The Let's Play Archive

Battletech

by PoptartsNinja

Part 657: Konpei Island - Turn 2

Konpei Island Update 2

“Damn, that’s a lotta tin cans,” Hawk flipped open his neurohelmet’s visor to rub his chin. He’d never gotten the hang of shaving in zero gravity, and the way his stubble rubbed against the neurohelmet’s padding was irritating. It wasn’t uncomfortably distracting—he didn’t even notice it in a fight—but it always felt like his face had been rubbed down with sandpaper afterwards. For a brief moment, he wondered if growing a beard would ameliorate the issue.

“Monitors,” Chu-i Rosenberg explained. The Kuritan exchange officer knew her stuff and professed to be willing to live or die on Hanse Davion’s command but Hawk still didn’t much care for including her in the Prince’s—the Coordinator-Prince’s—bodyguard lance. “They are basically floating Demolisher tanks—but they lack the Demolisher’s problems. Thinner armor means they can vent more of their waste heat into the water, so the crews can operate them more safely, and—”

“They just look like tin cans to me,” Hawk drawled. “One good kick and blammo, straight through to the engine room and you gotta dredge the thing off the ocean floor after. We had real ships back in Skye, like the Jormungand-class! Sixty-thousand tons, two-hundred and seventy meters long, and with enough Long Toms to—”

“Stop bragging and focus on the battle, Hawk,” Hanse Davion’s voice silenced the young Mechwarrior at once. He’d been right to do so—Hawk had almost forgotten they were in the middle of a fight. A droplet of sweat rolled down the back of his neck. He’d been one of more than a few young men trapped in the Federated Suns when Archon Frederick closed the borders of the Commonwealth immediately after Archon Katrina’s assassination. With nothing better to do with his time and bills to pay for the ninety-ton prize Mauler his father had captured from a House Kurita Mechwarrior, Hawk worried he’d have no choice but to turn mercenary. The Federated Suns and Lyran Commonwealth weren’t really at odds, even if relations had cooled dramatically since the old Archon’s death.

He’d parlayed a lieutenancy with the Skye Rangers into a commission in the AFFS for the paycheck and the free maintenance. The Suns had always been hard up for Assault `Mech jocks, but a foreign expatriate—even an accidental one—was too big a risk to assign to a light-weight unit. Only the Davion Assault Guards had the throw weight to scoff at a ninety-ton Mauler, and so the Guards had snapped him up. Not that Hawk was particularly planning to turn traitor. He still had no idea why Hanse Davion had chosen him for his personal bodyguard lance—Hawk idly suspected he was trying to see if a Davion, Steiner, and Kurita could get along when forced into prolonged interpersonal contact. Well, Hawk had always liked the Feds, and Axelle Dupont was quite the looker…

He shook his head, and took a potshot at the distant Clan Swordbreaker. Most of his shots missed by meters, but one of his autocannons tagged the Clanner in the chest. A decent hit from a difficult salvo. It was lamentably fortunate he hadn’t ‘accidentally’ shot the Chu-i in the back.








Shooting Phase
BattleMaster (Player)
- Fires PPC at Nova (2 base + 2 range + 2 movement + 2 enemy movement = 8): rolled 3, miss!
- Fires PPC at Nova (2 base + 2 range + 2 movement + 2 enemy movement = 8): rolled 6, miss!
- Gains 22 heat, sinks 34!

Sagittaire (Player)
- Fires ER PPC at Nova (3 base + 2 range + 3 movement + 2 enemy movement - 1 targeting computer = 9): rolled 11, hit Right Torso (8/18 armor remaining)!
- Fires Large Pulse Laser at Nova (3 base + 4 range + 3 movement + 2 enemy movement - 1 targeting computer - 1 pulse laser = 10): rolled 7, miss!
- Fires Large Pulse Laser at Nova (3 base + 4 range + 3 movement + 2 enemy movement - 1 targeting computer - 1 pulse laser = 10): rolled 12, hit Left Arm (6/16 armor remaining)!
- Gains 38 heat, sinks 34!

Hatamoto-Chi (Player)
- Fires PPC at Nova (3 base + 2 range + 2 movement + 2 enemy movement = 9): rolled 3, miss!
- Fires PPC at Nova (3 base + 2 range + 2 movement + 2 enemy movement = 9): rolled 8, miss!
- Gains 22 heat, sinks 20!

Mauler (Player)
- Fires LRM-15 at Nova (3 base + 2 range + 2 movement + 2 enemy movement = 9): rolled 8, miss!
- Fires LRM-15 at Nova (3 base + 2 range + 2 movement + 2 enemy movement = 9): rolled 5, miss!
- Fires Light Autocannon at Nova (3 base + 2 range + 2 movement + 2 enemy movement = 9): rolled 8, miss!
- Fires Light Autocannon at Nova (3 base + 2 range + 2 movement + 2 enemy movement = 9): rolled 9, hit Left Torso (13/18 armor remaining)!
- Fires Light Autocannon at Nova (3 base + 2 range + 2 movement + 2 enemy movement = 9): rolled 4, miss!
- Fires Light Autocannon at Nova (3 base + 2 range + 2 movement + 2 enemy movement = 9): rolled 6, miss!
- Gains 16 heat, sinks 22!

Hunchback (Player)
- Holds fire!
- Gains 1 heat, sinks 20!

Naginata (Player)
- Fires ER PPC at Timber Wolf (3 base + 2 range + 2 movement + 2 enemy movement + 1 partial cover + 1 light woods = 11): rolled 6, miss!
- Fires LRM-15 w/Artemis IV at Timber Wolf (3 base + 2 range + 2 movement + 2 enemy movement + 1 partial cover + 1 light woods = 11): rolled 9, miss!
- Fires LRM-15 w/Artemis IV at Timber Wolf (3 base + 2 range + 2 movement + 2 enemy movement + 1 partial cover + 1 light woods = 11): rolled 5, miss!
- Gains 27 heat, sinks 30!

JagerMech (Player)
- Fires Light Autocannon at Timber Wolf (3 base + 2 range + 1 movement + 2 enemy movement + 1 partial cover + 1 light woods = 10): rolled 11, hit Center Torso (31/36 armor remaining)!
- Fires Light Autocannon at Timber Wolf (3 base + 2 range + 1 movement + 2 enemy movement + 1 partial cover + 1 light woods = 10): rolled 6, miss!
- Fires ER Light Autocannon at Timber Wolf (3 base + 0 range + 1 movement + 2 enemy movement + 1 partial cover + 1 light woods = 8): rolled 7, miss!
- Fires ER Light Autocannon at Timber Wolf (3 base + 0 range + 1 movement + 2 enemy movement + 1 partial cover + 1 light woods = 8): rolled 8, hit Left Arm (19/24 armor remaining)!
- Gains 5 heat, sinks 20!

Timber Wolf
- Holds fire!
- Gains 2 heat, sinks 20!

Nova
- Attacks Sagittaire with ER Medium Laser (3 base + 2 range + 2 movement + 2 enemy movement = 9): rolled 5, miss!
- Gains 7 heat, sinks 20!








Player Status:




Opposing Force Status:




Special Rules
Special weapon and minimum range rules are in effect!



Primary Objectives
- Join forces with Isoroku Kurita (0/1)
- Avoid damaging the Luthien Armor Works Facility (0/17 remaining)

Secondary Objectives
- Secure the Monitor Naval Vessels (0/16)
- Protect the Monitor Naval Vessels as they escape (0/16)



Orders Due: Midnight Tuesday!