The Let's Play Archive

Battletech

by PoptartsNinja

Part 279: Jeronimo: Breakout - Turn 11

Breakout: Tactical Update 11

Combat Phase
H1 Rifleman IIC
- Fires Large Pulse Laser at F9 Grasshopper (3 base + 4 range + 3 movement + 2 enemy movement - 2 pulse laser = 9): rolled 7, miss!
- Fires Large Pulse Laser at F9 Grasshopper (3 base + 4 range + 3 movement + 2 enemy movement - 2 pulse laser = 9): rolled 6, miss!
- Fires Large Pulse Laser at F9 Grasshopper (3 base + 4 range + 3 movement + 2 enemy movement - 2 pulse laser = 9): rolled 6, miss!
- Gains 33 heat, sinks 38!

H2 Cougar D
- Fires Large Pulse Laser at S15 JagerMech (3 base + 2 range + 3 movement + 0 enemy movement - 2 pulse laser = 6): rolled 4, miss!
- Fires Large Pulse Laser at S15 JagerMech (3 base + 2 range + 3 movement + 0 enemy movement - 2 pulse laser = 6): rolled 3, miss!
- Gains 27 heat, sinks 25!

X1 Banshee IIC
- Torso twists to threaten hex 0421!
- Fires ER PPC at F6 Hunchback (3 base + 0 range + 2 movement + 1 enemy movement = 6): rolled 9, hit Center Torso (1/26 armor remains)!
- Fires Ultra AC/10 (single) at F6 Hunchback (3 base + 0 range + 2 movement + 1 enemy movement = 6): rolled 9, hit Left Leg (0/20 armor remains)!
- Fires ER Small Laser at F6 Hunchback (3 base + 2 range + 2 movement + 1 enemy movement = 8): rolled 7, miss!
- Gains 21 heat, sinks 22!

H3 Wolf Spider A
- Torso twists to threaten hex 1223!
- Fires ER Medium Laser at F8 Hunchback (3 base + 0 range + 2 movement + 1 enemy movement = 6): rolled 7, hit Left Leg (0/20 armor, 9/12 structure remains)! Crit!
- Fires ER Medium Laser at F8 Hunchback (3 base + 0 range + 2 movement + 1 enemy movement = 6): rolled 9, hit Right Torso (0/20 armor, 11/12 structure remains)!
- Fires ER Medium Laser at F8 Hunchback (3 base + 0 range + 2 movement + 1 enemy movement = 6): rolled 7, hit Right Leg (8/20 armor remains)!
- Fires ER Medium Laser at F8 Hunchback (3 base + 0 range + 2 movement + 1 enemy movement = 6): rolled 6, hit Center Torso (1/16 structure remains)! Crit!
- Fires ER Medium Laser at F8 Hunchback (3 base + 0 range + 2 movement + 1 enemy movement = 6): rolled 3, miss!
- Fires ER Medium Laser at F8 Hunchback (3 base + 0 range + 2 movement + 1 enemy movement = 6): rolled 5, miss!
- Fires Ultra AC/20 (ultra) at F8 Hunchback (3 base + 0 range + 2 movement + 1 enemy movement = 6): rolled 5, miss!
- Gains 46 heat, sinks 38! Overheating!

H4 Mad Dog Prime
- Activates Clan Neural Implants
- Props itself up on one arm!
- Fires Large Pulse Laser at F8 Hunchback(3 base + 0 range + 0 movement + 1 enemy movement - 2 pulse laser - 1 neural implants = 1): automatic hit, hit Right Torso (1/12 structure remains)! Crit!
- Fires Medium Pulse Laser at F8 Hunchback(3 base + 0 range + 0 movement + 1 enemy movement - 2 pulse laser - 1 neural implants = 1): automatic hit, hit Right Torso (0/12 structure remains)!
- - Damage transfers to Center Torso (0/16 structure remains)! `Mech destroyed!
- Fires LRM-20 at F7 Hunchback (3 base + 0 range + 0 movement + 1 enemy movement - 1 neural implants = 3): rolled 7, 12 missiles hit!
- Fires LRM-20 at F7 Hunchback (3 base + 0 range + 0 movement + 1 enemy movement - 1 neural implants = 3): rolled 7, 12 missiles hit!
- Gains 36 heat, sinks 24! Overheating!

