Part 5: Cowardly Cactus.Update 04: Cowardly Cactus.
Welcome back, folks! Since we went and removed that rock wall, as well as the tomb itself, some new paths through the shifting sands have been opened.
You want them back, you gotta fight me first, chico!
...Your name is Spine Les. So let me guess, youre about to
Yep, turn tail and run. Well, nothing to do but follow him.
Were going to be pursuing Spine Les for a while, and the games going to keep showing him running off to make sure we know where were going.
There are three Platypunk dunes on this screen, but no cannons to blast them with. I believe the proper term for this is railroading.
I tell you what would totally work! Try an Elasto Blast!
Black Wombats comment about learning the Elasto Blast making Rocket into the most dangerous of slimes continues to prove 100% true. It seems to be the slimes ultimate technique, used for all sorts of things.
Try putting three items with the same number on your head at once. Its totally awesome!
Goolia hands over a wooden arrow so we can give their tip a try; its a nifty bonus, but I wouldnt really plan around it. Later letters will elaborate.
Goolias idea proves effective, so lets continue on.
On the next screen Spine Les is across the water to the right, but theres more to see up here.
Well, this could get ugly fast. Mind the Picksys dont start chucking rockbombs around!
Did you see the cart on the way here? The one you can push by yourself? Try pushing it into the rapids. Itll get swept over to the other side.
Well, its not like theres many other places we could push it
Pictured: A comedy of errors.
Oops! Wait a minute. This was meant to be a letter to Rocket!
Along with another wooden arrow, we get an insight into Poxies fantasies about Mother Glooperior.
Oh yeah, while Perry was a Shell Slime and Poxie was presumably some kind of Spot Slime, Bunny is Im not sure what Bunny is. They have feet, for one thing. (Edit: Cheez reminded me that Bunny's a Slabbit. )
Some iron balls......and arrows have......1 written......on them, right? If you put......three on your head......at once, theyll turn into......something really strong! But......the ones that say......3 on them dont change, so dont......waste your time trying!
Why did I have to type that? (We get another arrow for the pile.)
Ah, now this looks familiar.
Me an my tank are gonna send you splatterin into kingdom come!
You wanna bet on that, bub?
Huh. Not that itll make any difference. You dont stand a chance, pipsqueak!
Looks like the Plob have more than one Platypanzer at their disposal And were also outnumbered! Feathers and Spine Les can only carry one item each, but this still doesnt bode well.
Still, its time to take down the Platypanzer once more!
So, uh My performance in this fight is actually a little bit shameful, to be honest.
Some poor timing means that my Orichalcum and the bombshell I had protecting it both get shot down at the last second, and a rockbomb hits me just before I can launch some ammo to deflect it.
The obelisks keep breaking and depriving me of a steady stream of ammo, which complicates matters. They really must be replaced as soon as possible.
But the actual shameful part is right about here, as I try to launch myself over to the enemy tank before its HP actually hits zero, hoping that even one piece of the ammo Ive just fired will connect.
Suffice it to say, all of said ammo gets shot down.
At which point I decide to beat up Spine Les and throw Feathers into his own cannon, thus giving me time to head back to the Schleiman and finish them off.
Oh, and Feathers gets knocked around a bit more.
Before being shot out of the air by his own teammate.
Not my finest moment, but I hope the humiliation conga makes up for it.
Oh, and tank battles after the first one will cough up not just a slime chest, but a bonus prize as well.
Dear Goddess! Thank you for sending this brave young hero to rescue me. Ill be seeing you in church then, I trust. Hm, Rocket?
Seeing as its the only save point, Id say thats an inevitability. Also, that girder will come in handy shortly.
Rocket is in the top percentage of slimes, Im pretty sure.
After Feathers fades from existence, it looks like Spine Les survived to run away another day.
Please use this divine treasure to aid you in your quest.
Holy water is a very nice reward for this stage in the game.
Water with holy powers that can eliminate spooklear bombs.
We havent encountered them yet, but spooklear bombs are special ammo that phases through all others without either item being destroyed. The only item that can knock a spooklear bomb out of the air is this holy water, so its handy to have sometimes. 18 damage is as much as our Oaken Club, too!
For slimes, who dont have the skills to make iron, these are pretty valuable items, you know.
Girders arent meant to be used as ammo, but they certainly do have their uses.
After a tiny bit of backtracking, Spine Les reappears on the screen with three Platypunk dunes. The carts are in operation now, some of them carrying cannons we can use to clear the way.
But if we clear the other ones first, we get some Gold and another path to explore.
And what do you know, its our first optional tank battle!
Well, now youre gonna have to take on my Short Shooter. An its meaner than it looks!
Now, the footage for this fight actually contained errors that prevented me from making it into a video. However, you are allowed to redo some tank battles, so heres the end-of-update Schleiman in action.
The Short Shooter resembles one of the less common Dragon Quest enemies, the Bodkin Archer. As you might imagine, the Picksys have loaded it with a ton of wooden arrows.
However, they take a step back from the second Platypanzer and make called attacks, using only one cannon at a time. Since the basic arrow only does three damage, this is a good chance to just throw all your strongest ammo into the other cannon.
At least the Short Shooter can switch things up, though it did so just a tiny bit too late to avoid losing over 40% of its health at once.
One nice touch is that the enemy tanks each have their own special interior design. Note the arrows and wood floorboards, compared to the metallic flooring of the Platypanzer.
Anyway, the Short Shooter doesnt last very long.
Im gonna dive straight in the water when I get back to town. Can ya gimme a ride, mate?
