Part 19Update 19
Update 19 Video
We're back in the tower today, and instead of us climbing the tower the tower is climbing us. It'll make more sense when you see the video. Unfortunately, there are monsters at every stop along the way so we're going to be constantly defending a single spot against multiple onrushing hordes. Once we reach the top there's a boss to fight, and I'd be lion if I said he wasn't trouble. I had to resurrect multiple people in this fight, but in the end we're triumphant and get some information on where we're going to have to go to bring back Luceus.
Scalding Coffee posted:
The old giant monsters are starting to fall behind the curve. How does XP get divided?
Equal experience for everyone in the active party (might get thrown off a bit if someone dies and monsters get killed, not sure on that) and a smaller percentage for everyone not in the active party. It looks like less than 50%.
That tower is a little nuts. I can't imagine having to defend objectives on multiple Z-levels.
It really helps being able to leave some monsters behind and being able to keep an eye on the health bar no matter where you are. And it's not as complicated a maze as it seems. You're can usually find your way back to the objective pretty quickly if you need to.