The Let's Play Archive

Blood II: The Chosen

by Kadorhal

Part 14: Chapter 2, Level 7



"Less than impressed by the local transit system's safety record? There's only one thing to do! Destroy it! That's right, tear the mutha down. Ticket? Hell no! The only ticket you need is your boomstick. And this ticket is going to wreck havoc on the opposition. Joy in one's work is definitely a plus. Maybe it would be wise to take a moment to get out and get some stale air this time. THe last couple of rides have been a little too 'close.'"

I feel like the game is starting to fall into the trap of "making fun of your own issues makes them go away" here, and as someone who has fallen into that trap himself many times (like right now, for instance) I would know.

Fortunately, train time means I have another opportunity to get to what's supposed to be the real meat and potatoes of this LP. And it also does something interesting and new for once. And the game also bugs out again - for a change of pace.

ultrafilter posted:

I vaguely remember having the death ray in the main game, and I certainly didn't find that. Does it show up somewhere else later on?

Hard to say for sure, I certainly remember actually using it at some point but a double-check indicates that secret one is the only one in the game. Maybe I'm misremembering a playthrough of the expansion, but I can't say for sure on that either because I only remember going through it twice.