The Let's Play Archive

Battletech

by PoptartsNinja

Part 56: Vipers of Somerset - Turn 14

Vipers of Somerset: Tactical Update 14

Movement Phase
Random Ace Beta: B5 Lucerne!
Random Ace Gamma: G4 Unknown Assault 4!

B4 Mugger must make a piloting test to stand (4 base + 0 movement + 2 previous hip damage - 2 Careful Stand = 4): rolled 6, succeeds!

B5 Lucerne must make a piloting test to stand (4 base + 0 movement - 2 Careful Stand = 2): rolled 7, succeeds!



Combat Phase:
L2 Zeus holds fire
L2 Zeus gains 0 heat, sinks 17! Now at Overheat 0!

B4 holds fire!
B4 Mugger gains 2 heat, sinks 28! Now at overheat 0!

B5 Lucerne holds fire!
B5 Lucerne gains 0 heat, sinks 26! Now at overheat 0!



End Phase



Physical Combat Phase:
L2 Zeus kicks B5 Lucerne (5 base + 0 movement + 0 enemy movement + 1 light woods - 1 kick = 5): rolled 7, hits Left Arm (4/20 armor remains)!

B5 Lucerne punches L2 Zeus with Right Arm (4 base + 0 movement + 0 enemy movement + 1 light woods + 1 Steel Viper in Melee Combat = 6): rolled 6, hit Left Leg (4/24 armor remains)!
B5 Lucerne punches L2 Zeus with Left Arm (4 base + 0 movement + 0 enemy movement + 1 light woods + 1 Steel Viper in Melee Combat = 6): rolled 7, hit Right Leg (17/24 armor remains)!



End Phase:
Fire needs 9+ to spread to 1309 (downwind), rolled 4, fire fails to spread!
Fire needs 9+ to spread to 1408 (downwind), rolled 5, fire fails to spread!
Fire needs 9+ to spread to 1508 (downwind), rolled 6, fire fails to spread!
Fire needs 9+ to spread to 1607 (downwind), rolled 10, fire spreads!
Fire needs 11+ to spread to 1310 (60 degrees from downwind), rolled 8, fire fails to spread!
Fire needs 11+ to spread to 1408 (60 degrees from downwind), rolled 10, fire fails to spread!
Fire needs 11+ to spread to 1508 (60 degrees from downwind), rolled 8, fire fails to spread!
Fire needs 11+ to spread to 1706 (60 degrees from downwind), rolled 10, fire fails to spread!
Fire needs 11+ to spread to 1806 (60 degrees from downwind), rolled 7, fire fails to spread!

L2 Zeus gains 5 heat due to fire, sinks 17! Now at overheat 0!

B5 Lucerne must make a piloting test or fall (4 base + 0 movement + 0 kicked = 4): rolled 8, succeeds!

B5 Lucerne gains 5 heat due to fire, sinks 26! Now at overheat 0!



Below her, the Lucerne rolled to its feet. For a brief instant, the Clanner’s small, dome-shaped cockpit was exposed—Sam acted, lunging forward with a hard kick. She smiled victoriously, the Clanner had no opportunity to evade the blow.

With a swift motion, the Steel Viper kicked up his ‘mech’s left arm and deflected her kick. Armor flew from both ‘Mechs as the Clanner retaliated, slamming his other arm into Sam’s other leg. Her Zeus rocked, but the heavy machine had broad feet. Her gyro didn’t even skip a beat.

“I was afraid,” she panted into her comms, “that you Clanners wouldn’t be any good at close combat.”

“I am happy to disappoint you, Leutnant,” someone, she thought probably Drang, replied. They were getting harder and harder to distinguish. Sam blamed the heat; or probably the Clanners themselves. Listening to them was growing tedious. She said as much under her breath as she started a blanket transmission over the 2nd Donegal’s command frequencies. All data on Clan ‘Mechs encountered by the regiment as a whole; plus her own ‘Mech’s collected BattleROMs. She just hoped someone on the Tigris was wise enough to record the transmission.



Enemy Forces:
B4 Mugger: Walks to 1018!
B5 Lucerne: Waiting to move!
G1 Unknown Assault 1: Remains Stationary!
G2 Unknown Assault 2: Remains Stationary!
G3 Unknown Assault 3: Remains Stationary!
G4 Unknown Assault 4: Remains Stationary!
G5 Unknown Assault 5: Remains Stationary!

Mission Objectives
Defeat Beta Star! (Partial Victory)
Survive! (13/20 Turns) (Total Victory)




Ace Note: Previous turn's movement will be in black, current turn's movement will be in green!



CP-10-Z Cyclops
Notes: Destroyed by ammunition explosion!

ZEU-6S Zeus
Weight: 80 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 18/18 (17/17)
LT R A(S): 6/6
CT A(S): 26/26 (25/25)
CT R A(S): 9/9
RT A(S): 13/18 (17/17)
RT R A(S): 6/6
LA A(S): 7/22 (13/13)
RA A(S): 19/22 (13/13)
LL A(S): 11/24 (17/17)
RL A(S): 24/24 (17/17)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 17
Movement: 4/6/0
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Name: Leutnant Samantha Clover
Mechwarrior Player: Mukaikubo
Mechwarrior Status: Sprained back (consciousness 3+)!
Armament:
Large Laser – LT (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
LRM 15 – RA (Heat: 5, Ammo: 1, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
Medium Laser (REAR) – LT(R) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – CT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Autocannon/5 – LA (Heat: 1, Ammo: 1, Range: (L:18 M:12 S:6 Min:3), Status: OK!)
Critical Damage: None!
Notes: No hands

BNC-3S Banshee
Notes: ‘Mech destroyed, pilot killed!

WLF-1 Wolfhound
Notes: ‘Mech destroyed, pilot taken by the Clans!

Rommel Tank:
Notes: Tank destroyed, crew escaped into the woods!



Enemy Status
Beta Krait
B1 Battle Cobra
Critical Damage: Destroyed!
Notes: Counts as rough terrain!

B2 Thunderchild
Tonnage: 50
Critical Damage: Right Arm Destroyed!
Notes: Retreated off map!

B3 Copperhead
Critical Damage: None!
Notes: Forced off map!

B4 Mugger
Tonnage: 65
Target: CP-10-Z Cyclops!
Critical Damage: None!
Pilot Name: Mechwarrior Azael
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes:

B5 Lucerne
Tonnage: 65
Target: ZEU-6S Zeus
Critical Damage: None!
Pilot Name: Mechwarrior Drang
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes: Equipped with ECM, using ECM to generate Ghost Targets!



Gamma Boa
G1 Unknown Assault
Tonnage: 80
Target: None Possible!
Critical Damage: None!
Pilot Name: ???
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes:

G2 Unknown Assault
Tonnage: 80
Target: None Possible!
Critical Damage: None!
Pilot Name: ???
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes:

G3 Unknown Assault
Tonnage: 85
Target: None Possible!
Critical Damage: None!
Pilot Name: ???
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes:

G4 Unknown Assault
Tonnage: 90
Target: None Possible!
Critical Damage: None!
Pilot Name: ???
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes:

G5 Unknown Assault
Tonnage: 95
Target: None Possible!
Critical Damage: None!
Pilot Name: Star Colonel Dusk
Pilot: Piloting 2, Gunnery 1
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes: