The Let's Play Archive

Hopkins FBI

by Vlaphor

Part 4

(AAAAAGGGGHHH. Almost had this update done when my computer crashed due to a HD throwing a temper tantrum. Oh well.)

The forest. Picturesque beauty.

Except for the lack of a bridge..or the lack of oars in the boat. There is some rope in the boat though, and that gets taken. Anything important about the rope?

How about that piece of wood over on the wall over there. Anything special about it?

Nothing special and nothing important? They must get used together!

Now, this next area is kind of special. You will walk to the left, and most of the time, there will be a bad guy in your way. You have to select your gun, and click on him to shoot him. Failure equals this.

Success equals this

About four more screens to the left when you come to the end of the road.

Head north.

This might be the killer's hideout.

Hmm. Held down with gunfire, enemy in an enclosed location...I think a grenade might be the best course of action in a situation like this.

Here's what happens when you toss the grenade.

(and no, Hopkins doesn't walk that slow ingame. That's just Fraps slowing down the game. Doesn't affect the animation parts though)