The Let's Play Archive

Battletech

by PoptartsNinja

Part 283: Jeronimo: Breakout - Turn 15

Breakout: Tactical Update 15

Combat Phase
H1 Rifleman IIC
- Fires Large Pulse Laser at S14 JagerMech (3 base + 2 range + 3 movement + 0 enemy movement - 2 pulse laser = 6): rolled 7, hit Right Torso (4/15 structure remains)! Crit!
- Fires Large Pulse Laser at S14 JagerMech (3 base + 2 range + 3 movement + 0 enemy movement - 2 pulse laser = 6): rolled 7, hit Left Arm (0/6 armor, 6/10 structure remains)! Crit!
- Fires Large Pulse Laser at S14 JagerMech (3 base + 2 range + 3 movement + 0 enemy movement - 2 pulse laser = 6): rolled 8, hit Right Torso (0/15 structure remains)!
- - Damage transfers to Center Torso (10/16 armor remains)!
- Fires Large Pulse Laser at S14 JagerMech (3 base + 2 range + 3 movement + 0 enemy movement - 2 pulse laser = 6): rolled 6, hit Center Torso (0/16 armor remains)!
- Gains 33 heat, sinks 42!

H2 Cougar D
- Fires Large Pulse Laser at G10 Shadow Hawk (3 base + 0 range + 2 movement + 0 enemy movement + 1 smoke - 2 pulse laser = 4): rolled 10, hit Right Arm (4/14 armor remains)!
- Fires Large Pulse Laser at G10 Shadow Hawk (3 base + 0 range + 2 movement + 0 enemy movement + 1 smoke - 2 pulse laser = 4): rolled 7, hit Right Leg (9/19 armor remains)!
- Fires SRM-2 at G10 Shadow Hawk (3 base + 0 range + 2 movement + 0 enemy movement + 1 smoke = 6): rolled 8, 1 missile hit Right Leg (7/19 armor remains)!
- Fires SRM-2 at G10 Shadow Hawk (3 base + 0 range + 2 movement + 0 enemy movement + 1 smoke = 6): rolled 11, 1 missile hit Rear Right Torso (3/5 armor remains)!
- Gains 33 heat, sinks 25! Overheating!

X1 Banshee IIC
- Fires ER PPC at S14 JagerMech (3 base + 0 range + 2 movement + 0 enemy movement = 5): rolled 11, hit Center Torso (6/21 structure remains)! Crit!
- Gains 17 heat, sinks 22!

H3 Wolf Spider A
- Activates Clan Neural Implants
- Fires Ultra AC/20 (ultra) at G8 Grasshopper (3 base + 0 range + 0 movement + 2 enemy movement + 1 smoke - 1 neural implants = 5): rolled 11, 2 shells hit Center Torso (0/20 armor remains), Right Leg (6/26 armor remains)!
- Fires ER Medium Laser at G8 Grasshopper (3 base + 0 range + 0 movement + 2 enemy movement + 1 smoke - 1 neural implants = 5): rolled 5, hit Center Torso (15/22 structure remains)! Crit!
- Fires ER Medium Laser at G8 Grasshopper (3 base + 0 range + 0 movement + 2 enemy movement + 1 smoke - 1 neural implants = 5): rolled 4, miss!
- Fires ER Medium Laser at G8 Grasshopper (3 base + 0 range + 0 movement + 2 enemy movement + 1 smoke - 1 neural implants = 5): rolled 9, hit Right Arm (0/22 armor, 9/11 structure remains)! Crit!
- Fires ER Medium Laser at G8 Grasshopper (3 base + 0 range + 0 movement + 2 enemy movement + 1 smoke - 1 neural implants = 5): rolled 7, hit Left Arm (0/22 armor, 6/11 structure remains)! Crit!
- Fires ER Medium Laser at G8 Grasshopper (3 base + 0 range + 0 movement + 2 enemy movement + 1 smoke - 1 neural implants = 5): rolled 7, hit Right Arm (2/11 armor remains)!
- Fires ER Medium Laser at G8 Grasshopper (3 base + 0 range + 0 movement + 2 enemy movement + 1 smoke - 1 neural implants = 5): rolled 5, hit Right Torso (0/20 armor, 13/15 structure remains)! Crit!
- Fires Flamer at G8 Grasshopper (3 base + 0 range + 0 movement + 2 enemy movement + 1 smoke - 1 neural implants = 5): rolled 7, hit Left Leg (14/26 armor remains)!
- Gains 51 heat, sinks 38! Overheating!

