2 movement + 4 enemy movement = 7): rolled 9, hit Turret (0/18 armor, 1/3 structure remains)! Critical hit!
- Fires Machinegun at T6 Hephaestus (B) (1 base + 2 range + 2 movement + 4 enemy movement = 9): rolled 9, hit Left Side (18/20 armor remains)!
- Fires Machinegun at T6 Hephaestus (B) (1 base + 2 range + 2 movement + 4 enemy movement = 9): rolled 9, hit Left Side (16/20 armor remains)!
- Gains 12 heat, sinks 15!

H1 Thresher
- Fires Ultra AC/10 (Ultra) at Y3 Crockett (3 base + 0 range + 2 movement + 2 enemy movement = 7): rolled 7, 1 round hit Center Torso (25/35 armor remains)!
- Fires ER Medium Laser at Y3 Crockett (3 base + 0 range + 2 movement + 2 enemy movement = 7): rolled 5, miss!
- Fires Medium Pulse Laser at Y3 Crockett (3 base + 0 range + 2 movement + 2 enemy movement - 2 pulse laser = 5): rolled 11, hit Right Leg (29/36 armor remains)!
- Fires Medium Pulse Laser at Y3 Crockett (3 base + 0 range + 2 movement + 2 enemy movement - 2 pulse laser = 5): rolled 7, hit Left Leg (29/36 armor remains)!
- Fires SRM-6 (Inferno) at Y3 Crockett (3 base + 0 range + 2 movement + 2 enemy movement = 7): rolled 12, 2 missiles hit! Y3 Crockett gains 4 heat!
- Fires SRM-6 (Inferno) at Y3 Crockett (3 base + 0 range + 2 movement + 2 enemy movement = 7): rolled 9, 4 missiles hit! Y3 Crocket gains 8 heat!

H3 Incubus
- Fires Large Pulse Laser at Y6 Archer (3 base + 0 range + 2 movement + 1 enemy movement - 2 Pulse Laser = 4): rolled 7, hit Left Arm (0/22 armor, 9/11 structure remains)! Critical chance!
- Fires ER Medium Laser at Y6 Archer (3 base + 0 range + 2 movement + 1 enemy movement = 6): rolled 9, hit Left Arm (2/11 structure remains)! Critical chance!
- Fires ER Medium Laser at Y6 Archer (3 base + 0 range + 2 movement + 1 enemy movement = 6): rolled 6, hit Left Leg (19/26 armor remains)!
- Fires Machine Gun at Y6 Archer (3 base + 0 range + 2 movement + 1 enemy movement = 6): rolled 10, hit Left Arm (0/11 structure remains) Limb blown off!
- Fires Machine Gun at Y6 Archer (3 base + 0 range + 2 movement + 1 enemy movement = 6): rolled 8, hit Center Torso (16/33 armor remains)!
- Fires Machine Gun at Y6 Archer (3 base + 0 range + 2 movement + 1 enemy movement = 6): rolled 6, hit Left Leg (17/33 armor remains)! Through-Armor Critical chance!
- Fires Machine Gun at Y6 Archer (3 base + 0 range + 2 movement + 1 enemy movement = 6): rolled 12, hit Right Torso (5/15 structure remains)! Critical chance!

H4 Incubus 2
- Fires ER Medium Laser at Y2 Battlemaster (3 base + 0 range + 2 movement + 2 enemy movement = 7): rolled 6, miss!
- Fires ER Medium Laser at Y2 Battlemaster (3 base + 0 range + 2 movement + 2 enemy movement = 7): rolled 9, hit Left Torso (14/28 armor remains)!

T5 Hephaestus Scout Tank (A)
- Fires LRM-15 w/ Artemis IV at Y5 Cataphract (3 base + 2 range + 2 movement + 0 enemy movement = 9): rolled 8, 12 missiles hit Right Leg (16/22 armor remains), Rear Right Torso (1/6 armor remains (Ammo Explosion Triggered!)), Rear Right Torso (0/6 armor, 14/15 structure remains (Critical chance!))!

T6 Hephaestus Scout Tank (B)
- Fires ER Medium Laser at Y9 Raven (3 base + 0 range + 2 movement + 1 enemy movement = 6): rolled 6, hit Center Torso (6/13 armor remains)!
- Fires ER Medium Laser at Y9 Raven (3 base + 0 range + 2 movement + 1 enemy movement = 6): rolled 3, miss!