H5 Stormcrow H
- Activates Clan Neural Implants
- Torso twists to threaten hex 1819!
- Fires Heavy Large Laser at S15 JagerMech (3 base + 2 range + 1 movement + 0 enemy movement - 1 neural implants = 6): rolled 9, hit Head (0/9 armor, 0/3 structure remains)! `Mech destroyed!
- Fires Heavy Large Laser at S15 JagerMech (3 base + 2 range + 1 movement + 0 enemy movement - 1 neural implants = 6): rolled 8, hit Center Torso!
- Fires ER Medium Laser at S15 JagerMech (3 base + 2 range + 1 movement + 0 enemy movement - 1 neural implants = 6): rolled 11, hit Center Torso!
- Fires ER Medium Laser at S15 JagerMech (3 base + 2 range + 1 movement + 0 enemy movement - 1 neural implants = 6): rolled 7, hit Left Leg!
- Gains 11 heat, sinks 44!

X2 Exterminator
- Fires Medium Pulse Laser at G4 Phoenix Hawk (3 base + 4 range + 3 movement + 3 enemy movement - 2 pulse laser = 11): rolled 7, miss!
- Fires Medium Pulse Laser at G4 Phoenix Hawk (3 base + 4 range + 3 movement + 3 enemy movement - 2 pulse laser = 11): rolled 8, miss!
- Fires Medium Pulse Laser at G4 Phoenix Hawk (3 base + 4 range + 3 movement + 3 enemy movement - 2 pulse laser = 11): rolled 2, miss!
- Fires Medium Pulse Laser at G4 Phoenix Hawk (3 base + 4 range + 3 movement + 3 enemy movement - 2 pulse laser = 11): rolled 4, miss!
- Gains 24 heat, sinks 26!

X3 Archer
- Fires Medium Laser at F6 Hunchback (1 base + 0 range + 2 movement + 1 enemy movement = 4): rolled 11, hit Left Leg (0/20 armor, 10/20 structure remains)! Crit!
- Fires Medium Laser at F6 Hunchback (1 base + 0 range + 2 movement + 1 enemy movement = 4): rolled 5, hit Right Arm (1/16 armor remains)!
- Gains 11 heat, sinks 15!

X4 Po
- Fires MRM-10 at F9 Grasshopper (1 base + 4 range + 2 movement + 2 enemy movement + 1 smoke + 1 MRM - 1 iLK = 10): rolled 9, miss!
- Fires MRM-10 at F9 Grasshopper (1 base + 4 range + 2 movement + 2 enemy movement + 1 smoke + 1 MRM - 1 iLK = 10): rolled 5, miss!
- Gains 15 heat, sinks 18!

X5 Blackjack
- Fires Large Laser at F9 Grasshopper (1 base + 4 range + 3 movement + 2 enemy movement = 10): rolled 8, miss!
- Fires Large Laser at F9 Grasshopper (1 base + 4 range + 3 movement + 2 enemy movement = 10): rolled 5, miss!
- Gains 26 heat, sinks 25!

X7 Vindicator
- Fires LRM-5 at F9 Grasshopper (1 base + 2 range + 3 movement + 2 enemy movement - 1 iLK = 7): rolled 2, miss!
- Fires PPC at F9 Grasshopper (1 base + 2 range + 3 movement + 2 enemy movement = 8): rolled 11, hit Left Torso (10/20 armor remains)!
- Gains 16 heat, sinks 24!

X8 Mongoose
- Torso twists to threaten 0013!
- Fires Medium Laser at F6 Hunchback (1 base + 0 range + 2 movement + 1 enemy movement = 4): rolled 10, hit Left Arm (1/16 armor remains)!
- Fires Medium Laser at F6 Hunchback (1 base + 0 range + 2 movement + 1 enemy movement = 4): rolled 6, hit Center Torso (11/26 armor remains)!
- Fires Small Laser at F6 Hunchback (1 base + 4 range + 2 movement + 1 enemy movement = 8): rolled 7, miss!
- Gains 9 heat, sinks 15!

X9 Cyclops IIC
- No Line of Sight to target!
- Gains 2 heat, sinks 30!

X11 Merlin
- F7 Hunchback already destroyed!
- Gains 25 heat, sinks 27!