H4 Mad Dog Prime
- Torso twists to threaten hex 1123!
- Activates Clan Neural Implants!
- Fires Large Pulse Laser at G7 Grasshopper (3 base + 0 range + 0 movement + 0 enemy movement + 1 heat - 2 pulse laser - 1 Neural Implants = 1): automatic hit, hit Center Torso (0/22 structure remains)! `Mech destroyed!
- Fires Medium Pulse Laser at G7 Grasshopper (3 base + 0 range + 0 movement + 0 enemy movement + 1 heat - 2 pulse laser - 1 Neural Implants = 1): automatic hit, hit Left Torso!
- Fires LRM-20 at G7 Grasshopper (3 base + 0 range + 0 movement + 0 enemy movement + 1 heat - 1 neural implants = 3): rolled 9, 12 missiles hit Right Torso, Left Torso, Center Torso!
- Gains 30 heat, sinks 24! Overheating!

X2 Exterminator
- Fires Medium Pulse Laser at G3 Phoenix Hawk (3 base + 0 range + 3 movement + 2 enemy movement + 1 smoke - 2 pulse laser - 2 blindside = 5): rolled 5, hit Right Arm (3/10 armor remains)!
- Fires Medium Pulse Laser at G3 Phoenix Hawk (3 base + 0 range + 3 movement + 2 enemy movement + 1 smoke - 2 pulse laser - 2 blindside = 5): rolled 4, miss!
- Fires Medium Pulse Laser at G3 Phoenix Hawk (3 base + 0 range + 3 movement + 2 enemy movement + 1 smoke - 2 pulse laser - 2 blindside = 5): rolled 8, hit Right Leg (1/15 armor remains)!
- Fires Medium Pulse Laser at G3 Phoenix Hawk (3 base + 0 range + 3 movement + 2 enemy movement + 1 smoke - 2 pulse laser - 2 blindside = 5): rolled 11, hit Right Arm (0/10 armor, 3/4 structure remains)! Crit!
- Gains 28 heat, sinks 26!

X3 Archer
- Fires Medium Laser at F11 Grasshopper (1 base + 0 range + 2 movement + 3 enemy movement = 6): rolled 9, hit Right Arm (17/22 armor remains)!
- Gains 5 heat, sinks 15!

X7 Vindicator
- Fires LRM-5 at G8 Grasshopper (1 base + 0 range + 3 movement + 2 enemy movement + 2 minimum range - 1 iLK = 7): rolled 6, miss!
- Fires Medium Laser at G2 Phoenix Hawk (1 base + 2 range + 3 movement + 2 enemy movement = 8): rolled 7, miss!
- Gains 16 heat, sinks 24!

X8 Mongoose
- Torso twists to threaten hex 1915!
- Fires Medium Laser at S14 JagerMech (1 base + 4 range + 1 movement + 0 enemy movement = 6): rolled 8, hit Left Leg (6/11 armor remains)!
- Fires Medium Laser at S14 JagerMech (1 base + 4 range + 1 movement + 0 enemy movement = 6): rolled 8, hit Center Torso (1/21 structure remains)! Crit!
- Gains 9 heat, sinks 15!

