The Let's Play Archive

Battletech

by PoptartsNinja

Part 281: Jeronimo: Breakout - Turn 13

Breakout: Tactical Update 13

Movement Phase
H4 Mad Dog
- Stands carefully!



Combat Phase
H1 Rifleman IIC
- Fires Large Pulse Laser at F9 Grasshopper (3 base + 0 range + 3 movement + 2 enemy movement - 2 pulse laser = 6): rolled 8, hit Left Arm (0/22 armor, 8/11 structure remains)! Crit!
- Fires Large Pulse Laser at F9 Grasshopper (3 base + 0 range + 3 movement + 2 enemy movement - 2 pulse laser = 6): rolled 7, hit Left Arm (0/11 armor remains)! Limb blown off!
- - 2 damage transfers to Left Torso (8/10 armor remains)!
- Fires Large Pulse Laser at F9 Grasshopper (3 base + 0 range + 3 movement + 2 enemy movement - 2 pulse laser = 6): rolled 7, automatically hits Left Arm Torso (0/20 armor, 13/15 structure remains)! Crit!
- Fires Large Pulse Laser at F9 Grasshopper (3 base + 0 range + 3 movement + 2 enemy movement - 2 pulse laser = 6): rolled 8, automatically hits Left Arm Torso (3/15 structure remains)! Crit!
- Gains 43 heat, sinks 42!

H2 Cougar D
- Fires Large Pulse Laser at G7 Grasshopper (3 base + 0 range + 3 movement + 2 enemy movement + 1 smoke + 1 light woods - 2 pulse laser = 8): rolled 8, hit Right Arm (12/22 armor remains)!
- Fires Large Pulse Laser at G7 Grasshopper (3 base + 0 range + 3 movement + 2 enemy movement + 1 smoke + 1 light woods - 2 pulse laser = 8): rolled 4, miss!
- Fires SRM-2 at G7 Grasshopper (3 base + 0 range + 3 movement + 2 enemy movement + 1 smoke + 1 light woods = 10): rolled 6, miss!
- Fires SRM-2 at G7 Grasshopper (3 base + 0 range + 3 movement + 2 enemy movement + 1 smoke + 1 light woods = 10): rolled 11, 1 missile hit Center Torso (6/30 armor remains)!
- Gains 30 heat, sinks 25! Overheating! Movement reduced!

X1 Banshee IIC
- Fires ER PPC at G2 Phoenix Hawk (3 base + 0 range + 1 movement + 3 enemy movement = 7): rolled 8, hit Left Torso (0/18 armor, 4/11 structure remains)! Crit!
- Fires Ultra AC/10 (single) at G2 Phoenix Hawk (3 base + 0 range + 1 movement + 3 enemy movement = 7): rolled 9, hit Right Torso (1/11 structure remains)! Crit!
- Fires ER Small Laser at G2 Phoenix Hawk (3 base + 0 range + 1 movement + 3 enemy movement = 7): rolled 12, hit Left Arm (5/10 armor remains)!
- Gains 21 heat, sinks 22!

H3 Wolf Spider A
- Fires Ultra AC/20 (single) at G3 Phoenix Hawk (3 base + 0 range + 2 movement + 3 enemy movement + 1 smoke = 9): rolled 5, miss!
- Fires ER Medium Laser at G3 Phoenix Hawk (3 base + 0 range + 2 movement + 3 enemy movement + 1 smoke = 9): rolled 2, miss!
- Fires ER Medium Laser at G3 Phoenix Hawk (3 base + 0 range + 2 movement + 3 enemy movement + 1 smoke = 9): rolled 5, miss!
- Fires ER Medium Laser at G3 Phoenix Hawk (3 base + 0 range + 2 movement + 3 enemy movement + 1 smoke = 9): rolled 7, miss!
- Fires ER Medium Laser at G3 Phoenix Hawk (3 base + 0 range + 2 movement + 3 enemy movement + 1 smoke = 9): rolled 10, hit Left Leg (8/15 armor remains)!
- Fires ER Medium Laser at G3 Phoenix Hawk (3 base + 0 range + 2 movement + 3 enemy movement + 1 smoke = 9): rolled 9, hit Right Leg (8/15 armor remains)!
- Fires ER Medium Laser at G3 Phoenix Hawk (3 base + 0 range + 2 movement + 3 enemy movement + 1 smoke = 9): rolled 8, miss!
- Fires Flamer at G3 Phoenix Hawk (3 base + 0 range + 2 movement + 3 enemy movement + 1 smoke = 9): rolled 5, miss!
- Gains 42 heat, sinks 38!