X12 Atlas
- Torso twists to threaten hex 1621!
- Fires Gauss Rifle at G4 Phoenix Hawk (0 base + 0 range + 2 movement + 3 enemy movement + 1 smoke = 6): rolled 12, hit Left Torso (0/18 armor, 9/11 structure remains)! Crit!
- Fires Medium Laser at G4 Phoenix Hawk (0 base + 2 range + 2 movement + 3 enemy movement + 1 smoke = 8): rolled 10, hit Center Torso (18/23 armor remains)!
- Fires Medium Laser at G4 Phoenix Hawk (0 base + 2 range + 2 movement + 3 enemy movement + 1 smoke = 8): rolled 6, miss!
- Fires Medium Laser at G4 Phoenix Hawk (0 base + 2 range + 2 movement + 3 enemy movement + 1 smoke = 8): rolled 7, miss!
- Fires Medium Laser at G4 Phoenix Hawk (0 base + 2 range + 2 movement + 3 enemy movement + 1 smoke = 8): rolled 9, hit Left Arm (0/7 structure remains)! Arm blown off!
- - Damage transfers to Left Torso (5/11 structure remains)! Crit!
- Fires MRM-40 at G4 Phoenix Hawk (0 base + 2 range + 2 movement + 3 enemy movement + 1 smoke + 1 MRM - 1 iLK = 8): rolled 6, miss!
- Gains 32 heat, sinks 30!

H6 Gargoyle Tjris
- Activates EI Implants!
- Fires Heavy Large Laser at F6 Hunchback (1 base + 2 range + 3 movement + 1 enemy movement + 1 heavy laser - 1 targeting computer - 1 ei implants = 6): rolled 10, hit Left Torso (0/20 armor, 9/12 structure remains)! Crit!
- Fires Heavy Large Laser at F6 Hunchback (1 base + 2 range + 3 movement + 1 enemy movement + 1 heavy laser - 1 targeting computer - 1 ei implants = 6): rolled 7, hit Right Torso (0/12 structure remains)! Torso destroyed!
- - Damage transfers to Center Torso (0/26 armor remains)!
- Gains 39 heat, sinks 42!

F6 Hunchback
- Fires Autocannon/20 at X9 Cyclops IIC (2 base + 4 range + 2 movement + 1 enemy movement = 9): rolled 10, hit Rear Right Torso (0/8 armor, 7/19 structure remains)! Crit!
- Fires Medium Laser at X3 Archer (2 base + 0 range + 2 movement + 2 enemy movement + 1 secondary target = 7): rolled 2, miss!
- Fires Medium Laser at X3 Archer (2 base + 0 range + 2 movement + 2 enemy movement + 1 secondary target = 7): rolled 6, miss!

F8 Hunchback
- Fires Autocannon/20 at H4 Mad Dog (2 base + 0 range + 2 movement + 0 enemy movement - 1 enemy prone = 3): rolled 5, hit Center Torso (0/23 armor, 18/20 structure remains)! Crit!
- Fires Medium Laser at H4 Mad Dog (2 base + 0 range + 2 movement + 0 enemy movement - 1 enemy prone = 3): rolled 5, hit Left Torso (0/5 structure remains)! Torso destroyed!
- Fires Medium Laser at H4 Mad Dog (2 base + 0 range + 2 movement + 0 enemy movement - 1 enemy prone = 3): rolled 7, hit Right Arm (11/16 armor remains)!

F9 Grasshopper
- Fires PPC at X7 Vindicator (2 base + 2 range + 3 movement + 2 enemy movement = 9): rolled 4, miss!

F10 Grasshopper
- Fires PPC at X7 Vindicator (2 base + 2 range + 3 movement + 2 enemy movement = 9): rolled 5, miss!

F11 Grasshopper
- Fires PPC at X7 Vindicator (2 base + 2 range + 3 movement + 2 enemy movement = 9): rolled 10, hit Right Arm (0/14 armor, 1/7 structure remains)! Crit!

F12 Grasshopper
- Fires PPC at X7 Vindicator (2 base + 2 range + 3 movement + 2 enemy movement = 9): rolled 8, miss!

S14 JagerMech
- Fires HVAC/10(guided) at H5 Stormcrow (2 base + 2 range + 0 movement + 0 enemy movement + 1 partial cover = 5): rolled 11, hit Center Torso (0/25 armor, 10/18 structure remains)! Crit! Pilot hit!
- Fires HVAC/10(guided) at H5 Stormcrow (2 base + 2 range + 0 movement + 0 enemy movement + 1 partial cover = 5): rolled 9, hit Right Torso (7/17 armor)!

S15 JagerMech
- Fires HVAC/10(guided) at H5 Stormcrow (2 base + 2 range + 0 movement + 0 enemy movement + 1 partial cover = 5): rolled 10, hit Right Leg (damage blocked by terrain)!

S16 JagerMech
- Fires HVAC/10(guided) at H5 Stormcrow (2 base + 4 range + 0 movement + 0 enemy movement + 1 partial cover = 7): rolled 2, miss!
- Fires HVAC/10(guided) at H5 Stormcrow (2 base + 4 range + 0 movement + 0 enemy movement + 1 partial cover = 7): rolled 9, hit Right Arm (8/18 armor remains)!