X9 Cyclops IIC
- Fires Ultra AC/20 (ultra) at F12 Grasshopper (1 base + 0 range + 1 movement + 2 enemy movement = 4): rolled 7, 2 shells (I rolled a 12 for this, weep!) hit Left Torso (0/20 armor, 4/15 structure remains (Crit!), Left Leg (6/26 armor remains)!
- - 9 damage transfers to Left Torso (9/20 armor remains)!
- Fires Medium Pulse Laser at F12 Grasshopper (1 base + 0 range + 1 movement + 2 enemy movement - 2 pulse = 2): rolled 5, hit Right Arm (0/22 armor, 10/11 structure remains)! Crit!
- Gains 12 heat, sinks 30!

X11 Merlin
- Fires PPC at G1 Phoenix Hawk (0 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 light woods + 3 minimum range = 8): rolled 4, miss!
- Fires Medium Laser at G1 Phoenix Hawk (0 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 light woods = 5): rolled 4, miss!
- Fires Medium Laser at G1 Phoenix Hawk (0 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 light woods = 5): rolled 7, hit Left Leg (10/15 armor remains)!
- Fires Machine Gun at G1 Phoenix Hawk (0 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 light woods = 5): rolled 9, hit Left Arm (8/10 armor remains)!
- Fires Flamer at G1 Phoenix Hawk (0 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 light woods = 5): rolled 7, hit Rear Left Torso (2/4 armor remains)!
- Gains 28 heat, sinks 27!

H6 Gargoyle Tjris
- Deactivates EI Implants!
- Charges F10 Grasshopper!
- Gains 12 heat, sinks 42!

F10 Grasshopper
- Fires PPC at H6 Gargoyle (2 base + 0 range + 2 movement + 0 enemy movement + 3 minimum range = 7): rolled 10, hit Left Leg (14/34 armor remains)!
- Fires Medium Laser at H6 Gargoyle (2 base + 0 range + 2 movement + 0 enemy movement = 4): rolled 7, hit Left Leg (9/34 armor remains)!
- Fires Medium Laser at H6 Gargoyle (2 base + 0 range + 2 movement + 0 enemy movement = 4): rolled 7, hit Center Torso (18/38 armor remains)!
- Fires Medium Laser at H6 Gargoyle (2 base + 0 range + 2 movement + 0 enemy movement = 4): rolled 6, hit Left Torso (3/17 structure remains)! Crit!
- Fires Medium Laser at H6 Gargoyle (2 base + 0 range + 2 movement + 0 enemy movement = 4): rolled 6, hit Left Torso (0/17 structure remains)! Torso destroyed! Left arm blown off! MASC destroyed! 2 Jump Jets destroyed! XL Engine hit!
- - Damage transfers to Center Torso (16/18 armor remains)!
- Fires Medium Laser at H6 Gargoyle (2 base + 0 range + 2 movement + 0 enemy movement = 4): rolled 3, miss!

F11 Grasshopper
- Fires Medium Laser at X3 Archer (2 base + 0 range + 3 movement + 1 enemy movement = 6): rolled 12, hit Center Torso (23/33 armor remains)!
- Fires Medium Laser at X3 Archer (2 base + 0 range + 3 movement + 1 enemy movement = 6): rolled 6, hit Left Leg (21/26 armor remains)!
- Fires Medium Laser at X3 Archer (2 base + 0 range + 3 movement + 1 enemy movement = 6): rolled 7, hit Right Leg (7/26 armor remains)!
- Fires Medium Laser at X3 Archer (2 base + 0 range + 3 movement + 1 enemy movement = 6): rolled 6, hit Left Torso (0/24 armor, 15/14 structure remains)! Crit!
- Fires Medium Laser at X3 Archer (2 base + 0 range + 3 movement + 1 enemy movement = 6): rolled 11, hit Center Torso (18/33 armor remains)!