H4 Mad Dog Prime
- Activates Clan Neural Implants
- Fires Large Pulse Laser at G7 Grasshopper (3 base + 0 range + 2 movement + 2 enemy movement + 2 smoke + 2 light woods - 2 pulse laser - 1 Neural Implants = 8): rolled 6, miss!
- Fires Medium Pulse Laser at G7 Grasshopper (3 base + 0 range + 2 movement + 2 enemy movement + 2 smoke + 2 light woods - 2 pulse laser - 1 Neural Implants = 8): rolled 9, hit Right Torso (8/20 armor remains)!
- Fires LRM-20 at G7 Grasshopper (3 base + 0 range + 2 movement + 2 enemy movement + 2 smoke + 2 light woods - 1 neural implants = 10): rolled 7, miss!
- Gains 16 heat, sinks 24!

X2 Exterminator
- Fires Medium Pulse Laser at G12 Shadow Hawk (3 base + 0 range + 3 movement + 2 enemy movement - 2 pulse laser = 6): rolled 6, hit Right Arm (7/17 armor remains)!
- Fires Medium Pulse Laser at G12 Shadow Hawk (3 base + 0 range + 3 movement + 2 enemy movement - 2 pulse laser = 6): rolled 9, hit Rear Right Torso (0/5 armor, 11/13 structure remains)! Crit!
- Fires Medium Pulse Laser at G12 Shadow Hawk (3 base + 0 range + 3 movement + 2 enemy movement - 2 pulse laser = 6): rolled 7, hit Right Arm (0/14 armor remains)!
- Fires Medium Pulse Laser at G12 Shadow Hawk (3 base + 0 range + 3 movement + 2 enemy movement - 2 pulse laser = 6): rolled 6, hit Rear Center Torso (0/6 armor, 17/18 structure remains)! Crit!
- Fires LRM-10 at G12 Shadow Hawk (3 base + 0 range + 3 movement + 2 enemy movement = 8): rolled 5, miss!
- Gains 26 heat, sinks 26!

X3 Archer
- Fires Medium Laser at F12 Grasshopper (1 base + 2 range + 2 movement + 2 enemy movement = 7): rolled 5, miss!
- Gains 4 heat, sinks 15!

X7 Vindicator
- Fires LRM-5 at G2 Phoenix Hawk (1 base + 0 range + 3 movement + 3 enemy movement + 1 minimum range - 1 iLK = 7): rolled 10, 4 missiles hit Center Torso (19/23 armor remains)!
- Fires Medium Laser at G2 Phoenix Hawk (1 base + 2 range + 3 movement + 3 enemy movement = 9): rolled 8, miss!
- Gains 16 heat, sinks 24!

X8 Mongoose
- Fires Medium Laser at S14 JagerMech (1 base + 4 range + 2 movement + 0 enemy movement = 7): rolled 5, miss!
- Fires Medium Laser at S14 JagerMech (1 base + 4 range + 2 movement + 0 enemy movement = 7): rolled 2, miss!
- Fires Medium Laser at S14 JagerMech (1 base + 4 range + 2 movement + 0 enemy movement = 7): rolled 5, miss!
- Gains 10 heat, sinks 15!

X9 Cyclops IIC
- Fires Ultra AC/20 (single) at F12 Grasshopper (1 base + 2 range + 1 movement + 2 enemy movement = 6): rolled 6, hit Right Leg (6/26 armor remains)!
- Fires Medium Pulse Laser at F12 Grasshopper (1 base + 2 range + 1 movement + 2 enemy movement – 2 pulse = 5): rolled 7, hit Right Torso (9/20 armor remains)!
- Gains 12 heat, sinks 30!

X11 Merlin
- Fires PPC at G7 Grasshopper (0 base + 0 range + 3 movement + 2 enemy movement + 3 minimum range + 1 smoke + 1 light woods = 10): rolled 9, miss!
- Fires Medium Laser at G7 Grasshopper (0 base + 0 range + 3 movement + 2 enemy movement + 1 smoke + 1 light woods = 7): rolled 11, hit Right Leg (21/26 armor remains)!
- Fires Medium Laser at G7 Grasshopper (0 base + 0 range + 3 movement + 2 enemy movement + 1 smoke + 1 light woods = 7): rolled 9, hit Left Arm (17/22 armor remains)!
- Fires Machine Gun at G7 Grasshopper (0 base + 0 range + 3 movement + 2 enemy movement + 1 smoke + 1 light woods = 7): rolled 6, miss!
- Fires Flamer at G7 Grasshopper (0 base + 0 range + 3 movement + 2 enemy movement + 1 smoke + 1 light woods = 7): rolled 4, miss!
- Gains 28 heat, sinks 27!

