Part 19: Stratum 3: Perdition Part 1
There is a seat of judgment deep within Besek where the Stealer of Souls holds court over the damned- excerpt, Legends of Besek, Vol III
Seat of Evil
We pushed on deeper into the darkness. There was a place there, vile beyond simple words. Reyna stopped us, certain this must be the right place.
We soon found he was right.
Video- Perdition Part One with Commentary
Click Here for Video with Commentary
Ally Team:
Velnors taking a seat for right now. Were going to bring in a Zerda in his place, its a lot stronger and tougher than he is and we dont need the buffs so much. Ive also got Caer Lumen, Chiroptera, Thiefler, Heefler, and Acrida on deck in case I need any of them.
Enemy Team:
The enemy are more powerful than ever. Weve got a high level Thiefler, three high level Armatus, two Lapis Sylph, and two Scytodida.
This Thiefler is tougher, stronger, and more evasive than any weve seen so far. Its still going to go around stealing the contents of chests, though. We need to drop it like a bad habit pretty decisively if we want the awesome items in the chests on this map.
Heres the big daddy of the Armatus family. Its totally immune to Slash now as well as Wind, and its got a powerful attack that hits multiple enemies. We want to really go all out against it because Fears and Curses are seriously nasty status when such powerful Majin are out on the field.
Lapis Sylph is the premiere casting Majin. Its resistant to everything but Light and Darkness, its got incredibly powerful Aero magic, it can heal, and it can Release other Majin. We need a powerful Combo or powerful Light or Dark magic to take this thing down.
Scytodida is a reskin of the Aranea we met earlier. Its very similar to them in a lot of ways, just stronger. Light magic and Pierce attacks are our best bets. They hit even harder than Armatus so we do need to be careful about them.
Deployment:
We deploy our melee group up front with Zerda in a good position to shoot at the Thiefler in the way I know its going to go. Zerda has a lot of health and is very tough so Im not too worried its going to die easily. The Armatus and Lapis Sylph are all very aggressive so theres no point sitting around waiting for them.
Map:
I think so
Nothings happening!
What do you want ME to do about it ?
Well, lets clean up the Majin in this area.
Maybe we should just get rid of them all.
You sure?
We will be, once we kill them all.
Holy Atona, please guide and protect us.
Majin! You better watch out!
Izel shall be reborn!
Whyre they so excited ?
Rejoice! Rejoice! HAHAHA!
Thieflers very fast, so its already moving towards one of the chests. We Bleed it with Zerda immediately, which is a good start. We then push everyone up to try and catch it and meet the incoming Armatus and Lapis Sylph. The Armatus all push up, and the Lapis Sylphs buff themselves to be more resistant to Strikes. Thieflers able to dodge a second shot from Zerda, though it does bleed out afterwards.
Remember what?
They say that Doom Shade wanders in darkness
And he only emerges if the Lapis Sylph is captured!
I hope youve got it right
So yeah, Ashleys version of this map has the secondary objective to capture one of the Lapis Sylphs. We can put it off for the end of the map, though, which is nice because itll let us get all of the items and capture a Scytodida once weve bound/killed both Lapis Sylphs. We get close enough now to engage the first Armatus as the Thiefler tries to finish its run for the first chest. Its put itself in a very bad position, though
Hes thinking of all the ways he can punish you!
Id hate to disappoint him, but Im not a criminal!
A Sacrasphere from Ashley takes the Thiefler almost down, and confuses the Armatus near it. The other two Armatus engage our party, while the third one does exactly what wed like and kills the Thiefler. Losing some experience does sort of suck but the items are very worth it. We heal up, but now the Lapis Sylphs get in on the action. They hit both of our support groups with Aerosphere, doing terrible damage to everyone but Zerda and Bleeding Irina. Zerda stays on the right with Ashley, while Glynne goes over to support Ares on the left. Annoyingly, Ashley gets Cursed by an Armatus. The confused one continues to be helpful, hitting the right Lapis Sylph for some damage. The group on the right is in a great position for group damage spells, so Reyna hits them with a Pyrosphere. The left Lapis Sylph buffs his allys Strike resistance, but that comes at the cost of making him vulnerable to Pierce. We make him pay for this by Overkilling him with an Ares/Glynne combo, causing both to level without much interesting effect. I then throw out a Sacrasphere on the Armatus who are surrounding Ashley, Confusing the other as well. Annoying, though, this comes at a cost.