F12 Grasshopper
- Fires Medium Laser at X9 Cyclops IIC (2 base + 0 range + 3 movement + 0 enemy movement = 5): rolled 6, hit Left Arm (0/22 armor, 0/15 structure remains)! Limb blown off!
- Fires Medium Laser at X9 Cyclops IIC (2 base + 0 range + 3 movement + 0 enemy movement = 5): rolled 4, miss!
- Fires Medium Laser at X9 Cyclops IIC (2 base + 0 range + 3 movement + 0 enemy movement = 5): rolled 6, hit Center Torso (29/34 armor remains)!
- Fires Medium Laser at X9 Cyclops IIC (2 base + 0 range + 3 movement + 0 enemy movement = 5): rolled 4, miss!
- Fires Medium Laser at X9 Cyclops IIC (2 base + 0 range + 3 movement + 0 enemy movement = 5): rolled 4, miss!

S14 JagerMech
- Fires HVAC/10(guided) at H2 Cougar (2 base + 4 range + 0 movement + 1 enemy movement + 1 smoke = 8): rolled 6, miss!
- Fires SRM-2 at X1 Banshee IIC (2 base + 0 range + 0 movement + 2 enemy movement + 1 secondary target = 5): rolled 3, miss!
- Fires SRM-2 at X1 Banshee IIC (2 base + 0 range + 0 movement + 2 enemy movement + 1 secondary target = 5): rolled 5, 1 missile hit Right Leg (14/39 armor remains)!

S16 JagerMech
- Fires HVAC/10(guided) at H2 Cougar (2 base + 4 range + 0 movement + 1 enemy movement + 2 smoke = 9): rolled 6, miss!
- Fires HVAC/10(guided) at H2 Cougar (2 base + 4 range + 0 movement + 1 enemy movement + 2 smoke = 9): rolled 12, hit Center Torso (0/17 armor, 3/11 structure remains)! Crit!
- Fires SRM-2 at X1 Banshee IIC (2 base + 0 range + 0 movement + 2 enemy movement + 1 secondary target = 7): rolled 3, miss!
- Fires SRM-2 at X1 Banshee IIC (2 base + 0 range + 0 movement + 2 enemy movement + 1 secondary target = 7): rolled 8, 2 missiles hit Right Torso (9/20 structure remains (Crit!)), Head (7/9 armor remains (Pilot hit!))!

G1 Phoenix Hawk
- Holds fire!

G3 Phoenix Hawk
- Fires Large Laser at H3 Wolf Spider (2 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 light woods = 7): rolled 8, hit Rear Right Torso (0/8 armor remains)!

G5 Grasshopper
- Fires Large Laser at H3 Wolf Spider (2 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 light woods = 7): rolled 10, hit Left Leg (16/32 armor remains)!
- Fires Medium Laser at H3 Wolf Spider (2 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 light woods = 7): rolled 4, miss!
- Fires Medium Laser at H3 Wolf Spider (2 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 light woods = 7): rolled 12, hit Right Arm (19/24 armor remains)!
- Fires Medium Laser at H3 Wolf Spider (2 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 light woods = 7): rolled 6, miss!
- Fires Medium Laser at H3 Wolf Spider (2 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 light woods = 7): rolled 8, hit Left Arm (19/24 armor remains)!

G7 Grasshopper
- Fires Large Laser at H3 Wolf Spider (2 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 light woods = 7): rolled 8, hit Right Arm (11/24 armor remains)!
- Fires Medium Laser at H3 Wolf Spider (2 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 light woods = 7): rolled 9, hit Right Torso (19/24 armor remains)!
- Fires Medium Laser at H3 Wolf Spider (2 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 light woods = 7): rolled 6, miss!

G8 Grasshopper
- Torso twists to threaten hex 1624!
- Fires Large Laser at X7 Vindicator (2 base + 0 range + 3 movement + 2 enemy movement + 1 partial cover = 8): rolled 6, miss!
- Fires Medium Laser at X7 Vindicator (2 base + 2 range + 3 movement + 2 enemy movement + 1 partial cover = 10): rolled 6, miss!
- Fires Medium Laser at X7 Vindicator (2 base + 2 range + 3 movement + 2 enemy movement + 1 partial cover = 10): rolled 3, miss!
- Fires Medium Laser at X7 Vindicator (2 base + 2 range + 3 movement + 2 enemy movement + 1 partial cover = 10): rolled 9, miss!

