The Let's Play Archive

Dead in Bermuda

by Delvio

Part 62: Day 60 - Follow the trail

Day 60 – Follow the trail

Not a whole lot happening today. We have enough materials stockpiled to keep our gear in top shape, and our hunger is still doing good, so most of our time is spent exploring.

We do need to chat and rest to keep our maluses down, and it turns out that Illyana is getting good at the chatting part.

This is a pretty nice trait for Illyana, since she works with so many different people. Even if her skills are low, she can still contribute a lot if she has a good relationship with the other people she is working with.

AM Exploration

We still have some 'happy' mushrooms from earlier, so I am not going to risk a monster attack my going out fooling around here.

PM Exploration

The PM session is a lot like the AM session, with another event we have seen before. We have plenty of junk back at camp, so we will leave the seaweed in its natural habitat.


I guess having all that rum and grog in our stockpile was too much for the poor man.

Crew Status:

Due to all the food we got yesterday, Bob was able to take the morning off and get healed at the clinic, and even work on a replacement bandage in the afternoon. Alice is getting a bit depressed, but that is nothing that chocolate can't cure.

Island Status:

If this next square (the 24% one) is not the beach with Ares, then the only other squares it could be are the ones at the far south and far west of the island. There are only twelve squares left, and two of them are partially explored, so it shouldn't take too long to explore them all.

Current Jobs-
Scavenge the Plane (1 person max)
Harvesting fruit (2 people max)
Craft (2 people max)
Research (2 people max)
Rest (3 people max)
Chat (no max)
Explore (3 people max)
Scavenging Wood/Rope/Stone/Herbs (2 people max)
Fishing (2 people max)
Hunting (2 people max)
Cook (1 person max)
Infirmary (1 doctor, 1 wounded patient, 1 sick patient)

Current Items-
Toolbox (+5 Crafting)
Psychology magazine (+5 Discussion)
Fishing Bait (+5 Fishing)
Spices (+5 Cooking)
1x Coffee (-10% Fatigue & Depression)
1x Medicinal Herbs (-3% Sickness)
6x Painkillers (-20% Injury)
1x Chocolate (-20% Depression)
5x Ancient Knowledge (+1 to all Skills)
3x Miracle Potion (-10% to all Hazards)
101 Sudoku (+5 Intelligence)
First Aid Mag. (+5 Medicine)
Empty Bottle
3x Ginseng Juice (-20% Fatigue)
3x Drugs – Cures sickness, but cannot use without the proper tech
Smelly Cheese (-20% Hunger, + 10% Sickness)
1x Bandage - Cures injury, but cannot use without the proper tech
2x Rum (+/-10% Hunger, Sickness, & Depression)
17x Soy Sprouts (decrease hunger from 1-5%)
5x Dried Meals (decrease hunger from 10-15%)
1x Healing Water (-20% sickness)
1x Cursed Fiance Ring (-20% Fatigue, + 10% Depression)
3x Fire crystal (-20% to all negative states)
3x Pirate Grog (-20% injury, +10% hunger)
Decoy (+5 Hunting)
7x Skull (???)
4x Happy mushrooms (-20% depression, +10% sickness)
1x Binoculars (+5 Exploration)
Camouflage Cloak (+5 stealth)
Misc crafting materials