First off, here are the vitals for Headshoots as of 1st Granite, 111
Thes are the dwarfs I have yet to assign, since there are no jobs available. Dungeon master got taken already, Kennel
If I missed you, please post a reminder so the next i nline can get you put in.
Lazermaniac (soap maker if possible (the only labor for the alchemist's workshop... sorry )) Kennel (animal trainer or dungeon master if possible ) Spanish Matlock (future leader (try not to kill him!))
I almost finished expanding our smelting potential but ran out of time
And lastly, I was so inspired by Verviticus' Tomb, I decided to make one of my own!
3 z-levels above the entrance, with my own view!
So concludes year 110 at Headshoots. Quite the adventure, I must say: 3 ambushes, a siege, and a titan all in one year. I was a little disappointed that I didnt get to unleash WEAPON, but we have the Barricades, and the Titans tremble before them!
I now return to ordinary life, just a humble engineer here in the desolate wasteland we call home.
This was the most fun I've had playing DF in a long time. I think I'm going to try my own haunted/evil map now, and work on a megaproject. WEAPON would be beautiful in action, and so much more fulfilling knowing I made it