X12 Atlas
- Fires Gauss Rifle at G5 Grasshopper (0 base + 0 range + 1 movement + 2 enemy movement + 1 smoke = 4): rolled 7, hit Right Torso (5/20 armor remains)!
- Fires Medium Laser at G5 Grasshopper (0 base + 0 range + 1 movement + 2 enemy movement + 1 smoke = 4): rolled 5, hit Right Arm (17/22 armor remains)!
- Fires Medium Laser at G5 Grasshopper (0 base + 0 range + 1 movement + 2 enemy movement + 1 smoke = 4): rolled 5, hit Left Arm (17/22 armor remains)!
- Fires Medium Laser at G5 Grasshopper (0 base + 0 range + 1 movement + 2 enemy movement + 1 smoke = 4): rolled 11, hit Center Torso (25/30 armor remains)!
- Fires Medium Laser at G5 Grasshopper (0 base + 0 range + 1 movement + 2 enemy movement + 1 smoke = 4): rolled 6, hit Left Arm (12/22 armor remains)!
- Fires MRM-40 at G5 Grasshopper (0 base + 0 range + 1 movement + 2 enemy movement + 1 smoke + 1 MRM - 1 iLK = 4): rolled 3, miss!
- Gains 30 heat, sinks 30!

H6 Gargoyle Tjris
- Activates EI Implants!
- Fires Heavy Large Laser at F9 Grasshopper (1 base + 0 range + 3 movement + 2 enemy movement + 1 heavy laser - 1 targeting computer - 1 ei implants = 5): rolled 7, hit Left Leg (0/26 armor, 9/15 structure remains)! Crit!
- Fires Heavy Large Laser at F9 Grasshopper (1 base + 0 range + 3 movement + 2 enemy movement + 1 heavy laser - 1 targeting computer - 1 ei implants = 5): rolled 8, hit Right Leg (0/26 armor, 10/15 structure remains)! Crit!
- Gains 37 heat, sinks 42!

F9 Grasshopper
- Fires PPC at H6 Gargoyle (2 base + 0 range + 3 movement + 3 enemy movement = 8): rolled 9, hit Left Torso (16/26 armor remains)!
- Fires Medium Laser at H6 Gargoyle (2 base + 2 range + 3 movement + 3 enemy movement = 10): rolled 8, miss!
- Fires Medium Laser at H6 Gargoyle (2 base + 2 range + 3 movement + 3 enemy movement = 10): rolled 3, miss!
- Fires Medium Laser at H6 Gargoyle (2 base + 2 range + 3 movement + 3 enemy movement = 10): rolled 7, miss!

F10 Grasshopper
- Fires PPC at H6 Gargoyle (2 base + 0 range + 3 movement + 3 enemy movement = 8): rolled 10, hit Left Arm (16/26 armor remains)!
- Fires Medium Laser at H6 Gargoyle (2 base + 2 range + 3 movement + 3 enemy movement = 10): rolled 5, miss!
- Fires Medium Laser at H6 Gargoyle (2 base + 2 range + 3 movement + 3 enemy movement = 10): rolled 7, miss!
- Fires Medium Laser at H6 Gargoyle (2 base + 2 range + 3 movement + 3 enemy movement = 10): rolled 7, miss!

F11 Grasshopper
- Torso twists to threaten hex 0516!
- Fires PPC at H6 Gargoyle (2 base + 0 range + 3 movement + 3 enemy movement = 8): rolled 10, hit Left Torso (6/26 armor remains)!
- Fires Medium Laser at H6 Gargoyle (2 base + 2 range + 3 movement + 3 enemy movement = 10): rolled 7, miss!
- Fires Medium Laser at H6 Gargoyle (2 base + 2 range + 3 movement + 3 enemy movement = 10): rolled 7, miss!
- Fires Medium Laser at H6 Gargoyle (2 base + 2 range + 3 movement + 3 enemy movement = 10): rolled 9, miss!

