The Let's Play Archive

MediEvil

by Lost Generation

Part 1: Early designs - Dan, the Camera view, and the Graveyard

Lost Generation posted:

I had been hoping you'd show up, since I don't have PMs! I saw in the Sandcastle that you had a folder full of concept art and interviews. If you want to post them yourself, go ahead, though obviously only post stuff that's been shown so far. Otherwise, you can email me at omitted address

Cool, I'll make sure to keep it spoiler-free. I'll also shoot you an email with the folder as well.

These are taken from Lead Designer Jason Wilson's Portfolio:

Early Designs of Dan

"My first quick doodles of Dan Fortesque from my note book. I tried out lots of combinations before settling on the one and only."

Early Camera Idea

"An early drawing of what the game camera might look like. At this stage the game was going to move along a linear path."

Graveyard Design Drawings

"I did hundreds of these little level design drawings, they formed the flow and shape of the level designs. They are rather basic drawings as did not have a lot of geometry to throw about and had to be rather inventive with our use of space."