G9 Shadow Hawk
- Fires HVAC-10 (Guided) at X8 Mongoose (2 base + 2 range + 0 movement + 3 enemy movement = 7): rolled 3, miss!
- Fires LRM-5 at X8 Mongoose (2 base + 0 range + 0 movement + 3 enemy movement = 5): rolled 10, 4 missiles hit Right Torso (6/10 armor remains)!

G10 Shadow Hawk
- Fires HVAC-10 (Guided) at X8 Mongoose (2 base + 2 range + 0 movement + 3 enemy movement = 7): rolled 10, hit Center Torso (0/8 structure remains)! `Mech destroyed!
- Fires LRM-5 at X8 Mongoose (2 base + 0 range + 0 movement + 3 enemy movement = 5): rolled 11, 5 missiles hit Head (0/9 armor, 2/3 structure remains)! Crit! Pilot hit!

G11 Shadow Hawk
- Torso twists to threaten hex 1321!
- Fires HVAC-10 (Acid) at H3 Wolf Spider (2 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 light woods = 7): rolled 4, hit miss!
- Fires Medium Laser at H3 Wolf Spider (2 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 light woods = 7): rolled 9, hit Head (4/9 armor remains)! Pilot hit!



End Phase:
S14 JagerMech
- Critical chance in Left Arm! No critical hits sustained!
- Critical chance in Center Torso! No critical hits sustained!
- Critical chance in Center Torso! No critical hits sustained!

F12 Grasshopper
- Critical chance in Right Arm! 1 critical hit sustained!
- - Medium laser destroyed!

G3 Phoenix Hawk
- Critical chance in Right Arm! No critical hits sustained!

G8 Grasshopper
- Critical chance in Center Torso! 1 critical hit sustained!
- - Engine hit!
- Critical chance in Right Arm! 1 critical hit sustained!
- - Hand actuator destroyed!
- Critical chance in Left Arm! 1 critical hit sustained!
- - Lower arm actuator destroyed!
- Critical chance in Right Torso! No critical hits sustained!

H2 Cougar
- Critical chance in Center Torso! 2 critical hits sustained!
- - Engine hit +5 heat/turn!
- - Jump jet hit!
- Critical chance in Right Torso! No critical hits sustained!

H3 Wolf Spider
- Pilot hit! Must pass a 3+ consciousness test: rolled 6, succeeds!

X3 Archer
- Critical chance in Right Torso! No critical hits sustained!

H6 Gargoyle
- MASC destroyed!
- Engine hit, +10 heat/turn!



Physical Combat Phase:
H2 Cougar D
- Kicks G10 Shadow Hawk (4 base + 2 movement + 3 enemy movement + 2 Clan pilot - 2 kick = 9): rolled 6, miss!

H3 Wolf Spider
- Kicks G8 Grasshopper (4 base + 0 movement + 2 enemy movement + 1 smoke + 2 Clan pilot - 2 kick = 7): rolled 6, miss!

X3 Archer
- Kicks F11 Grasshopper (2 base + 2 movement + 2 enemy movement - 2 kick = 4): rolled 5, hit Right Leg (0/26 armor, 13/15 structure remains)! Crit!

H6 Gargoyle Tjris
- Charges F10 Grasshopper (1 base + 2 movement + 2 enemy movement + 2 Clan pilot - 1 skill difference = 6): rolled 7, hit!
- - F10 Grasshopper suffers 16 damage in the charge to Left Torso (15/20 armor remains), Right Torso (15/20 armor remains), Left Arm (17/22 armor remains), Left Leg (25/26 armor remains)!
- - H6 Gargoyle suffers 8 damage in the charge to Left Leg (4/34 armor remains), Center Torso (13/38 armor remains)!

F10 Grasshopper
- Kicks X9 Cyclops IIC (3 base + 3 movement + 0 enemy movement - 2 kick = 4): rolled 9, hit Left Leg (15/29 armor remains)!