G1 Phoenix Hawk
- Fires Large Laser at X4 Po (2 base + 2 range + 3 movement + 0 enemy movement + 1 smoke = 8): rolled 7, miss!

G2 Phoenix Hawk
- Fires Large Laser at H5 Stormcrow (2 base+ 2 range + 3 movement + 0 enemy movement + 1 partial cover = 8): rolled 10, hit Right Torso (0/17 armor, 12/13 structure remains)! Crit! Pilot hit!

G3 Phoenix Hawk
- Fires Large Laser at X4 Po (2 base + 2 range + 3 movement + 0 enemy movement + 2 smoke + 1 light woods = 10): rolled 11, hit Right Leg (9/14 armor remains)!

G4 Phoenix Hawk
- Fires Medium Laser at X4 Po (2 base + 2 range + 3 movement + 0 enemy movement + 1 smoke = 8): rolled 11, hit Left Leg (1/14 armor remains)!

G5 Grasshopper
- Fires Large Laser at X4 Po (2 base + 2 range + 3 movement + 0 enemy movement + 1 smoke = 8): rolled 9, hit Left Arm (3/11 armor remains)!
- Fires LRM-5 at X4 Po (2 base + 2 range + 3 movement + 0 enemy movement + 1 smoke = 8): rolled 6, miss!
- Fires Medium Laser at X4 Po (2 base + 4 range + 3 movement + 0 enemy movement + 1 smoke = 10): rolled 6, miss!
- Fires Medium Laser at X4 Po (2 base + 4 range + 3 movement + 0 enemy movement + 1 smoke = 10): rolled 10, hit Right Torso (7/12 armor remains)!

G6 Grasshopper
- Fires Large Laser at X4 Po (2 base + 0 range + 3 movement + 0 enemy movement + 1 smoke = 6): rolled 8, hit Right Torso (0/15 armor, 9/10 structure remains)! Crit!
- Fires Medium Laser at X4 Po (2 base + 2 range + 3 movement + 0 enemy movement + 1 smoke = 8): rolled 12, hit Center Torso (13/18 armor remains)!
- Fires Medium Laser at X4 Po (2 base + 2 range + 3 movement + 0 enemy movement + 1 smoke = 8): rolled 6, miss!
- Fires Medium Laser at X4 Po (2 base + 2 range + 3 movement + 0 enemy movement + 1 smoke = 8): rolled 9, hit Left Leg (0/14 armor, 6/10 structure remains)! Crit!

G7 Grasshopper
- Fires Large Laser at X4 Po (2 base + 0 range + 3 movement + 0 enemy movement + 1 smoke = 6): rolled 4, miss!
- Fires Medium Laser at X4 Po (2 base + 2 range + 3 movement + 0 enemy movement + 1 smoke = 8): rolled 9, hit Center Torso (8/13 armor remains)!
- Fires Medium Laser at X4 Po (2 base + 2 range + 3 movement + 0 enemy movement + 1 smoke = 8): rolled 4, miss!
- Fires Medium Laser at X4 Po (2 base + 2 range + 3 movement + 0 enemy movement + 1 smoke = 8): rolled 9, hit Right Torso (4/10 structure remains)! Crit!

G8 Grasshopper
- Fires Large Laser at X4 Po (2 base + 0 range + 3 movement + 0 enemy movement + 1 smoke = 6): rolled 11, hit Center Torso (0/13 armor remains)!
- Fires Medium Laser at X4 Po (2 base + 2 range + 3 movement + 0 enemy movement + 1 smoke = 8): rolled 8, hit Left Torso (2/15 armor remains)!
- Fires Medium Laser at X4 Po (2 base + 2 range + 3 movement + 0 enemy movement + 1 smoke = 8): rolled 7, miss!
- Fires Medium Laser at X4 Po (2 base + 2 range + 3 movement + 0 enemy movement + 1 smoke = 8): rolled 8, hit Center Torso (7/12 structure remains)! Crit!



End Phase:
F6 Hunchback
- Critical chance in Right Leg! No critical hits sustained!
- Critical chance in Left Torso! 1 critical hit sustained!
- - AC/20 Ammo hit!
- Ammo ExplosioN! 120 damage to Left Torso (0/12 structure remains)!
- - 112 damage transfers to Center Torso (0/16 structure remains)!
- `Mech destroyed!

