The Let's Play Archive

Bravely Default

by Greyarc

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Original Thread: It's Not Unacceptable: Let's Play Bravely Default



Let's Play Bravely Default: Where the Fairy Flies!

Bravely Default is a JRPG currently exclusive to the 3DS, created by small developer Silicon Studio and influenced/published by behemoth company Square Enix (published by Nintendo when released internationally). Though originally intended as a side Final Fantasy title, early in development Silicon Studio decided to make Bravely Default into a brand new franchise, mixing Final Fantasy elements with their own vibe.

What Is This Game About?
Friendship, beating up bad guys, being heroes, avenging destroyed hometowns, and saving shiny crystals.

Widely hailed at its release as being a worthy successor to SNES-era JRPGs, the truth is more rocky. Bravely Default has great strengths -- sweet background art, a lively translation, an upgrade of the Final Fantasy 5 job system, the ability to turn off random encounters -- as well as massive flaws, especially in the latter part of the game.

I can't recommend playing the game unless you are in the mood for melodrama, mind-numbing repetition, and an... awkward ending. Not as strange as a Yoko Taro game, but it makes an attempt.

How Will This LP Work?
This will be 100% screenshots (with a few pieces of concept art) and writing. Focus will be on showing off all major event paths in the game and entries from D's Journal (the in-game encyclopedia).

No story spoilers for Bravely Default or its sequels. Talking about jobs mechanics is fine, just don't get into where the jobs come from until they're gotten. To keep things clear, here's a handy list:

Do Not:
-talk about the sequels regarding the story.
-talk about events that have not yet been shown in the LP.
-wink wink nudge nudge at future events if you know what's going to happen.

-talk about the stuff that's been shown in the LP.
-theory-crafting for what might possibly happen next, so long as you appear to be genuinely guessing.
-compare Bravely Default to other works, so long as it includes no spoilers and the off-topic conversation doesn't get too extended.
-talk gameplay mostly without restriction, so long as it does not include spoiling story.

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