F12 Grasshopper
- Torso twists to threaten hex 0214!
- Fires PPC at X9 Cyclops IIC (2 base + 0 range + 3 movement + 0 enemy movement = 5): rolled 11, hit Left Torso (20/30 armor remains)!
- Fires Medium Laser at X9 Cyclops IIC (2 base + 2 range + 3 movement + 0 enemy movement = 7): rolled 10, hit Left Arm (7/22 armor remains)!
- Fires Medium Laser at X9 Cyclops IIC (2 base + 2 range + 3 movement + 0 enemy movement = 7): rolled 7, hit Left Arm (2/22 armor remains)!
- Fires Medium Laser at X9 Cyclops IIC (2 base + 2 range + 3 movement + 0 enemy movement = 7): rolled 6, miss!

S14 JagerMech
- Fires HVAC/10(guided) at H6 Gargoyle (2 base + 4 range + 0 movement + 3 enemy movement = 9): rolled 5, miss!
- Fires HVAC/10(guided) at H6 Gargoyle (2 base + 4 range + 0 movement + 3 enemy movement = 9): rolled 9, hit Rear Center Torso (2/12 armor remains)!

S16 JagerMech
- Fires HVAC/10(guided) at X8 Mongoose (2 base + 2 range + 1 movement + 3 enemy movement = 8): rolled 7, miss!
- Fires HVAC/10(guided) at X8 Mongoose (2 base + 2 range + 1 movement + 3 enemy movement = 8): rolled 9, hit Center Torso (2/12 armor remains)!

G1 Phoenix Hawk
- Attempts to fire on H2 Cougar, no Line of Sight to target!
- Fires Large Laser at X12 Atlas (2 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 light woods = 7): rolled 9, hit Right Torso (24/32 armor remains)!
- Fires Medium Laser at X12 Atlas (2 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 light woods = 7): rolled 7, hit Right Torso (19/32 armor remains)!
- Fires Medium Laser at X12 Atlas (2 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 light woods = 7): rolled 8, hit Left Torso (12/32 armor remains)!
Overheating!

G2 Phoenix Hawk
- Fires Large Laser at X1 Banshee IIC (2 base + 0 range + 3 movement + 1 enemy movement = 6): rolled 8, hit Right Torso (0/30 armor, 16/20 structure remains)! Crit!
- Fires Medium Laser at X1 Banshee IIC (2 base + 0 range + 3 movement + 1 enemy movement = 6): rolled 5, hit miss!
- Fires Medium Laser at X1 Banshee IIC (2 base + 0 range + 3 movement + 1 enemy movement = 6): rolled 5, miss!
Overheating!

G3 Phoenix Hawk
- Torso Twists to threaten hex 1122!
- Fires Medium Laser at H2 Cougar (2 base + 0 range + 3 movement + 1 enemy movement + 2 smoke + 1 light woods = 9): rolled 5, miss!
- Fires Large Laser at H3 Wolf Spider (2 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 secondary target = 7): rolled 3, miss!

G5 Grasshopper
- Attempts to fire on H2 Cougar, no Line of Sight to target!
- Fires Large Laser at X12 Atlas (2 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 light woods = 7): rolled 7, hit Right Leg (23/41 armor remains)!
- Fires Medium Laser at X12 Atlas (2 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 light woods = 7): rolled 8, hit Right Arm (14/34 armor remains)!
- Fires Medium Laser at X12 Atlas (2 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 light woods = 7): rolled 7, hit Center Torso (4/47 armor remains)!

G7 Grasshopper
- Fires Large Laser at H2 Cougar (2 base + 0 range + 3 movement + 1 enemy movement + 1 smoke + 1 light woods = 8): rolled 10, hit Right Arm (4/12 armor remains)!
- Fires Medium Laser at H2 Cougar (2 base + 0 range + 3 movement + 1 enemy movement + 1 smoke + 1 light woods = 8): rolled 2, miss!
- Fires Medium Laser at H2 Cougar (2 base + 0 range + 3 movement + 1 enemy movement + 1 smoke + 1 light woods = 8): rolled 7, miss!
- Fires Medium Laser at H2 Cougar (2 base + 0 range + 3 movement + 1 enemy movement + 1 smoke + 1 light woods = 8): rolled 11, hit Left Leg (6/14 armor remains)!
- Fires Medium Laser at H2 Cougar (2 base + 0 range + 3 movement + 1 enemy movement + 1 smoke + 1 light woods = 8): rolled 6, miss!

