Let's Play Maximo: Ghosts to Glory
Maximo is one of the best 3d platformers ever made. No, really. It successfully combines old school sensibilities and challenges with the then-newfound combat depth and maneuverability of a third dimension. Not a collectathon, not a standard hop 'n bop, it's equal parts hack 'n slash and 2d-turned-3d challenge that'll test your limits. It's everything I could want from a traditionally-styled videogame, and you're unlikely to find another 3D platformer like it.
Tell us more?
I could rant for hours on end about the individual design, the risk-reward system, the way it encourages thoughtful approaches to combat and carefully timed attacks... but why not just show you instead?
About the Let's Play
I'm going to be collecting all four of the Sorceress's kisses, paying to save after every level (which severely limits the koins available to us), and avoid touching purchasable items as much as possible. It should be fun to watch, informative, and show off the game design as thoroughly as I can manage.
Does this game have a story of any kind?
Yes, and I would ask that you please not spoil it. The only thing you need to know going in is that Maximo just got back home to his kingdom as of the opening cutscene, and is very pissed.