The Let's Play Archive

Dwarf Fortress - Headshoots

by Various

Part 34




First off, here are the vitals for Headshoots as of 1st Granite, 111



Thes are the dwarfs I have yet to assign, since there are no jobs available. Dungeon master got taken already, Kennel
If I missed you, please post a reminder so the next i nline can get you put in.
code:
Lazermaniac (soap maker if possible (the only labor for the alchemist's workshop... sorry ))
Kennel (animal trainer or dungeon master if possible )
Spanish Matlock (future leader (try not to kill him!))
Here is the complete population list, dead and alive.







I almost finished expanding our smelting potential but ran out of time

And lastly, I was so inspired by Verviticus' Tomb, I decided to make one of my own!

3 z-levels above the entrance, with my own view!


So concludes year 110 at Headshoots. Quite the adventure, I must say: 3 ambushes, a siege, and a titan all in one year. I was a little disappointed that I didnt get to unleash  WEAPON,  but we have the Barricades, and the Titans tremble before them!

I now return to ordinary life, just a humble engineer here in the desolate wasteland we call home.

______________________________________________________
SAVE HERE
http://files.filefront.com/successi...;/fileinfo.html

This was the most fun I've had playing DF in a long time. I think I'm going to try my own haunted/evil map now, and work on a megaproject.  WEAPON  would be beautiful in action, and so much more fulfilling knowing I made it