The Let's Play Archive

Dead in Bermuda

by Delvio

Part 18: Day 16 - Meet/meat cute

Day 16 – Meet/meat cute

Winters has some skillpoints left over from yesterday, so I put 5 into exploration, and 6 into harvesting. I also need to send one wood to its fiery doom to ensure our survival. There is an achievement for letting your fire go out, but you really need to slack off in order to get it.

AM Tasks
Illyana, Alice – Rest

Julia & Jacob – Chat

Like any alternative medicine fan, Jacob is more than willing to let everyone around him know his beliefs on modern medicine. This is a completely pointless trait, as Jacob has terrible medical skill, and we will not even be able to use the skill at all for quite some time.

Bob – Fish (Result – 6x fish, and levels up)
With his boosted intelligence, he gets 8 skillpoints. I put 4 into fishing, and 4 into discussion so he can lower his piscine induced madness faster.

Al & Yuri– Gather wood for the cookpot. (Result – 6x wood)
Two wood short of our goal. No worries. If we gather some more in the PM, then we will probably have some left over for firewood.

Winters – She will finish exploring the area Alice found yesterday (Result – found a cute animal)

Awww, How adorable! How delicious! Is that a fennec fox? Is it friendly? Is is edible? The questions are too much for me, so you lot will need to decide this for me.

PM Tasks
Winters & Yuri– Rest

Julia & Jacob – Chat

Illyana – Research (Result – 37% completion)

Bob – Fish (Result – 2x fish)

Al - Gather wood(Result – 4x wood)

Alice – Explore (Result – found a spooky dark corner)

This is too spooky for me to handle, so I will let you guys choose this.


Another anniversary, another depressing argument. I must admit it amused me for someone to call a person named Winters an ice queen.

Current Goals:

Now all we need to do is assemble this thing. Of course, this ain't IKEA here, so we do not have the luxury of instructions and a free allen wrench, so it might take a while to put together.

Current Status:

Nothing too bad. Alice is hungry due to her Bulimia trait cutting into her nutrition, and Illyana has built up a bit of depression from last night.

We also need to decide what we want to do with the cute animal and the spooky hole in the ground.

Current Jobs-
Scavenge the Plane (1 person max)
Harvesting fruit (2 people max)
Craft (2 people max)
Research (2 people max)
Rest (3 people max)
Chat (no max)
Explore (3 people max)
Scavenging Wood/Rope/Stone/Herbs (2 people max)
Fishing (2 people max)

Current Usable Items-
Toolbox (+5 Crafting)
Psychology magazine (+5 Discussion)
Fishing Bait (+5 Fishing)
Spices (+5 Cooking)
Coffee (-10% Fatigue & Depression)
3x Medicinal Herbs (-3% Sickness)
4x Painkillers (-20% Injury)
Chocolate (-20% Depression)
1x Ancient Knowledge (+1 to all Skills)
2x Miracle Potion (-10% to all Hazards)
101 Sudoku (+5 Intelligence)
1x First Aid Mag. (+5 Medicine)
1x Empty Bottle
Ginseng Juice (-20% Fatigue)
3x Drugs – Cures sickness, but cannot use without the proper tech
Smelly Cheese (-20% Hunger, + 10% Sickness)
3x Bandage - Cures injury, but cannot use without the proper tech
2x Rum (+/-10% Hunger, Sickness, & Depression)
Soy Sprouts (decrease hunger from 1-5%)
Dried Meals (decrease hunger from 10-15%)
1x Healing Water (-20% sickness)
1x Cursed Fiance Ring (-20% Fatigue, + 10% Depression)
Fire crystal (-20% to all negative states)
1x Decoy (+5 Hunting)
1x Skull (???)