Part 9: Lea: An open area of grassy or arable land. (Battle)Chapter 4: Lea: An open area of grassy or arable land. (Battle)
Well, with all the preparation out of the way, its time to get to the battle!
: Im convinced youre just making up words now.
: Quiet, you clamshank.
: If they think well sit by and let them join forces with the Aurelians, then they have another thing coming. With this ridersbane, Ill litter the lea with their cavalry!
The games nice enough to toss you another hint here. Also, my god, Bentheons nose.
Lets start off our newest mission by letting Dark Mage Cord get the first hit! (castor missed) The pretty formidable Might of an axe combined with the low Resistance numbers in Shadow Dragon makes this a pretty huge chunk of damage, more than most of our units are capable of right now.
Julian gets the kill, though, because I want him to get some experience.
Meanwhile, I need to block off the reinforcements that will rush around the lake, so the usual wall of Cavalier strategy is in order.
Ogma and Barst also lend some formidable hands.
Everyone else is just rushing west, and I figure this is a good time to show off the Convoy feature! I can use it to grab a sword from the Convoy, then trade it to Navarl so he doesnt have to waste Killing Edge.
I mean, I would, if I didnt forget to put anything in the Convoy
Lets just forget that happened. I dont think weve heard much about Macedon yet, but well be introduced to them this map.
The Cavaliers in the top left also begin their charge. Thankfully the horsemen and Bentheon stay put.
After seeing Abel take that hit, I thought they might need some healing, so Im sending Lena to the eastern blockade.
I immediately regret my actions because I need her over on the other side, but its too late! Look how well Im starting this map off!
The armory has nothing of real interest, but I had Cord grab two Steel Lances, since we cant buy them yet and have a lot of pretty solid Lance wielders...
I say as Abel misses a Javelin again, the irony of my statements entirely lost on me in this post-commentary.
This Hunter just exists to make the choke here a bit more difficult. Ill have to do some creative shuffling to keep everyone alive up here.
There are bigger problems, though, namely that the cavalry has almost arrived. Ive marked Matthis, because as you probably guessed, hes recruitable, and the Armorslayer guy, so I can be more careful with Draug.
This is safely out of either of their ranges, but Ill be able to catch the first couple guys with a counterattack.
Ogma gets out of here and takes a sip of Barsts vulnerary, in case that Hunter decides to get cheeky.
Thankfully, Abels finished missing.
Barst never started.
As expected, the Cavs attack, and Marth deals some decent chip damage. I want to save some of the Rapier, though, there will be a lot of tougher mounted foes ahead.
Draug gets hit too, but it just benefits him, really.
Evidently this is also the trigger for the Thief and Hunter to the north to come down. I didnt plan for that, but it should be okay.
Alright. So, the goal here is to talk to Matthis with Lena, but because I moved Lena wrong...thats gonna take a turn. So the NEW goal is to kill off most of his buddies, then hope he doesnt kill himself/kill one of my units on the Enemy Phase. Also theres that thief and hunter slightly off screen.
One square out of Hunter range, Caeda removes the Armorslayer with some extreme prejudice.
I was hoping for a crit here, but Navarre only got the chip damage. I had to bring Julian in to finish up and-
Lena moves forward, mostly because she kinda has to. Wrys retreats.
Thankfully, this turn cleaned up the choke point, meaning these guys can start to rejoin the main team.
Matthis you absolute FUCK you ran right past her in your urge to impale a bald man!
Hes okay, folks.
So is he.
Behold as I regret doing the 100% Recruitment Run.
: Lena?! What are you doing on a battlefield?
: I was attacked by bandits in the Teeth while tending to the sick there, and these people saved me. The real question is, what are YOU doing on a battlefield- least of all this one!
: Im not here by choice, sister of mine. Since you left, Macedon has only gotten worse and worse. They forced me to enlist- you know I hate warfare, but it was into the army or onto the chopping block.
: Shame on you, Matthis. If youre going to fight, then at least fight for something you believe in. Macedon has done terrible things: marrying their might to Dolhr, helping them torment people Brother, its not too late. You could join Alteas forces. Theyre good people you know. Prince Marth would welcome you. They all would.
: All right, then. If Im gonna to die, Id rather die as one of the dashing than one of the dastardly. You know, Lena, you always were the reliable one, and now youre all grown up I thought for sure youd have already settled down with your one true love.
: T-true love? Ive Ive met no such man, Matthis.
: Hmm, is that so? Ill bet you havent
So one creepy thing about Matthis is that his dialogue, mostly in the sequel, kinda implies he has a crush on his sister. I guess this is the start of another classic Fire Emblem trend. Awkward Incestous Vibes. Which they made into a full game called Fates!
: Well, you just be careful. There are plenty of thieves out there who would steal a girls heart.
Thankfully Lenas got a much better and less disturbing option.
And I think thats the end of the enemies on this half of the map.
So now were headed for the bridge!
...And I should probably talk about Matthis.
I really, really dont like Matthis. Im not even really sure why. Maybe its his haircut. Hes a very defensively oriented Cavalier, with high HP and Defense growths, and his Strength isnt too shabby, on par with Abels. His Skill is AWFUL, though, as is his Speed, and hes yet another cavalier hurled at you when were about to get three more, one of whom is really good!
Wrys and Lena ran around and patched people up, but I cut it because you dont want to see that. You probably want to see Wrys get a level though. There it is.
Tragically, this meant the end of Wrys Heal stave. Our first weapon break. Farewell, old friend.
Also heres more matthis im sorry
: ACK! Y-youre Prince Marth! Aieee! S-s-stay your rapier, I beg you!
