The Let's Play Archive

Battletech

by PoptartsNinja

Part 44: Vipers of Somerset - Turn 2

Vipers of Somerset: Tactical Update 2

Movement Phase:
Random Ace Beta: B2 Unknown Medium
Random Ace Gamma: G4 Unknown Assault



Combat Phase:
None



End Phase
None


Physical Combat Phase:
None



End Phase:
None



“Sir, they seem to be broadcasting unencrypted,” Samantha announced quietly into the comms, but her voice was uncertain. “But…”

“Patch me in,” Rossi grunted. Samantha reached, toggled the switch in her Zeus’ cockpit. The Cyclops was a far better commo-hub, but Rossi had been unwilling to give up his heirloom machine to a mere aide, even when the Lyran Commonwealth had offered him an Atlas fresh off of Defiance Industries’ lines in trade. Samantha wasn’t sure she’d have made the same choice.

Clanners filled her commlines as she and the Colonel both listened. They weren’t encrypted, but they may as well have been.

“—multcon, cor alpha-six-niner.”

“Magscan masked: civstructs. Project high caspot.”

“Ha, batloc is their choice, quiaff? Civcas expected.”

“Neg, mincas,” a familiar voice called. Samantha blinked, could the Steel Viper ‘Star Colonel’ be here? “Khan’s orders. Prior miltargs. Flanking expected.”

“Encon conf. Banshee. Engaging.”

“Point Delta, Point assistreq quiaff?”

“Neg, Star Commander. Sitcon positive. Sintarg.”

“Point Beta. Moving to suppos.”

“Aff, ack.”

Rossi cut the channel. “… I thought you said they weren’t encrypted,” he said darkly.

Samantha bit her lip. “They’re not, sir. This isn’t encryption, it’s just… gibberish. Did they say something about a Banshee—”

"I am Mechwarrior Tiegen of Clan Steel Viper,” A young woman’s voice cut—she was blanketing the entire comm. spectrum. “I pilot the Beta Star’s noble Battle Cobra. I invoke the ritual of zellbrigen and challenge the pilot of the Banshee near the large water tanks to a contest of warriors. In this solemn matter, let no one interfere!"

“Sir, I think they spotted me,” Sergeant Major Kempner grunted sarcastically. “Looks like a damned low-end medium. I guess a snake is a snake, in the end. Permission to ignore the little bastard?”

“This could work to our advantage,” Rossi announced quietly. “I don’t like the odds of this engagement, but if they’re going to approach piecemeal…”

He paused and Samantha’s fingers hovered over her Zeus’ firing stud as she waited for the order to concentrate fire. With all the tall buildings, she didn’t much like her chances of hitting with an indirect attack, but she’d follow orders. She always did.

“Use your best judgment,” Rossi decided, a bit indecisively Sam thought to herself. Colonel Steiner would’ve actually made a decision.



Enemy Forces / Turn 0 movement!
B1 Unknown Medium 1 : Walks 5 to 0818!
B2 Unknown Medium 2: Waiting to Move!
B3 Unknown Heavy 1: Walks 3 hexes to 0811!
B4 Unknown Heavy 2: Walks 1 hex to 0610!
B5 Unknown Heavy 3: Walks 2 hexes to ????!
G1 Unknown Assault 1: Remained Stationary!
G2 Unknown Assault 2: Remained Stationary!
G3 Unknown Assault 3: Remained Stationary!
G4 Unknown Assault 4: Waiting to Move!
G5 Unknown Assault 5: Remained Stationary!

Mission Objectives
Defeat Beta Star! (Partial Victory)
Survive! (1/20 Turns) (Total Victory)




Ace Note: Previous end position will be in black, current position will be in green!
Map Note: A height 1 tunnel extends from hex 0912 to 1213. It is large enough to accommodate the Rommel, but not large enough for a Battlemech. Due to heat concerns, the Rommel may not fire its weapons while within the tunnel.
Special Guest Note: Tank front arc is the triangle.



L* CP-1-Z Cyclops
Weight: 90 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 20/20 (19/19)
LT R A(S): 8/8
CT A(S): 30/30 (29/29)
CT R A(S): 11/11
RT A(S): 20/20 (19/19)
RT R A(S): 8/8
LA A(S): 10/10 (15/15)
RA A(S): 10/10 (15/15)
LL A(S): 17/17 (19/19)
RL A(S): 17/17 (19/19)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 12
Movement: 4/6/0
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Name: Colonel Aldo Rossi
Mechwarrior Player: WarLocke
Mechwarrior Status: OK!
Armament:
Autocannon 20 – RT (Heat: 8, Ammo: 20, Range: (L:9 M:6 S:3), Status: OK!)
LRM 10 – LT (Heat: 4, Ammo: 12, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
SRM 4 – CT (Heat: 3, Ammo: 25, Range: (L:9 M:6 S:3), Status: OK!)
Critical Damage: None!
Notes: 2 hands