T1 Mars Assault Vehicle
- Fires Gauss Rifle at Y2 Battlemaster (3 base + 0 range + 1 movement + 2 enemy movement = 6): rolled 8, hit Right Arm (1/24 armor remains)!
- Fires ER Large Laser at Y2 Battlemaster (3 base + 0 range + 1 movement + 2 enemy movement = 6): rolled 9, hit Left Leg (14/26 armor remains)!
- Fires LRM-15 w/ Artemis IV at Y2 Battlemaster (3 base + 0 range + 1 movement + 2 enemy movement = 6): rolled 5, miss!
- Fires LRM-15 w/ Artemis IV at Y2 Battlemaster (3 base + 0 range + 1 movement + 2 enemy movement = 6): rolled 2, miss!
- Fires LRM-15 w/ Artemis IV at Y2 Battlemaster (3 base + 0 range + 1 movement + 2 enemy movement = 6): rolled 9, 15 missiles hit Right Arm (0/24 armor, 10/14 structure remains (Critical chance!)), Center Torso (13/40 armor remains), Left Arm (12/24 armor remains)!
- Fires LB-10X AC (cluster) at Y2 Battlemaster (3 base + 0 range + 1 movement + 2 enemy movement - 1 cluster ammo = 5): rolled 6, 10 clusters hit Left Arm (11/24 armor remains), Left Arm (10/24 armor remains), Right Leg (16/26 armor remains), Left Arm (9/24 armor remains), Right Arm (9/14 armor remains (Critical chance!)), Left Arm (8/24 armor remains), Right Torso (4/28 armor remains), Center Torso (12/40 armor remains), Left Torso (13/28 armor remains), Left Leg (13/26 armor remains)!

T2 Athena Combat Vehicle
- Fires Gauss Rifle at Y7 Charger (3 base + 0 range + 1 movement + 1 enemy movement - 1 targeting computer = 4): rolled 4, hit Left Arm (0/24 armor, 6/13 structure remains)! Critical chance!
- Fires Gauss Rifle at Y7 Charger (3 base + 0 range + 1 movement + 1 enemy movement - 1 targeting computer = 4): rolled 5, hit Left Torso (0/26 armor, 16/17 structure remains)! Critical chance!
- Fires LRM-10 at Y7 Charger (3 base + 0 range + 1 movement + 1 enemy movement = 5): rolled 3, miss!
- Fires ER Medium Laser at Y7 Charger (3 base + 2 range + 1 movement + 1 enemy movement - 1 targeting computer = 6): rolled 7, hit Right Arm (0/13 structure remains)! Limb blown off!
- Fires ER Medium Laser at Y7 Charger (3 base + 2 range + 1 movement + 1 enemy movement - 1 targeting computer = 6): rolled 7, hit Left Torso (9/17 structure remains)! Critical chance!
- Fires Machine Gun at Y2 Battlemaster (3 base + 2 range + 1 movement + 2 enemy movement - 1 targeting computer + 1 secondary target = 8): rolled 5, miss!
- Fires Machine Gun at Y2 Battlemaster (3 base + 2 range + 1 movement + 2 enemy movement - 1 targeting computer + 1 secondary target = 8): rolled 7, miss!

Y7 Charger
- Fires Autocannon/20 at T1 Mars Assault Vehicle (1 base + 4 range + 2 movement + 0 enemy movement = 7): rolled 7, hit Front (30/50 armor remains)!
- Fires Medium Laser at T1 Mars Assault Vehicle (1 base + 4 range + 2 movement + 0 enemy movement = 7): rolled 6, miss!
- Fires SRM-6 at T1 Mars Assault Vehicle (1 base + 4 range + 2 movement + 0 enemy movement - 1 iLK = 6): rolled 11, 2 missiles hit Front (28/50 armor remains), Front (26/50 armor remains)!
- Fires SRM-6 at T1 Mars Assault Vehicle (1 base + 4 range + 2 movement + 0 enemy movement - 1 iLK = 6): rolled 3, miss!
- Gains 19 heat, sinks 19!



End Phase:
T5Hephaestus (A)
- Critical hit in Turret! LRM-15 Malfunction!

T6 Hephaestus (B)
- Critical hit in Turret! ER Medium Laser destroyed!
- Critical hit in Turret! ER Medium Laser malfunction!

