Part 12: Facility
Jack makes it to the heart of Area 66, where all manner of top secret military weapons and alien technology is stored, and every single facet has been re purposed for the Death Watch games.
It's a dense, compact zone where aliens run freely, massive rocket engines are test fired haphazardly, and an airlock that connects into space (?) remains open to dispose of unwanted materials.
There's plenty of new killing tools for Jack to let loose with, but he won't be allowed to leave as long as the Masters are still standing. It's a two on one fight for a spot in the top 5 rankings.
It's a Mad World - Sick YG