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Fuzz requested a recording of what the Trinsic ghosts sound like. So here it is




Now we head out to the boonies. The first direction we go is south, but not because it's the correct way to go.






Eventually we reach a cave.




At the back is the Staff of the Dead, which is invisible until we pick it up. It screams when we swing it.






The Shrine is very near the southernmost tip of the island.




: Please help the people restore honor to themselves and the city.
: Who are you, dear lady?
: I am Myrea, the keeper of the Shrine of Honor. I know many things, Avatar. I know that it is your destiny to show the people of Trinsic what lies within them all.
: How have the people lost their honor?
: The shrine became corrupt and fractured. In following, the people lost their honor. No longer are their deeds bound to their words.
: No longer are their commitments kept or responsibilities met. People and families look outward for blame, not inward for strength.
: Help them, Avatar; they need your example.

"Honor among thieves", after all.

: Do you know how I may be able to contact Dupre?
: Yes, seek out Sir Dupre's remains in the fortress of the paladins.
: Take his remains to the Shrine of Honor, and place them there upon the shrine.
: When this is so done, Dupre will come forth and speak with you.




...I love this game.

: Hey, Dave, do you know where I can reach Phil?
: ...Phil Peterson?
: Yeah.
: The guy who saved your life by pushing you out of the way of a bus and got run over?
: ...Yeah, I guess.
: The guy who is dead?
: Yeah. Do you know his new number or not?
: No, but I have his e-mail address.




Well it turns out we were going the wrong way, so now we have to go back up to the northern tip of the island.




On the way we find this shipwreck.




Inside is the Lighthouse Ruby.




Toward the northern tip of the island is this small lake.

You see that Spirituality Statue thing? The one Shamino originally used to speak to us outside of Britain? Yeah, the developers never bothered making them actually talk to us.




Oh well. We find the Legs of Sentri in the water. They double our jumping distance.




Right to the south of the pond are some ruins.




Oh for fuck's sake. Everything in this game is a goddamn ruin.




The courtyard has two Gazers in it.




It goes about as well as the first battle we ever fought in this game.







Time to make a long-distance call!




: I also see that you are once again struggling to save Britannia.
: The Guardian's grip on the land is strong, and it is still possible for him to win this contest.
: The struggle will be long and arduous, therefore you must remain strong, my friend.
: Thank you, Dupre. I will do my best to live up to your example of strength* and courage**.
: Do not look to me, friend, look to yourself. You have strength* and courage** beyond any I've ever known. [Damn straight]
: Now, let us move on. I know that you have sought me out to ask about the Chalice of Honor, the sacred sigil of Trinsic.
: Yes, I need to find the chalice.
: Indeed you do. Go and seek the chalice in the dungeon of Shame. There, in a chamber, behind a crystal barrier will you find the chalice.
: When you find this barrier, speak the Mantra of Honor, which is 'SUMM', and the barrier will disappear. Then will you have access to the chalice.
: Thank you, Dupre. I must now go to the Dungeon of Shame.
: Indeed you must, friend. Walk with the virtues, Avatar. I am soooooo honorable right now. *hic*


* Womanizing
** Alcoholism


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