G8 Grasshopper
- Attempts to fire on H2 Cougar, no Line of Sight to target!
- Torso twists to threaten hex 1320!
- Fires Large Laser at X1 Banshee IIC (2 base + 0 range + 3 movement + 1 enemy movement = 6): rolled 6, hit Right Leg (16/39 armor remains)!
- Fires Medium Laser at X1 Banshee IIC (2 base + 0 range + 3 movement + 1 enemy movement = 6): rolled 5, miss!
- Fires Medium Laser at X1 Banshee IIC (2 base + 0 range + 3 movement + 1 enemy movement = 6): rolled 11, hit Center Torso (39/47 armor remains)!
- Fires Medium Laser at X1 Banshee IIC (2 base + 0 range + 3 movement + 1 enemy movement = 6): rolled 12, hit Right Torso (11/20 structure remains)! Crit!
- Fires Medium Laser at X1 Banshee IIC (2 base + 0 range + 3 movement + 1 enemy movement = 6): rolled 8, hit Right Arm (18/31 armor remains)!

G9 Shadow Hawk
- Fires HVAC-10 (Acid) at H6 Gargoyle (2 base + 2 range + 3 movement + 3 enemy movement = 10): rolled 7, miss!

G10 Shadow Hawk
- Fires HVAC-10 (Guided) at X1 Banshee IIC (2 base + 0 range + 3 movement + 1 enemy movement = 6): rolled 6, hit Left Torso (20/30 armor remains)!

G11 Shadow Hawk
- Fires HVAC-10 (Guided) at X11 Merlin (2 base + 0 range + 3 movement + 2 enemy movement + 2 smoke + 1 light woods = 10): rolled 3, miss!
- Fires Medium Laser at X11 Merlin (2 base + 0 range + 3 movement + 2 enemy movement + 2 smoke + 1 light woods = 10): rolled 10, hit Right Torso (13/18 armor remains)!

G12 Shadow Hawk
- Fires HVAC-10 (Guided) at X11 Merlin (2 base + 0 range + 3 movement + 2 enemy movement + 2 smoke + 1 light woods = 10): rolled 6, miss!



End Phase:
F9 Grasshopper
- Critical chance in Left Torso! 1 critical hit sustained!
- - Heat Sink destroyed!
- Critical chance in Left Torso! No critical hit sustained!
- Critical chance in Right Leg! 1 critical hit sustained!
- - Jump Jet destroyed!
- Critical chance in Left Leg! No critical hit sustained!

G2 Phoenix Hawk
- Critical chance in Left Torso! No critical hit sustained!
- Critical chance in Right Torso! No critical hit sustained!

G12 Shadow Hawk
- Critical chance in Right Torso! No critical hit sustained!
- Critical chance in Center Torso! 1 critical hit sustained!
- - HVAC/10 Guided Ammo hit!
- Suffers 90 damage in an Ammo Explosion (0/23 armor, 0/18 structure remains)! `Mech destroyed!
- - 50 damage vented harmlessly!

X1 Banshee
- Critical chance in Right Torso! No critical hits sustained!
- Critical chance in Right Torso! 1 critical hit sustained!
- - Ultra AC/10 hit!



Physical Combat Phase:
H2 Cougar D
- Kicks G7 Grasshopper (4 base + 3 movement + 2 enemy movement + 2 Clan pilot + 1 smoke - 2 kick = 10): rolled 3, miss!

H3 Widowmaker
- Kicks G3 Phoenix Hawk (4 base + 1 movement + 3 enemy movement + 1 smoke + 2 Clan pilot - 2 kick = 9): rolled 5, miss!

X1 Banshee IIC
- Kicks G2 Phoenix Hawk (4 base + 1 movement + 3 enemy movement + 2 Clan pilot - 2 kick = 8): rolled 10, hit Left Leg (0/15 armor, 2/11 structure remains)! Crit!

X11 Merlin
- Kicks G7 Grasshopper (1 base + 3 movement + 2 enemy movement + 1 smoke + 1 light woods - 2 kick = 6): rolled 7, hit Right Leg (9/26 armor remains)!

X12 Atlas
- Kicks G5 Grasshopper (1 base + 1 movement + 2 enemy movement + 1 smoke - 2 kick = 3): rolled 8, hit Right Arm (0/22 armor, 8/11 structure remains)! Crit!

G1 Phoenix Hawk
- Kicks X12 Atlas (3 base + 3 movement + 0 enemy movement + 1 smoke + 1 light woods - 2 kick = 6): rolled 6, hit Left Leg (0/41 armor, 13/21 structure remains)! Crit!