L2 ZEU-6S Zeus
Weight: 80 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 18/18 (17/17)
LT R A(S): 6/6
CT A(S): 26/26 (25/25)
CT R A(S): 9/9
RT A(S): 18/18 (17/17)
RT R A(S): 6/6
LA A(S): 22/22 (13/13)
RA A(S): 22/22 (13/13)
LL A(S): 24/24 (17/17)
RL A(S): 24/24 (17/17)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 17
Movement: 4/6/0
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Name: Leutnant Samantha Clover
Mechwarrior Player: Mukaikubo
Mechwarrior Status: OK!
Armament:
Large Laser – LT (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
LRM 15 – RA (Heat: 5, Ammo: 8, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
Medium Laser (REAR) – LT(R) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – CT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Autocannon/5 – LA (Heat: 1, Ammo: 20, Range: (L: M: S: Min:), Status: OK!)
Critical Damage: None!
Notes: No hands

L3 BNC-3S Banshee
Weight: 95 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 30/30 (20/20)
LT R A(S): 10/10
CT A(S): 40/40 (30/30)
CT R A(S): 17/17
RT A(S): 30/30 (20/20)
RT R A(S): 10/10
LA A(S): 21/21 (16/16)
RA A(S): 21/21 (16/16)
LL A(S): 26/26 (20/20)
RL A(S): 26/26 (20/20)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 21
Movement: 3/5/0
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Name: Staff Sergeant Major Gerhart von Kempner
Mechwarrior Player: Angry_Ed
Mechwarrior Status: OK!
Armament:
Autocannon/10 – LT (Heat: 3, Ammo: 20, Range: (L:15 M:10 S:5), Status: OK!)
PPC – RT (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: OK!)
PPC – LA (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: OK!)
SRM 6 – RT (Heat: 4, Ammo: 15, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – RT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – RT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – RT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – RT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Small Laser – HD (Heat: 1, Range: (L:3 M:2 S:1), Status: OK!)
Small Laser – CT (Heat: 1, Range: (L:3 M:2 S:1), Status: OK!)
Critical Damage: None!
Notes: 1 hand

L4 WLF-1 Wolfhound
Weight: 35 tons (Light)
HD A(S): 9/9 (3/3)
LT A(S): 11/11 (8/8)
LT R A(S): 5/5
CT A(S): 16/16 (11/11)
CT R A(S): 6/6
RT A(S): 11/11 (8/8)
RT R A(S): 5/5
LA A(S): 12/12 (6/6)
RA A(S): 12/12 (6/6)
LL A(S): 16/16 (8/8)
RL A(S): 16/16 (8/8)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 10
Movement: 6/9/0
Mechwarrior: Pilot 3, Gunnery 2
Mechwarrior Name: Corporal Richard Hunter
Mechwarrior Player: Spencerb
Mechwarrior Status: OK!
Armament:
Large Laser – RA (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Medium Laser – RT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – CT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser (REAR) – CT(R) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Critical Damage: None!
Notes: 1 hand

T1 Rommel Tank:
Weight: 65 tons (Heavy)
Front A(S): 40/40 (7/7)
Left A(S): 39/39 (7/7)
Right A(S): 39/39 (7/7)
Turret A(S): 40/40 (7/7)
Rear A(S): 26/26 (7/7)
Movement: 4/6 Tracked
Crew: Driving 5, Gunnery 4
Tank Crew Twelve: Sergeant Bonnie Hammer, Private Sarah Montesquieu, PFC John Blucher
Player: Raverrn
Motive System Damage: None!
Critical Damage: None!
Armament:
Autocannon/20 – Turret (Ammo: 20, Range: (L:9 M:6 S:3), Status: OK!)
LRM 5 – Turret (Ammo: 24, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
Small Laser – Front (Range: (L:3 M:2 S:1), Status: OK!)
Notes:



Enemy Status
Beta Star
B1 Battle Cobra
Tonnage: 40
Target: L3 BNC-3S Banshee
Critical Damage: None!
Pilot Name: Mechwarrior Tiegan
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes:

B2 Unknown Medium 2
Tonnage: 50
Target:
Critical Damage: None!
Pilot Name: ???
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes: Equipped with ECM, becomes 'hidden' when out of Line of Sight!

B3 Unknown Heavy 1
Tonnage: 60
Target:
Critical Damage: None!
Pilot Name: ???
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes:

B4 Unknown Heavy 2
Tonnage: 65
Target:
Critical Damage: None!
Pilot Name: ???
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes:

B5 Unknown Heavy 3
Tonnage: 65
Target:
Critical Damage: None!
Pilot Name: ???
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes: Equipped with ECM, becomes 'hidden' when out of Line of Sight!



Gamma Star
G1 Unknown Assault
Tonnage: 80
Target: None Possible!
Critical Damage: None!
Pilot Name: ???
Pilot: Piloting 2, Gunnery 1
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes:

G2 Unknown Assault
Tonnage: 80
Target: None Possible!
Critical Damage: None!
Pilot Name: ???
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes:

G3 Unknown Assault
Tonnage: 85
Target: None Possible!
Critical Damage: None!
Pilot Name: ???
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes:

G4 Unknown Assault
Tonnage: 90
Target: None Possible!
Critical Damage: None!
Pilot Name: ???
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes:

G5 Unknown Assault
Tonnage: 95
Target: None Possible!
Critical Damage: None!
Pilot Name: Star Colonel Dusk
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes: