Part 48: Day 46 - Wheel of FortuneDay 46 Wheel of fortune
We need to fix up our campsite, so we will need to gather some stone for our cookpot, rope for our fishing pole, and some extra wood for our fire. If we get the stone in the morning, then we can fix up the cookpot before Yuri needs it in the afternoon.
Julia & Yuri - Chat
Jacob & Bob Fish
With results like this, we can put off repairing the fishing poles for a little bit.
Al & Winters Gather stone (Result 5x stone)
With all this stone, we can fix up the cookpot so that Yuri can fix up those fish that we got.
We fixed it up, and we have some extra stone for next time we need to patch it up.
Alice & Illyana Explore (Result found a golden wheel)
At least with the scales encounter you had an idea of what you were going to get. As usual, I will let you guys choose which option to take.
I also realize that just having Jacob and Bob chat in the afternoon is a bit of a waste. Even though they are not the greatest craftsmen on the island, they can still make some progress on the infirmary. They will get some fatigue, but fishing doesn't add any fatigue, and chatting will slowly bring it down. By having them craft in the afternoon, we can get some free labor (at least until their depression starts to get too high from fishing).
Al & Illyana Rest
Jacob & Bob Craft the infirmary (Result - 67% complete)
Yuri Cook (Result 5x fish become 5x tasty meals)
Winter Gather wood (Result 4x wood)
Alice & Julia Explore (Result 89% explored the next jungle location)
I am pretty sure that Jacob is still able to use Dr. Winter's infirmary when we finally get it completed. At least he could back before all the program updates. It would suck to have our best hunter be unable to have his injuries treated.
With the repaired cookpot, we are doing a lot better on hunger, but depression and injury are still a bit of a concern.
Once we get the infirmary done, we can address the injuries, and depression is easily cured by a good campfire chat.
With Jacob and Bob helping out, we made a bit of progress on the infirmary, and we are in what I would call the eastern jungle, so Athena should be pretty close by.
I will probably have someone gathering each day just to give us some materials for repairs, so we should be able to have two people exploring, two people on food, one person crafting, one person gathering, and two people resting/chatting. That should allow us to explore the island while keeping our camp and crew in good shape.
Harvesting fruit (2 people max)
Craft (2 people max)
Rest (3 people max)
Chat (no max)
Explore (3 people max)
Scavenging Wood/Rope/Stone/Herbs (2 people max)
Fishing (2 people max)
Hunting (2 people max)
Cook (1 person max)
1x Coffee (-10% Fatigue & Depression)
1x Medicinal Herbs (-3% Sickness)
1x Painkillers (-20% Injury)
3x Chocolate (-20% Depression)
3x Ancient Knowledge (+1 to all Skills)
1x First Aid Mag. (+5 Medicine)
2x Ginseng Juice (-20% Fatigue)
3x Drugs Cures sickness, but cannot use without the proper tech
Smelly Cheese (-20% Hunger, + 10% Sickness)
3x Bandage - Cures injury, but cannot use without the proper tech
2x Rum (+/-10% Hunger, Sickness, & Depression)
14x Soy Sprouts (decrease hunger from 1-5%)
5x Dried Meals (decrease hunger from 10-15%)
1x Cursed Fiance Ring (-20% Fatigue, + 10% Depression)
3x Fire crystal (-20% to all negative states)
3x Pirate Grog (-20% injury, +10% hunger)
4x Skull (???)
4x Happy mushrooms (-20% depression, +10% sickness)
1x Binoculars (+5 Exploration)
Misc crafting materials