G2 Phoenix Hawk
- Kicks X1 Banshee IIC (3 base + 3 movement + 1 enemy movement - 2 kick = 5): rolled 8, hit Left Leg (27/39 armor remains)!

G5 Grasshopper
- Punches X12 Atlas with both arms (3 base + 3 movement + 0 enemy movement + 1 smoke + 1 light woods = 8): rolled 8, hit Right Leg (16/41 armor remains), Right Leg (9/41 armor remains)!

G7 Grasshopper
- Kicks H2 Cougar (3 base + 3 movement + 1 enemy movement + 1 smoke + 1 light woods - 2 kick = 7): rolled 4, miss!



End Phase:
G2 Phoenix Hawk
- Critical chance in Left Leg! No critical hits sustained!

G5 Grasshopper
- Critical chance in Right Arm! No critical hits sustained!

X12 Atlas
- Critical chance in Left Leg! Limb blown off!



Flames licked at the cockpit of the `Mech of Emil Voronov’s predecessor. Atlases were rarer in the Capellan Confederation than they were in any other successor state, and the Death Commandos had fielded few in their long history. Emil himself preferred lighter, faster `Mechs. The BattleMaster, the Banshee, even the under-gunned Charger would all be preferable in his mind; and yet the Atlas was his.

And the world went up in flames around him.

Emil’s eyes didn’t show a trace of fear, his cockpit was still ice cold as the Atlas vented all of the excess heat the wildfire surrounding him fed into it. Most Mechwarriors feared fire, they had ever since the `Mech had first been introduced. All Mechwarriors knew a pilot who’d burned to death in his cockpit, baked by infernos or a forest fire, or killed by a fire in the ammo bins. BattleMech warfare had always had an element of ritual to it, one the Death Commandos respected even if they paid no attention to it. It was rare enough for a Mechwarrior to die, even losing a `Mech was rarely a death sentence; but fires didn’t care. They didn’t follow the rules.

The Atlas’s legs glowed a dull, angry red.

Ceramet gleamed in the flickering light. The coating of matte black paint the Atlas had sported had long-since burned away. Emil shifted, delivered a hammerblow of a kick to the Kestrel Grasshopper before him. His blow shattered the armor protecting the arm, exposing cords of myomer bundles and warping the structural titanium there. It was a solid hit, though he’d been aiming for the Davion pilot’s cockpit.

The Atlas shook as the Phoenix Hawk to his side drove its small foot into the Assault `Mech’s giant shin. The last of the Atlas’s armor protection buckled under the blow, but Emil kept his feet. He turned, preparing to deliver a chastising fist to the little medium `Mech when the Atlas’s leg snapped off at the knee. Bundles of myomer, desiccated and rendered brittle by the heat of the fire Emil had been ignoring simply snapped as the `Mech’s computer tried to contract them. The Atlas’s leg gave way beneath it.

The Atlas crumpled into the inferno at its feet.



Mission Objectives:
Secure the Dropships (incomplete)
Hold off the 1st Kestrel Grenadiers (incomplete)

Optional
Defeat the 1st Kestrel Grenadiers’ 2nd Battalion (22/40)
Death Commandos: Defeat more Kestrel Grenadiers than the Hell’s Horses (12/35)
Hell’s Horses: Defeat more Kestrel Grenadiers than the Death Commandos (9/35)







Key:
H1 Rifleman IIC, H2 Cougar D, X1 Banshee IIC
H3 Wolf Spider A, H4 Mad Dog Prime
X2 Exterminator IIC, X3 Archer
X7 Vindicator, X8 Mongoose, X9 Cyclops IIC
X11 Merlin, X12 Atlas, H6 Gargoyle Tjris

Enemy Movement Mods:
S1 Mackie +0
S2 Battlemaster +0
S3 Awesome +0
S4 Sunfire +0
S14 JagerMech +0
S16 JagerMech +1
F9 Grasshopper +2 Jumped
F10 Grasshopper +2 Jumped
F11 Grasshopper +2 Jumped
F12 Grasshopper +2 Jumped
G1 Phoenix Hawk +2 Jumped
G2 Phoenix Hawk +3 Jumped
G3 Phoenix Hawk +3 Jumped
G5 Grasshopper +2 Jumped
G7 Grasshopper +2 Jumped
G8 Grasshopper +2 Jumped
G9 Shadow Hawk +2 Jumped
G10 Shadow Hawk +2 Jumped
G11 Shadow Hawk +2 Jumped

Player `Mech Status




Enemy `Mech Status