G4 Phoenix Hawk
- Critical chance in Left Torso! No critical hits sustained!
- Critical chance in Left Torso! No critical hits sustained!
- Forced Withdrawal activated!

H4 Mad Dog
- Critical chance in Center Torso! No critical hit sustained!

H5 Stormcrow
- Must pass a 5+ consciousness test: rolled 4, fails!
- Critical chance in Center Torso! 1 critical hit sustained!
- - Gyro hit!
- Critical chance in Right Torso! No critical hit sustained!
- Must pass a piloting test or fall! Pilot unconscious, automatic failure!
- `Mech destroyed by section flooding!

X4 Po
- Critical chance in Right Torso! No critical hit sustained!
- Critical chance in Left Leg! 2 critical hits sustained!
- - Lower Leg actuator destroyed!
- - Hip destroyed!
- Critical chance in Right Torso! No critical hit sustained!
- Critical chance in Center Torso! 1 critical hit sustained!
- - Engine hit!
- Must pass a piloting test or fall (2 base + 1 leg actuator hit + 2 hip hit + 1 massive damage = 6): rolled 10, succeeds!

X7 Vindicator
- Critical chance in Right Arm! 1 critical hit sustained!
- - PPC destroyed!

X9 Cyclops IIC
- Critical chance in Right Torso! 1 critical hit sustained!
- - Streak SRM-6 Ammo hit!
- Ammo explosion! 156 damage to Right Torso (0/30 armor, 0/19 structure remains)!
- - 129 damage vented harmlessly by C.A.S.E.!





“I’m caught out!” Ethan Parkinson called as his `Mech’s armor flowed and ran like water under a barrage of laser fire from half a company of enemy `Mechs. “My leg’s crippled, and the Swordbreaker is down.”

“Urgh, Ethan,” Lukas Boehm grumbled as his Archer’s torso-mounted lasers scored armor from the Hunchback’s chest. It’s lasers flashed past half-heartedly as the enemy machine spun, the staccato burst of its heavy autocannon smashing into the Cyclops’s vulnerable rear armor. The Cyclops’s right side vanished in an actinic flash, but the bulk of the machine was preserved by some miraculous Clan techno-sorcery. Those Clan `Mechs were infuriatingly tough, Lukas mused silently. If the Swordbreaker had gone down the weight of fire on the right flank must’ve been truly intense.

Lukas’s `Mech drew back its massive battle fist back to deliver a finishing punch to the lighter Hunchback as the sun-hot beams of Tjris’s Sohei punched clear through the `Mech’s armor. It vanished in an instant, consumed as its stockpile of autocannon ammunition blew it apart from within. Lukas glowered.

“That was my kill.”

“Neg,” Tjris replied in a voice dripping in condescension. “It was mine. And now the score is even.”



Mission Objectives:
Secure the Dropships (incomplete)
Hold off the 1st Kestrel Grenadiers (incomplete)

Optional
Defeat the 1st Kestrel Grenadiers’ 2nd Battalion (18/40)
Death Commandos: Defeat more Kestrel Grenadiers than the Hell’s Horses (9/37)
Hell’s Horses: Defeat more Kestrel Grenadiers than the Death Commandos (9/37)







Key:
H1 Rifleman IIC, H2 Cougar D, X1 Banshee IIC
H3 Wolf Spider A, H4 Mad Dog Prime, H5 Stormcrow H
X2 Exterminator IIC, X3 Archer, X4 Po
X5 Blackjack, X7 Vindicator
X8 Mongoose, X9 Cyclops IIC, X10 Marauder
X11 Merlin, X12 Atlas, H6 Gargoyle Tjris

Enemy Movement Mods:
S1 Mackie +0
S2 Battlemaster +0
S3 Awesome +0
S4 Sunfire +0
S14 JagerMech +0
S16 JagerMech +1
F9 Grasshopper +0
F10 Grasshopper +0
F11 Grasshopper +0
F12 Grasshopper +0
G1 Phoenix Hawk +3 Jumped
G2 Phoenix Hawk +2 Jumped
G3 Phoenix Hawk +3 Jumped
G4 Phoenix Hawk +3 Jumped
G5 Grasshopper +2 Jumped
G6 Grasshopper +2 Jumped
G7 Grasshopper +2 Jumped
G8 Grasshopper +2 Jumped
G9 Shadow Hawk +3 Jumped
G10 Shadow Hawk +3 Jumped
G11 Shadow Hawk +3 Jumped
G12 Shadow Hawk +3 Jumped
Dropships: Too high to fire at, do not block movement.

Player `Mech Status




Enemy `Mech Status