Part 45: Day 43 - Balance in all thingsDay 43 Balance in all things
We have all we need for the infirmary, so we can take some time to celebrate before we get too busy constructing it.
Yuri, Al, Winters, Julia - Chat
It turns out that spy lady likes to keep secrets. What a suprise.
Jacob & Bob Fish
If this keeps up, then we will need to change tactics for food.
Alice & Illyana Explore (Result found a giant set of scales)
The weapon looks like the multiple machetes that we have already found, but the only thing we could use the stone for would be repairing some of our camp buildings. I will leave the choice up to you guys.
Jacob & Bob Chat
Alice & Illyana Rest
Al & Winters Craft the infirmary (Result 41% complete)
And Al manages to level up from the crafting. The skill points will probably be best spent in crafting to get the infirmary done.
Yuri Cook (Result 2x fish become 2x tasty meals)
Julia Explore (Result 28% exploration of the next area)
Julia manages to hone her exploration skills and get a level up as well. She will probably specialize in exploration for the time being to help smoke out Athena.
Well, that was nice of her. Hopefully she will still have enough energy for exploring the island tomorrow.
We still have a bit of depression, and our hunger is getting up a bit.
If the fishing tomorrow doesn't pan out, then we may need to hit up the jungle events for some supplemental chow.
While we are busy building the infirmary, we still need to find Athena out in the jungle. The infirmary should take another couple of days to complete, so we will see which task will finish first.
We also need to decide what we want to do about the scales. Do we want to go for the rock or the weapon?
Harvesting fruit (2 people max)
Craft (2 people max)
Rest (3 people max)
Chat (no max)
Explore (3 people max)
Scavenging Wood/Rope/Stone/Herbs (2 people max)
Fishing (2 people max)
Hunting (2 people max)
Cook (1 person max)
1x Coffee (-10% Fatigue & Depression)
1x Medicinal Herbs (-3% Sickness)
1x Painkillers (-20% Injury)
3x Chocolate (-20% Depression)
3x Ancient Knowledge (+1 to all Skills)
1x First Aid Mag. (+5 Medicine)
2x Ginseng Juice (-20% Fatigue)
3x Drugs Cures sickness, but cannot use without the proper tech
Smelly Cheese (-20% Hunger, + 10% Sickness)
3x Bandage - Cures injury, but cannot use without the proper tech
2x Rum (+/-10% Hunger, Sickness, & Depression)
14x Soy Sprouts (decrease hunger from 1-5%)
3x Dried Meals (decrease hunger from 10-15%)
1x Cursed Fiance Ring (-20% Fatigue, + 10% Depression)
3x Fire crystal (-20% to all negative states)
3x Pirate Grog (-20% injury, +10% hunger)
4x Skull (???)
4x Happy mushrooms (-20% depression, +10% sickness)
Misc crafting materials