Part 12: Chapter 61 (Part 2)New Character
-Nerve Toxin: Next attack ignores 100% of enemy Armour. (2 uses).
-Melancholy Toxin: Next attack reduces the target's MP and Ammo to 0. (2 uses).
-Lily of the Valley: Triumph costs 20 SP (normally 30 SP).
Spirit List: Focus, Alert, Gain, Sense, Triumph, ???
Medicine is a 2.0 Real with a unique gimmick. Most of her attacks ignore 50% of the enemy's Armour (her weakest attack ignores Armour completely), and they all ignore barriers as well. The latter part will be very handy later on for dealing with certain jerks, but the Armour-piercing is solid too, and makes her a pretty consistant attacker. You'll probably be sticking with Nerve Toxin as her PS, cuz Melancholy Toxin doesn't work on bosses.
She comes with Assist Boost L2 from the get-go (which boosts the damage of her Team Attacks) which suggests using her as a backpack for a stronger unit, but her spirit list is built more as a frontliner. For what it's worth, her SS size makes her pretty evasive, and she comes with 5 bars of upgrades in every stat (as do Nue and Kogasa) so it's not like you have to invest much to get her going.
She's pretty uniquely well-suited to taking on a lot of annoying lategame enemies, so whether you use her as a frontliner or a supporter, she'll probably find a use.
By the way, several units have gotten animation updates from patches, and Medicine got an (incredibly minor) one. So for reference, here she is, both pre- and post-patch:
-Medicine's Attacks (Pre)
-Medicine's Attacks (Post)
See if you can spot the difference.
It's not the lag in the second video, that's Ryza's fault.
So with everyone back together, that means it's VOTING TIME!
Marisa is forced as usual, and I'm gunna say our newcomers (Nue, Kogasa, and Medicine) as well as Lily White should all come along for a chapter as well.
FWIW there's also some new stuff with Shou and The Naz, but I'll leave it up to you guys if you want to vote them in or not.
Factoring in my picks, you've got 48.5 to work with. Enjoy!