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Dungeon Covetous: Complete solution (Part
3)
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The elevator stops at level 2.
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Outside is another locked box containing another button
that controls another large wooden door covering the elevator shaft. This
is a recurring theme. 
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This is the first major room of this floor. For now we'll
have to keep following the tracks.
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This tunnel is boarded up at the end.
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Pushing on the cart makes it glide slowly through the
boards. Then a sound effect plays and the boards
disappear.
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The track ends in a giant pit near the
column.
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Off to the left is this... um... guy.
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His name is Skully. 
: Do be so good as to assist me. I'm so turned around; the grave
could be anywhere!
: Take me along with you and examine every grave that you
encounter.
: I'll let you know when you have found mine.
: Umm, alright. I'll help you.
: Yes, yes, yes... Grab my skull and let's get on with it. I'm in
a hurry.
Once again, we aren't helping him because we want to...
we're helping him because we have to. 
We take Skully's skull and go back down the
tunnel.
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Now... I can only think of one way to get across the
gap.
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WHEE! 
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There's a hidden area behind the column.
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Inside an open crate is a rusty Iron Key. It has been
scientifically proven that open crates in hidden areas on the opposite
side of chasms are the best places to keep rusty things. 
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A series of small ledges let us jump back to the side we
came from.
We're now technically "done" this level, but there's
one more area I want to check out.
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The first main area of this level has a narrow passageway
leading off of it.
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At the other end of the passage is this poorly-lit room
full of skeletons.
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Going through the darkened room takes us to this
passageway.
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This is the room it leads to. There are two grates in the
floor in this room: one is filled underneath with debris, and the other is
a shaft leading down to darkness, with a wailing noise coming from
it.
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In the corner is this pile of rocks.
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Behind the rocks is a Powder Keg.
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What we do is move the powder keg and set it on top of
the grate of darkness and wailing.
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Clicking on it makes the powderkeg explode, ripping a
hole in the grate.
Shortcut Alert! 
This hole leads directly to the boss of the
dungeon! This is a massive, massive shortcut!
But we're not going
to use this shortcut. Yet. I'll explain later.
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Onward to level 3!
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