The Let's Play Archive

Kingdom Hearts 358/2 Days

by 1234567890num

Part 10: Day 15-17: Missions



Starting from now we're put straight into The Grey Area.

Music: Sacred Moon


The Block (2) means it'll take up 2 slots. The second slot is used for an upgrade but since we have no upgrade for Block yet, it'll have to stay empty.

This is why the panel system sucks early on. There's really not enough space.




Hmph. Here, take this. Make use of it as you see fit. (Obtained: Ether)
If only we'd met sooner, Roxas... You would have made a fine addition.

The line after the item is actually the one we got for talking to him again. I'm just going to show them together like that from now on.



Marluxia and Larxene planning to betray the Organization, we know this already. It's interesting that the only reason they chose Sora over Roxas is because Sora is more skilled, but then made him forget all of his abilities anyway.



Here, I believe you deserve this. (Obtained: Panacea)
I hope you continue to apply yourself.

We're slowly getting the approval of other members! Panacea is an item that cures status effects. Slots are too limited so we won't equip this.







Some will be mandatory, but beyond that, our policy is that you set your own workload. The order of execution is also for you to decide. Start with the missions you feel most prepared for.





Like the tutorial said, we can choose whichever order we want but we just have to complete the first one. We will do them all now.



Music: Lazy Afternoons
Music: Sinister Sundown


As you can see, the world in the bottom screen has been replaced by the target. We just have to search for them.



There are other enemies too, but they don't count toward the mission completion.



The Watchers can either shoot out laser bullets or laser beams. There's not really much difference between those attacks, but you can't use Reaction Commands like KH2 so it's harder to deal with them. There's actually 2 of them here.





4 of them is actually kinda dangerous since we're still level 1, but thankfully Larxene is here to help. Unlike a certain fiery Nobody.



Limit Breaks are still great. If my HP is low and I didn't say anything, just assume I used a Limit Break. Oh, and the chests contain Potion and Iron (synthesis item).



The last Watcher is hiding back near the starting place.



Easy.

Music: At Dusk, I Will Think of You...


KH 358/2=179 Days of Falling Salty Diabetes
Twilight Station Tower: 3
Sea-Salt Ice Cream: 6


It's just 13 seconds of them sitting on the tower. At least it's skippable.

Music: Crossing the Finish Line


We leveled up! We still have to equip the level up panel, though.



For the days with multiple missions there won't be any title for them. Therefore later on I won't be showing them. Just keep in mind that every mission we complete advances the day.

Music: Sacred Moon




I'm going to tackle those kinds of days all in one update. So let's start the next mission.







Shadows are the only Heartless we'll find in the Tram Common and The Woods.



There's a whopping 7 chests to collect here. The contents are Blazing Shard, Blazing Shard, Potion and Potion.



There's the fifth chest with another Blazing Shard, but more importantly this screenshot shows a big problem with this game: limited inventory slot. Because limited ability slot isn't enough.



Remember the second screen of the Items slot? The one filled with items you picked up from chests and drops? You can only pick up a total of 6 items. And there's 7 chests here, not to mention the drops you might get. Great.



The Heartless are all here. All of them are Dire Plants. Fire one-shots them. There's 8 of them, but only 5 will spawn at a time.





A powerful enemy, you say?



Better get some chests I missed first! At least with full inventory you can see what the chest contain before deciding whether to give up the chest's content or discard an item. And I can show the chest and its contents in the same picture. Normally the chests disappears so I couldn't do that.



Anyway, this is the Heartless warned by the mission summary. How bad could...





It took almost Roxas' entire health bar in 1 combo. And it restored its HP. And this is on level 2. On level 1 it straight-up kills Roxas. Which I know because I forgot to equip the level-up panel in the first take and had to reequip it and redo the mission to try this. Because the holo-mission won't be available until you advance the days.




Get ready to see this screen a lot. It's a nice touch that there's no heart there.

Music: At Dusk, I Will Think of You...


KH 358/2=179 Days of Falling Salty Diabetes
Twilight Station Tower: 4
Sea-Salt Ice Cream: 8


Music: Crossing the Finish Line


So fuck that shit I'm not going to deal with it right now.



New Music: Rowdy Rumble


Oh look! It's our good friend the Dusks! We just have to survive for 1 minute. We can kill the Dusks, but it will always spawn more so that there's always 4 on the field.



For this mission is best to just stay in the corner and block their attacks since I swear the dusks are harder to deal with than KH2. At least in Proud Mode. I don't know how to describe their attacks, but there's two kinds and both can be blocked. Don't get too greedy and try to kill them with Limit Breaks because you're not invincible during them and this can happen:



Or this:



Just block and bring Potions and you should be fine.

Music: At Dusk, I Will Think of You...


KH 358/2=179 Days of Falling Salty Diabetes
Twilight Station Tower: 5
Sea-Salt Ice Cream: 10


Yeah, can't complain.
That's good.

Music: Crossing the Finish Line


The day automatically advances after finishing all available missions.

New reports:





Yes, we still get the report for it even if we didn't actually kill it.

...

Optional Boss: Zip Slasher

I did this through the holo-mission after clearing the missions. The Zip Slasher only has one attack, but that attack will take most of Roxas' health and restore its own. But the saving grace here is Marluxia. Here's what I did:
1. Get hits on it. Probably 2 full combos, but stop whenever it blocks or jumps back.
2. Block when it spins.
3. If you block successfully, repeat step 1-2.
4. If the block isn't successful and you get hit, use Potion until your HP is full and then repeat step 1-2.
5. If you get hit and you don't have any more potions, do step 6-7.
6. Do 1 combo after it spins. Then run away. Bait it into spinning if necessary.
7. Be far away from it when it spins.
8. If Marluxia got hit by the attack, he will use Mega Potion and heal you too. If you get full HP because of this then go to step 1-2. Otherwise repeat step 6-7.

It's annoying and tedious, but you're not meant to do this now anyway. I just do it mostly to show that I can (also that I have too much time).