The confused Armatus kills our Bound one. Even worse, the Sylphs are starting to throw some healing around now. In the end it doesnt matter too much, as we drag the murderous Armatus down and he ends up just as Bound as his comrade was.
I still dont know how you know so much about Doom Shade.
I came prepared
We throw some more firepower on the last Armatus and get the Bound one captured. Lapis Sylphs are continuing to heal and the formerly confused Armatus has come to its senses, so its starting to look like time to deal with the Sylphs. The first is Overkilled by a good old fashioned Combo. The Armatus actually manages to get to and attack Yuri, but miraculously she survives the blow. Irina nearly kills the second Lapis Sylph with a Light Attack. The turn order ends up not working out on getting a Combo on the second Sylph, so I hit it in the back with a Blade Dance and once again miss Overkilling it by a few points. This isnt a problem, though, because Ashley only needs to capture one of them. In other stories wed have to just reset now.
Die, Izel!
Youre the one whos going to scream!
Its ironic that he taunted us because I Overkill him with a Punishment right after that. At that point Zerdas almost going to go away anyway, so I Return it and summon Thiefler. My plan is to send Thiefler after the right chest and send my party left while keeping someone at the Lapis Sylph so I can end the map whenever I want. Reyna levels up from the capture on the Armatus, again not gaining anything incredibly exciting. Ashley also levels up from healing herself as she approaches the left Scytodida, again nothing really exciting.
Glynne, calm down! We cant get impatient!
I-I know that!
So now we get our items. When you see the Jerkin leather armor and Clergy cloth armor youre probably not impressed, as theyre both pretty bad. But its the skills they bring that are priceless. The Jerkin carries the skill Regenerate, which gives a permanent effect similar to Salva. Thats going to go on Ashleys armor, like, yesterday. The Clergy robe has Cast Speed II, which reduces the time it takes for a characters next action after they cast a spell. Both of these are really great and were going to use some trickery to get them to Thage for her story later on because theyre both awesome for her. Anyway, we push on to the first Scytodida with Ashley. She tries to Fracture it but is dodged the first time. As the rest of the party advances to assist, she lands the Fracture.
Here is where I should have landed one more attack of any kind on this thing before I tried to Overkill it. Even Fractured Im not quite able to Overkill it from that much health. The other one advances as well, and eventually I am able to Overkill it.
Maybe Doom Shade knows something ?
It cant be a good thing, if the Pope wants it.
We capture the Scytodida, so now were just waiting on Ashleys turn to capture the Sylph with a Led action.
Ashley, please dont push yourself, okay?
I know, but I have to do this! For me!
And then we capture it, finishing the map.
Battle Result:
Levels:
Ashley 24->25
Glynne 18->19
Reyna 16->17
Ares 17->18
Majin:
Armatus Lv. 18 x 2
Lapis Sylph Lv. 19 x 1
Scytodida Lv. 20 x 1
Gold:
6100
Sure enough, things got crazy when we captured a Lapis Sylph.
Ashley!? Whats going on!?
The energy here! Its getting to her!
I expect nothing less from Izel
And we were thrust into combat with the Stealer of Souls
Izel! Merge with me and become one with my flesh!
Sorry, but I wont let that happen!
Doom Shade, tell me how to break this curse on me!
Izel, removing that curse would be useless to you.
Your destiny has other plans for you!
I dont care what you think! Answer me!
And how do you plan on removing it ?
Submit to me, or you will suffer for eternity!
Thats enough! Be quiet!
Awaken, Izel! Awaken!
SHUT UP!