F11 Grasshopper
- Kicks X3 Archer (3 base + 3 movement + 0 enemy movement - 2 kick = 4): rolled 6, hit Right Leg (0/26 armor, 8/15 structure remains)! Crit!

F12 Grasshopper
- Kicks X9 Cyclops IIC (3 base + 3 movement + 0 enemy movement - 2 kick = 4): rolled 4, hit Left Leg (1/29 armor remains)!

G1 Phoenix Hawk
- Pushes H4 Mad Dog (3 base + 3 movement + 0 enemy movement = 6): rolled 9, succeeds!

G3 Phoenix Hawk
- Kicks H3 Wolf Spider (3 base + 3 movement + 0 enemy movement - 2 kick = 4): rolled 4, hit Rear Right Torso (7/16 structure remains)! Crit!

G5 Grasshopper
- Kicks H3 Wolf Spider (3 base + 3 movement + 0 enemy movement - 2 kick = 4): rolled 6, hit Right Leg (13/32 armor remains)!





End Phase:
F11 Grasshopper
- Critical chance in Right Leg! No critical hits sustained!

H3 Wolf Spider
- Critical chance in Right Torso! No critical hit sustained!

H4 Mad Dog
- Center Torso flooded, `Mech destroyed!

X3 Archer
- Critical chance in Right Leg! 1 critical hit sustained!
- - Foot actuator destroyed!



Turn End Phase:
H3 Wolf Spider
- Must roll a 4+ to avoid ammunition explosion: rolled 5, succeeds!
- Must roll a 6+ to avoid automatic shutdown: rolled 7, succeeds!





Star Captain Tjris Amriault’s hands shook as adrenaline coursed through him. He took no small satisfaction in the elementals swarming over the enemy’s formerly-pristine Grasshopper, but the repeated charges had taken quite a toll on his Gargoyle. It was no matter, `Mechs were a tool to be used; wasteful as it seemed. This wouldn’t be the first `Mech he’d used up nor did he intend it to be the last.

He straightened slowly, staring into the cycloptic cockpit of the `Mech his brother had so recently piloted. The Cyclops IIC’s flawed design had yet again cost the pilot a great deal, but battered and armless the deadly barrel of its Ultra Autocannon still poked menacingly from its left him. The pilot offered a salute.

Tjris ignored the gesture as thoroughly as he would have if Wilberforce had delivered it.





Mission Objectives:
Secure the Dropships (incomplete)
Hold off the 1st Kestrel Grenadiers (incomplete)

Optional
Defeat the 1st Kestrel Grenadiers’ 2nd Battalion (24/40)
Death Commandos: Defeat more Kestrel Grenadiers than the Hell’s Horses (12)
Hell’s Horses: Defeat more Kestrel Grenadiers than the Death Commandos (12)







Key:
H1 Rifleman IIC, H2 Cougar D, X1 Banshee IIC
H3 Wolf Spider A, H4 Mad Dog Prime
X2 Exterminator IIC, X3 Archer
X7 Vindicator, X8 Mongoose, X9 Cyclops IIC
X11 Merlin, X12 Atlas, H6 Gargoyle Tjris

Enemy Movement Mods:
S1 Mackie +0
S2 Battlemaster +0
S3 Awesome +0
S4 Sunfire +0
S14 JagerMech +0
S16 JagerMech +0
F11 Grasshopper +2 Jumped
F12 Grasshopper +2 Jumped
G1 Phoenix Hawk +3 Jumped
G2 Phoenix Hawk +3
G3 Phoenix Hawk +3 Jumped
G5 Grasshopper +2 Jumped
G7 Grasshopper +2 Jumped
G8 Grasshopper +2 Jumped
G9 Shadow Hawk +2 Jumped
G10 Shadow Hawk +2 Jumped
G11 Shadow Hawk +2 Jumped

Player `Mech Status




Enemy `Mech Status