The Let's Play Archive

Final Fantasy IX

by Mega64

Part 90: Level 1 run - Chapter 10


CHAPTER TEN: When good Ratchel came back she wanted find her boyfrend but he leaved. "Fratley! You moved to Englind too soon and I did't say bye!"


Kukri has her eidolons extracted. I'd never cast them anyway, so.


Anyway, the soldiers. There's a lot of them in Cleyra.


(yoink)


Ratchel stabs one and... uh...


Okay maybe that'll do? No? Try it again!


Okay, THAT works. Soldiers have 523 HP, and they flee if they're at low enough HP.

"Low enough" is a threshold I don't exactly know. It's way too close to their total.


One jab and two thwacks turns out to be too much this time. Reset!


Okay? Maybe this will help?


Um, no, uh, and she's too low to be smacked by the oak staff and live. Reset!


Maybe some more strength would do it?


Nope. Reset!


What the secret is Gitan in the back row hits with The Ogre, then Ratchel throws in a jab.


That is consistently enough to throw them into escape range without being too much to throw them into dead range. Every fight in the tree is two Soldiers, and they all go this way.


There's Type B's as well. They aren't as dangerous as the Type A's, and they're also handled by Stop.


Funnily enough, Stop keeps the interface in when it freezes.


Soldiers are the same as before, even as a trio.


Two Type B's. Papito might run out of MP in the process of Stopping but you can spare a few Ethers. Don't spend all of them, though. You'll need some for the Gauntlet, and it's the next thing up.

Thankfully, as he's equipped for raw magic it makes him immune to Osmose.


Giving the people the wrong directions not only remove their rewards, but it incurrs extra fights. Reset!


So pick the correct directions.


A mix of foes. Gitan and Ratchel are not involved against Type B's and Papito contributes nothing to chipping at the Soldiers, so it's no trouble to work on multiples at once. Quark is around to throw healing items if needed.


When needed. Blizzara from a soldier one-shots Ratchel.


"I refuse to believe my bae is someone with so stupid of a name as Ratchel."


Some of the folks give restoratives, which are always appreciated, but it might be worth resetting for the cards.


Hm, that's good.


Acceptable. Okay. I there's one last point to get cards and with those I think I have a Battle City deck.


Anyway, here's Beatrix 2.


click me too



First thing, Quark sets up Auto-Life.


Second, Gitan steals to get some free money.


Beatrix is considerate enough to off Quark for me.


You know, since she offes the whole party.


But Quark gets off the Limit Glove at the last second. The situation looks dire, but it's okay. As long as you don't lose, you win!


Stock Break does absolutely nothing but still ends the fight.


See you, Quark. I'll miss your Limit Gloves and your gold-pressed latinum.


The menu on the Red Rose is the last chance to gear up Gitan & pals before the timer runs. The timer is extremely forgiving but still.


Anyway, Tinhank and Marcus's escape. The birdcage is after the save point so if something happens you have to redo this bit.


The soldiers are here too!


Blizzara still hurts. Reset!


It's a bit of work but Tinhank and Marcus can still plink off enough HP to get them to run.

There is a chance, if you have a turbo controller, to infinitely level Marcus here, since the Blood Sword recovers HP and the gaurds will come to you. This not only gets a ton of gil, but also Potions and Mythril Sword cards aplenty. And stats for a later party member but not enough, to, like, matter.

I'm still not doing it.


"Literally as in 30 minutes from when I say this."


OH NO HOW TERRIBLE

Alexandrain Soldiers, as opposed to Cleyran Soldiers, have only 450 HP. The one-two punch deals slightly over 480 damage. Reset!


RIP Blood Sword, 11 attack is too huge of a gap.


The twins are no issue as they'll never do anything if you keep whacking one. The Gauntlet is bookened by breather bosses.


I hold off on winning until Gitan gets the goods.


Hot damn!


Unfortunately, they were wrong when they said a summoner needs to be 16 years old to have her eidolons extracted. She needed to be level 16 to survive.

THE END
Dedicaited to Kukri

REGISTER OF RESETS:
One to Tidal Flame Garnet for the hell of it; Unknown number lost to plant spiders spawn numbers; died to Flans without Flee; Untimely crit pushed Sealion to fatally Blizzara; less work to suicide on optional Type A fight than to win or reset; incredible number of resets for phoenix down RNG; and then again; Marcus gained levels; Snared by the Mandragoras leaving Quan's Dwelling; Only one on a pointless phoenix down rng; Antlion did not cooperate; Again, Antlion did not cooperate; Soldiers beaten too hard once; twice; thrice; Gitan lied Cleyrans died; Tinhank and Marcus didn't make it; bonus fourth Soldier beating.