The Let's Play Archive

Dead in Bermuda

by Delvio

Part 7: Day 5 - Abridge too far

Day 5 – Abridge too far

By customer demand, I will be taking over the minor day to day details of life. This is not a blind playthrough for me, but I will try not to use my fore-knowledge too much.

For the level-up skills I chose the following distributions:
Julia- Stealth up to 87. Now she can be our designated adventurer.
Winters- She is average in everything, so I gave her Harvesting up to 41 so she can help pick fruit once the basket is ready.

Julie safely opened the clam and found the following items:

Ancient Wisdom gives a + 1 to all skills, and Miracle Potions remove 10% from each hazard.

Since you guys have already seen the day-to day camp scenes, I will skip them, and just give you the summary.

AM assignments
Yuri – Scavenge the plane (Result - Found 3x wood, 1x rope, 2x 1-star meals, 5x barely edible stuffs)
Illyana, Jacob – Research (Result - Research is up to 75%)
Al, Winters, Julia - Rest
Bob – Gather wood (his skill is bad, but we don't need him anywhere else)
Alice – Explore (Result - 100% explored & leveled up)

I put all Alice's skill points into Exploration. She should be able to explore without much help now. She also found the following odd scene:

We can search it (and still leave it standing), and still sit down and take a rest (and possibly restore our fatigue).

PM Assignments
Al - Scavenge the plane (Result - Found 2x wood, 1x rope, 2x 2-star meals, 4 barely edible stuff)
Illyana – Research (Result - Got up to 97% on the research...darn it)
Julia is tired from opening the clam, so Jacob, Yuri, and her will rest.
Bob & Winter don't have anything better to do, so they will chop wood (Result - got 4x wood)
Alice will explore all by herself (Result - 100% Exploration) [Note – always use the buddy system when hiking in real life. Remember, you don't need to outrun the monster, you just need to outrun your buddy].

Due to her high skill, Alice finished exploring and found a nice little fishing spot on the beach:

We can either search it once and use it up, or we can dive into it (and hopefully restore our depression). We do not have the tech needed to catch the fish though, so we can also catch the fish later on if we do not search it.

We have enough food from the plane for everyone, so lets end the day with a bit of character building:

The game is a bit opaque about the mechanics behind character interactions, but Jacob and Illyana have been researching together quite a bit, so it may have contributed to triggering this conversation.

We have enough resources for constructing the fruit basket, so hopefully we can get that finished before we starve. There is a cheesy tactic we can do later on with the couch, which I may show off later (although they may have patched it out in the last update). No major decisions for now, but feel free to chip in with suggestions or requests. No major decisions for now, but feel free to chip in with suggestions or requests.

Current Jobs-
Scavenge the Plane (only 5 more time, 1 person max)
Craft (2 people max)
Research (2 people max)
Rest (3 people max)
Chat (no max)
Explore (3 people max)
Scavenging Wood/Rope/Stone/Herbs (2 people max)

Current Usable Items-
Toolbox (+5 Crafting)
Psychology magazine (+5 Discussion)
Fishing Bait (+5 Fishing)
Spices (+5 Cooking)
2x Coffee (-10% Fatigue & Depression)
3x Medicinal Herbs (-3% Sickness)
4x Painkillers (-20% Injury)
2x Chocolate (-20% Depression)
1x Ancient Knowledge (+1 to all Skills)
2x Miracle Potion (-10% to all Hazards)