Y2 Battlemaster
- Critical chance in Right Arm! 1 critical hit sustained!
- - Shoulder Actuator hit!
- Critical chance in Right Arm! 1 critical hit sustained!
- - PPC hit!
- Must pass a piloting test or fall (2 base + 1 massive damage = 3): rolled , succeeds!

Y3 Crockett
- Must pass a piloting test or fall (2 base + 1 massive damage = 3): rolled 8, succeeds!

Y5 Cataphract
- 170 damage AC/10 Ammo Explosion in Right Torso (0/15 structure remains)!
- - Damage transfers to Center Torso (0/26 armor, 0/22 structure remains)! `Mech destroyed!

Y6 Archer
- Through-Armor Critical chance in Left Leg! 2 critical hits sustained!
- - Lower Leg Actuator hit!
- - Upper Leg Actuator hit!
- Critical chance in Right Torso! 1 critical hit sustained!
- - LRM-20 destroyed!
- Must pass a piloting test or fall (2 base + 1 massive damage + 2 destroyed actuators = 5): rolled 7, succeeds!

Y7 Charger
- Critical chance in Left Arm! 1 critical hit sustained!
- - Upper Arm Actuator hit!
- Critical chance in Left Torso! 1 critical hit sustained!
- - SRM-6 hit!
- Critical chance in Left Torso! No critical hits sustained!



Physical Combat Phase:
Y4 Atlas
- Kicks T6 Hephaestus (B) (1 base + 2 movement + 3 enemy movement + 3 gyro hit - 2 kick = 7): rolled 5, miss!

Y6 Archer
- Kicks T6 Hephaestus (B) (2 base + 2 movement + 3 enemy movement - 2 kick = 5): rolled 9, hit Front (0/20 armor, 0/3 structure remains)! Tank destroyed!

Y10 Po 1
- Kicks H1 Thresher (2 base + 2 movement + 4 enemy movement - 2 kick = 6): rolled 2, miss!

Y11 Po 2
- Kicks T5 Hephaestus (A) (2 base + 2 movement + 3 enemy movement - 2 kick = 5): rolled 7, hit Rear (6/18 armor remains)!



End Phase:
Y4 Atlas
- Must pass a piloting test or fall (1 base + 3 gyro hit + 0 missed kick = 4): Rolled 5, succeeds!

Y10 Po
- Must pass a piloting test or fall (2 base + 1 actuator hit + 0 missed kick = 3): rolled 6, succeeds!



Ho He spat a curse as her captured Davion Crockett burst into flames as a half-dozen Inferno SRMs spilled jellied incendiaries over its barrel-shaped chest. It was every Mechwarrior’s nightmare to die in a fire but though she flinched away instinctively Ho He held her weapons on target and scored several solid hits with her SRMs against the difficult Clan target. Autocannon slugs glanced from her armor shattering plating and sending it crashing and broken to the earth so far below. The Clans’ unusual green lasers stitched lines of destruction across the Crockett’s fat thighs.

“Come on, you fat Davion pig,” Ho He mumbled. “Kill this—” Reece Collier’s Cataphract winked off one of his secondary monitors, the dull thud of an ammunition exploding following an instant later. Ho He’s eyes snapped closed for an instant of mourning—not for the pilot, who would almost certainly survive, but for the firepower they’d just lost.

The radio crackled, Ho He couldn’t tell who spoke. Likely one of the pilots without any Chinese ancestry, they all sounded alike to her. “It looks as though the survivors are trying to withdraw.”

William’s more distinctive voice filled the comms. “Pursue and destroy, I don’t want any `Mechs or tanks leaving the battlefield intact.”





Mission Objective:

Destroy All Clan Forces (11/15)
OR
Destroy All Tyre Aerospace Fighters (0/6)





Key:
Y1 Stalker, Y2 Battlemaster, Y3 Crockett, Y4 Atlas
Y5 Cataphract, Y6 Archer, Y7 Charger, Y8 Flashman
Y9 Raven, Y10 Po 1, Y11 Po 2, Y12 Phoenix Hawk

Enemy Movement Modifiers:
H1 Thresher: +2 Ran
H4 Incubus 2: +0 Reversed
T1 Mars Assault Vehicle: +0 Reversed
T5 Hephaestus Scout Tank (A): +3 Flanked