Sure thing, Winkles. Im still not sure why the shell slimes are Australian, but I approve.
You wont need to worry about that where youre going.
You should take a dip some time, too. Its lovely an cold, mate.
So not only is Rocket somehow not full of sand from rolling around here, but he can go into water just fine. How do slimes even work? (We get yet another arrow.)
Chases enemy fire and brings it down! It doesnt always come back, mind.
The boomerang is a defensive bit of ammo for our Schleiman tank, seeking out a piece of enemy ammo to knock down. Its not exactly fantastic, but can be handy in a pinch.
Anyway, lets keep moving forward.
Yep, odds were at least one of those two chests was going to be a mimic.
Oh, this looks familiar. The right-hand dune is the one I pointed out as a future shortcut last update.
And speaking of shortcuts, heres one back to the second screen.
Its so cool! Just jump in and enjoy the ride! You can travel real far sometimes. Maybe thatll help you out on your quest, huh?
Its not generally handy during normal gameplay, but hopping in the Schleimans cannons to avoid having to break the enemy tanks door down is a perfectly viable option for tank battles.
Ive had, like, zillions of ideas for different recipes. People are gonna love them!
Since we only have one item that counts as food, Goodith gives us a Pompom.
Alright, the way is clear! However, those playing along should make a note to open this treasure chest while theyre here.
Rockets up to 8 HP! Thats more than any regular enemy has.
Hmm, this place seems a bit empty.
Id make a joke about this cactiball attack being an ambush but you get the point.
Ill be grinnin like a Cheshire cat when I take that Schleiman Tank o yours!
Slimes have their own version of Alice in Wonderland, it seems.
Oh, and while you actually get to choose whether to start a tank battle under normal circumstances, this one is forced after Spine Les gets the drop on Rocket.
I love how happy the Purrsecutor looks. Click here to see some kitty chaos.
So, this fight is a little different from others. Pyjamas underling is very aggressive, and likes to invade the Schleiman.
Jailcats actually have a special ability to facilitate this; theyre able to jump over a tanks front door without having to break through it. You can just see the ping on the minimap telling me that hes already inside.
That said, he is only a plain Jailcat with 3 HP. However, his antics allow me to discuss systems damage.
See how some of the computer panels have been broken at the bottom of the screen? The Schleiman has panels tied to the three pairs of dispensers and the door. If you break all the panels tied to a pair of dispensers, all ammo that comes out of them is on fire and cannot be touched for a little while without taking damage.
If the door system gets broken (as is about to happen here), the door repeatedly opens and closes. Anyone who gets caught in it will also take damage, so be wary while exiting.
Oh, and enemies cannot just be carried around in tank battles! It seems their fierce fighting spirits allow them to break free after five seconds. This does not hurt Rocket, fortunately.
Seems the cats couldnt resist clawing their own tank. And theyve got iron balls to fire at the Schleiman, which are incredibly slow but powerful.
Their engine room is a step above our previous opponents as well; theyre going to start getting more complicated and well defended as we go.
Hmm, no slime chest. That means
Oh, there it is. I suppose they needed to show us Spine Les escaping again before we could open this.
Well, when a cyborg tells you they have important information, you should probably listen.
Which is why the game immediately forces us back to town.
I-am-no-apprentice. He-is-an-annoying-old-man. But-I-hope-we-can-work-together.
Ive asked Slimechanic to take care of increasing ze tanks HP.
Its-going-to-cost-you. You-can-supply-your-own-parts-but-I-have-to-charge-for-my-time. Lets-take-a-look-at-your-tank
The Schleimans 100 HP isnt going to cut it as the enemys ammo supplies keep improving, so Slimechanic here is going to help with that. His upgrades are gated by progress, as shown by the last one on this page just being question marks.
The four upgrades we have access to right now are worth 30 HP each, bringing the Schleiman up to a total of 220. They cost, in order:
- 50 Gold
- 100 Gold, 3 Pompoms, 4 Chests
- 150 Gold, 1 Girder
- 200 Gold, 2 Pompoms, 3 Catnip
Were still not done with that shifty Spine Les, so well finish off the Tomb of Tootinschleiman next time. While were back in town, lets poke around and say hello to the new folks, and open Slimechanics letter.
Excellent, a girder to replace the one that went toward upgrading the Schleiman.
Oh! Rocket! You werent listening in just then, were you?
Now that theres enough good ammo to get rid of those fragile obelisks, tank battles should go by a bit more smoothly.
Its at the back of His Royal Wobbliness throne room. You should rock on over!
Nothing wrong with a good bit of swimming. Its been a long time since Ive had the pleasure, come to think of it.
Anyway, heres the royal kitchen. It looks like His Royal Wobbliness is pretty well fed.
I call it The Journey of the Green Things. What do you think? I reckon its gonna be, like, a bestseller!
Bah, vegetables. Rabbit food.
No, its all about, like, timing and how long you stretch, too. I read it in a magazine.
I would offer to record your adventure log, but Mother Glooperior is in charge of that. So it falls to me to be the one to provide you with the fruits of Yggdrasil. Yggdrasil leaves and Yggdrasil dew can be a great source of strength if youre defeated. But theyre incredibly valuable items. You can only carry one at a time.
Ah, now heres something for those who might be struggling a bit Somehow.
The Yggdrasil items arent cheap, but theyre effective.
With the congregation growing, I think thats about it for today.
Next time, we will rescue the last of the slimes trapped in these sandy lands, and finally corner that cactiball coward.