The Let's Play Archive

Lost Planet 2

by helloitsdan & lithuanian dad

Part 28: Extras - Hatchat CB

The carpetbaggers are spectacularly poofy all-around, actually! Their costumes are lovely, and I'm going to abuse my powers in order to declare a fashion shooooow

The Carpetbagger pirates are a faction who have been working with NEVEC for some time under an uneasy alliance, and have made it pretty big compared to the rest of the pirates--they've got loads of cash and energy and that, which they've used to get the best tech and costumes around. Or so we're meant to infer. That's why they've got a load of VSes knocking around, and that's how they can afford to build themselves a Railway Cannon-thingy! Unfortunately, as with most of the unplayable pirate grunts in LP2, there are only two types of carpetbagger costumes available: the handily-named Carpetbagger A and Carpetbagger B. You might recognise Carpetbagger A:



He's the fella we knocked into the sea in the intro of Ep2! Look at his jumper made entirely out of bedsheets! He's my favourite carpetbagger, because of his lovely ponytail and deceptive symbol hat. Excitingly, there are actually several symbols that you can have drawn all over yourself if you experiment with the colours of his costume...



If you're wondering what's on the face of the third one, there, it's actually a face. No, honestly, he's drawn a face on the hat that he's using to cover his face. I suppose it's threatening.

Carpetbagger B is a boring loser, however:



What is that meant to be? It's all tattered rags! Go back and put some bedding on your arms, for god's sake. You're not coming into the base looking like that, even if you have given yourself a weird fu manchu moustache-ponytail-thing!

The character designs in LP2 are actually really rather good in parts--excluding NEVEC hats and Femme Fatales, of course--and it's one of the few things that I really, really like about the game. I've always loved the actual design of the Lost Planet games and reckon they did an amazing job of realising EDNIII as a horrible bastard wilderness planet full of hodgepodge pirate guys fighting for their lives, it's just that..well, the games kinda didn't make full use of it. I could gush about the designs for hours and I probably will continue to do fashion shows in future but for now I've got to go edit this video or else l.d. will shout at me


FRAZZLED JOHNSON posted:

Did the patch change the slot machine at all? After a run through easy and normal difficulty I had unlocked all the basic stuff, the advanced slot machine is more expensive but there isn't a lot to win in it.

Nah, it was always like that; it just feels like a slog if you happen to get all the noms before the guns and abilities like most people happened to do because of the sheer number of the things. The advanced one only contains things you can actually unlock by levelling up the different factions--you get the party cannon by levelling the Femme Fatales up to level 50, for example--and that's why there's not too much in the thing other than leader costume pieces.