The Let's Play Archive

Battletech

by PoptartsNinja

Part 57: Vipers of Somerset - Turn 15

Vipers of Somerset: Tactical Update 15

Movement Phase
Random Ace Beta: B4 Mugger!
Random Ace Gamma: G5 Unknown Assault 5!

B5 walks to 1610!



Combat Phase:
L2 Zeus holds fire
L2 Zeus gains 0 heat, sinks 17! Now at Overheat 0!

B4 holds fire!
B4 Mugger gains 2 heat, sinks 28! Now at overheat 0!

B5 Lucerne holds fire!
B5 Lucerne gains 0 heat, sinks 26! Now at overheat 0!



End Phase



Physical Combat Phase:
L2 Zeus punches B5 Lucerne with Right Arm (5 base + 0 movement + 0 enemy movement + 1 light woods + 0 punch = 6): rolled 7, hits Left Torso (5/22 armor remains)!
L2 Zeus punches B5 Lucerne with Left Arm (5 base + 0 movement + 0 enemy movement + 1 light woods + 0 punch + 1 no hand actuator = 7): rolled 4, miss!

B5 Lucerne kicks L2 Zeus (4 base + 2 movement + 0 enemy movement + 1 light woods + 1 Steel Viper in Melee Combat - 1 kick = 7): rolled 7, hit Left Leg (0/24 armor, 8/17 structure remains)! Critical chance!



End Phase:
The wind has stopped blowing, fire can no longer spread unintentionally!

L2 Zeus critical chance in Left Leg! 1 critical hit sustained!
Foot actuator destroyed!

L2 Zeus must make a piloting test or fall (5 base + 0 movement + 0 kicked + 1 foot actuator destroyed = 6): rolled 9, succeeds!

L2 Zeus gains 10 heat due to fire, sinks 17! Now at overheat 0!

B5 Lucerne gains 10 heat due to fire, sinks 26! Now at overheat 0!



Her tertiary monitor winked out; then back on with an update as her Zeus rocked under another kick. Reports were the same all over the regimental comms—the Clanners focusing their attacks on limbs: arms and, more often, legs. She panted heavily, the heat in her cockpit sweltering even with the coolant circulating freely to keep her core body temperature low. There was a reason Mechwarriors feared fire: the ‘Mechs were resistant, but they certainly weren’t. Sam coughed quietly as thin wisps of smoke trailed through her cockpit—either her Life Support system was malfunctioning, or some unimportant system had caught fire. The coughing wasn’t necessary, her neurohelmet was sealed even if her cockpit wasn’t, but it made her feel better.

If nothing else, it let her take her mind off the near-catastrophic damage the Clanner was doing to her left leg. She’d feared it irreparable before; but even though myomer was fire-resistant the insulation protecting the wiring that supplied the power to make the myomer contract like real muscles wasn’t.

She slammed her Zeus’s right arm against the heavily-armored Clan ‘mech once again, putting another massive dent along its broad left shoulder. Another hit like that and she’d break through, she thought; then winced as the bare metal skeleton of her ‘Mech’s left leg slammed into the forest floor. Her follow-up punch missed wide as she recovered her balance, her autocannon sweeping through the air above the Lucerne’s head.

“You fight well but this battle is over.” The Clanner taunted. “Surrender, Mechwarrior Samantha. You have proven your courage, quiaff? You will make a worthy addition to our Clan.”



Enemy Forces:
B4 Mugger: Walks to 1018!
B5 Lucerne: Waiting to move!
G1 Unknown Assault 1: Remains Stationary!
G2 Unknown Assault 2: Remains Stationary!
G3 Unknown Assault 3: Remains Stationary!
G4 Unknown Assault 4: Remains Stationary!
G5 Unknown Assault 5: Remains Stationary!

Mission Objectives
Defeat Beta Star! (Partial Victory)
Survive! (14/20 Turns) (Total Victory)




Ace Note: Previous turn's movement will be in black, current turn's movement will be in green!



CP-10-Z Cyclops
Notes: Destroyed by ammunition explosion!

ZEU-6S Zeus
Weight: 80 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 18/18 (17/17)
LT R A(S): 6/6
CT A(S): 26/26 (25/25)
CT R A(S): 9/9
RT A(S): 13/18 (17/17)
RT R A(S): 6/6
LA A(S): 7/22 (13/13)
RA A(S): 19/22 (13/13)
LL A(S): 0/24 (8/17)
RL A(S):17/24 (17/17)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 17
Movement: 4/6/0
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Name: Leutnant Samantha Clover
Mechwarrior Player: Mukaikubo
Mechwarrior Status: Sprained back (consciousness 3+)!
Armament:
Large Laser – LT (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
LRM 15 – RA (Heat: 5, Ammo: 1, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
Medium Laser (REAR) – LT(R) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – CT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Autocannon/5 – LA (Heat: 1, Ammo: 1, Range: (L:18 M:12 S:6 Min:3), Status: OK!)
Critical Damage: None!
Notes: No hands

BNC-3S Banshee
Notes: ‘Mech destroyed, pilot killed!

WLF-1 Wolfhound
Notes: ‘Mech destroyed, pilot taken by the Clans!

Rommel Tank:
Notes: Tank destroyed, crew escaped into the woods!



Enemy Status
Beta Krait
B1 Battle Cobra
Critical Damage: Destroyed!
Notes: Counts as rough terrain!

B2 Thunderchild
Tonnage: 50
Critical Damage: Right Arm Destroyed!
Notes: Retreated off map!

B3 Copperhead
Critical Damage: None!
Notes: Forced off map!

B4 Mugger
Tonnage: 65
Target: CP-10-Z Cyclops!
Critical Damage: None!
Pilot Name: Mechwarrior Azael
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes:

B5 Lucerne
Tonnage: 65
Target: ZEU-6S Zeus
Critical Damage: None!
Pilot Name: Mechwarrior Drang
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes: Equipped with ECM, using ECM to generate Ghost Targets!