: What has gotten into you?
: You mean you havent come to stick me like a pig for fighting under the Macedonian standard?
: Er, no
: Really and truly.
: Oh! Uh, right then Sorry about that little display. I guess Lena was right. Just goes to show not all princes are cut from the same cloth!
: What do you mean?
: Oh, well, our prince- Prince Michalis of Macedon, that is- hes strong, and proud and an utter tyrant. They say he put the soldiers who look the most scared in the front lines on purpose.
: Hmm...Prince Michalis of Macedon.
I like that they foreshadow an upcoming villain here, but we wont actually get to see Michalis towards near the end of the game! One big issue with Shadow Dragon is that it just doesnt show its characters enough for you to really get a feel for them.
: Dont worry, sire, I wont mistake you for him again! Altean princes I can trust!
I can lure the Archers over, but the Knight is gonna stay put.
They have Steel Bows, which might be bad if you werent Draug. As is they get mopped up fast.
Sometimes the RNG really, really hates you. Sometimes Fire Emblem sees you get a really good Julian level up and decides to punish you. Sometimes I need a bit for this LP. In all these situations, you get an empty level. Not a single stat procced, and Castor is just left looking like that. What a shame.
That said, the knight is open now.
PURGED BY an axe
Barst cleaned up the other one, and now theres just one thing left to do down here.
Weve got a new friend to meet.
: Huh? Merric?! Merric, is that you?
: Well, yes, sire, last I looked. Whilst studying magic in Khadein, I caught wind of a war brewing and decided to seek you out.
: I see Thank you, then. I need friends like you on the battlefield. You will fight with us, of course?
: Of course! Twould be a passing shame if you didnt get to see me flex a little magic muscle. Wait till I show you my latest: Excalibur!
Merric would be your first magical unit, if you didnt reclass. And hes a damn good start. Despite his low starting level, Merric is powerful, holding pretty decent growths nearly across the board and getting early access to a very powerful Tome, the Excalibur, which is a triple damage weapon against fliers. Ive always used him, so I probably wont this time, just for variety, unless people really want to see him in action.
Youll see it in one of the DLC maps anyway.
To lure the Horsemen this way, Matthis makes for fantastic target practice.
Damn, only got one.
Well, I cant complain too much. Bring me another!
Okay, never mind, thats enough, thanks.
These guys are promoted enemies, so they give a lot of Exp. Its an easy way to kickstart Merric if you want to use him.
And then there were two.
This poor Cleric is completely helpless. I have to give her a fighting chance, at least
Devil Axe Time
Darros, you fool!
Thankfully Cain and Julian can mop up while Darros feels sad.
Cain kinda needs some more of these, or Abels going to be outdoing him.
Marth can get started on the boss here. Bentheon really isnt a threat unless you decide to fight him with a mounted unit. Caeda doesnt count as mounted, by the way.
Although...use the Rapier if you have Marth doing it. That 1 damage is sad.
...Why did I not equip the Rapier? Im openly questioning you, me from last night, what the hell?
Still, I want to get him just a little lower
To give our new star reclassed pal the finishing blow.
Thankfully he drops this, It should come in handy on someone like Draug or Abel. Maybe Caeda.
So the maps over, and
a r e n a
Lets talk about...the Arena.
The Arena is a recurring feature in Fire Emblem games. It was absent for the Gamecube duology and made its comeback here. I could explain it all, but lets allow our friend the Fightmonger to start off.
Entering the Arena allows you to wager your gold in a simple betting system, double or nothing. The higher the wager, the tougher the foe youll be up against.
This is important. You can hit B to cancel a fight, but ONLY after a turn is complete, AKA both units have finished attacking. This is important because a death in the Arena is a real death, meaning you will lose that unit. Losing 900 gold or so is way better than a death, so stay on that B button.
You always strike first in the arena, so mathematically there was no way for Cain to lose here (Unless 100% isn't REALLY 100% and haha that would be ridiculous). Easy money. The arena also provides you with a basic weapon for your class, so you cant bring the Killing Edge in or anything.
Why, yes, this is potential infinite gold, and more importantly, infinite EXP. The enemies also scale to the challengers level. However, you always run the risk of dying, so use of the save points is a great idea.
Some people stay at the Arena for hours to get some maxed out units before the game even really gets started. Im not going to be doing that, because I dont want to break the game. Plus itd be boring. I will use them, though.
Oh, after winning, you can fight again, but since youre probably low on HP, I wouldnt do that unless you just didnt get hit or something. It does allow you to chain more battles in one turn, though.
Healing up injured Arena fighters is also a great way to grind levels on your healers.
This was a B button. When I said you get the first strike, I meant JUST the first strike, no doubles. Also, Navorbop couldnt double this Pegasus Knight anyway. Retreat and live to fight again.
You do lose the cash, though, but its not that bad.
: Weve saved up 5,000 gold and poured our prayers into every coin. Please, use this money to answer them.
Oh, there was also that other village, but it was so uneventful I missed the Screencap. My bad.
I went ahead and used the Arena to get Cain closer to Abel in levels. I might reclass one of them soon because my god we have so many Cavs.
Banarre also did some grinding here, and even finished with a stylish crit.
That is so not worthy of a stylish crit!
: Youll find Captain Hardin protecting the king and the lady Nyna at the Northern Fortress, located in Aurelis. When you find him, please be sure to give him this silver sword.
Nice. I guess well have to give that to Captain Hardin next time. Im sure well love him.
Next time: cavalier cavalier cavalier
This was Dark Mage Cords debut, although his card is a bit dated now that weve reclassed him. So heres Julian instead.