The Let's Play Archive

Mega Man Battle Network 3: Blue

by Epee Em, giver336

Part 89: Volume 4 -- GigaChip ID: #001 - #026

Volume 4 -- GigaChip ID: #001 - #026

10 Year Old posted:

Why did I buy White Version? I wanted Folderback!

The GigaChips are probably the one thing you really don't need help with. This is only put here for posterity's sake.

All Blue Version GigaChips start from #022 since it technically came out second in Japan. BassGS is listed as #021 despite taking over the second GigaChip slot in the game.

Trying to find a chip? Hit Ctrl+F and type in the GigaChip ID. The GigaChip ID comes in 3 digits, so, say I was missing No. 20 in my library, just search "020" If you want to reach the end of any of these posts for some reason, search for "---"


GigaChip ID: #001 (White Only)

Name: NavRecycl
Damage: N/A
Code: *
Location: Purchase from Undernet Area 2 BugFrag Shop (200)
Notes: Reuses last NaviChip with all associated attack add-ons.


GigaChip ID: #002 (White Only)

Name: Bass
Damage: 90
Code: X
Location: Defeat BassGS
Notes: Requires a DarkHole, or DarkLicense to use.


GigaChip ID: #003 (White Only)

Name: Serenade
Damage: 100
Code: S
Location: Complete The Time Trials
Notes: Requires a DarkHole, or DarkLicense to use. Gets stronger with AreaGrabs.

GigaChip ID: #004 (White Only)

Name: Balance
Damage: N/A
Code: Y
Location: Obtained from PvP. Both players must have the Blue Star (all Standards), be playing on "Real" and at least on Midweight. 1/32 chance of acquiring.
Notes: Halves HP of all enemies and players alike on both sides. Goes through all defenses.


GigaChip ID: #005 (White Only)

Name: AlphaArmSigma
Damage: 50
Code: V
Location: Defeat Alpha Omega; obtain in pack after credits reel
Notes: Requires a DarkHole, or DarkLicense to use. NOT ELEC ELEMENT! THE CHIP DESCRIPTION IS WRONG!


GigaChip ID: #006

Name: GutsManV5
Damage: 120
Code: G
Location: Requires a code after obtaining the first five stars (see pic)
Notes: Terrible. Why the hell does a GigaChip have 120 damage?




GigaChip ID: #007

Name: ProtMnV5
Damage: 240
Code: B
Location: Requires a code after obtaining the first five stars (see pic)
Notes: Most of these GigaChips suck.





GigaChip ID: #008

Name: FlashMnV5
Damage: 150
Code: F
Location: Requires a code after obtaining the first five stars (see pic)
Notes: Super long paralysis time.




GigaChip ID: #009

Name: BeastMnV5
Damage: 80
Code: B
Location: Requires a code after obtaining the first five stars (see pic)
Notes: AAAAAAAAAAAAAAA




GigaChip ID: #010

Name: BubblMnV5
Damage: 20 (15 arrows)
Code: B
Location: Requires a code after obtaining the first five stars (see pic)
Notes:




GigaChip ID: #011

Name: DesrtMnV5
Damage: 210
Code: D
Location: Requires a code after obtaining the first five stars (see pic)
Notes: Terrible.




GigaChip ID: #012

Name: PlantMnV5
Damage: 60
Code: P
Location: Requires a code after obtaining the first five stars (see pic)
Notes: TOO STRONK




GigaChip ID: #013

Name: FlameMnV5
Damage: 240
Code: F
Location: Requires a code after obtaining the first five stars (see pic)
Notes: Eh.




GigaChip ID: #014

Name: DrillMnV5
Damage: 150
Code: D
Location: Requires a code after obtaining the first five stars (see pic)
Notes: Eh.




GigaChip ID: #015

Name: MetalMnV5
Damage: 250
Code: M
Location: Requires a code after obtaining the first five stars (see pic)
Notes: Pffft.




GigaChip ID: #016

Name: KingMnV5
Damage: 280
Code: M
Location: Requires a code after obtaining the first five stars (see pic)
Notes: Boo.




GigaChip ID: #017

Name: MistMnV5
Damage: 170
Code: M
Location: Requires a code after obtaining the first five stars (see pic)
Notes: Boo.




GigaChip ID: #018

Name: BowlMnV5
Damage: 180
Code: M
Location: Requires a code after obtaining the first five stars (see pic)
Notes: Boo.




GigaChip ID: #019

Name: DarkMnV5
Damage: 20 (18 bats)
Code: D
Location: Requires a code after obtaining the first five stars (see pic)
Notes: One of the few ones that can compete with some of the other GigaChips.




GigaChip ID: #020

Name: JapanMnV5
Damage: 60
Code: Y
Location: Requires a code after obtaining the first five stars (see pic)
Notes: Snore.




GigaChip ID: #021

Name: BassGS
Damage: 700
Code: X
Location: Capcom events; Kill BassBS with a Rank of 4-9
Notes: Pierces Invisible, destroys panels and obstacles and does not require a DarkHole or DarkLicense. OP!

B = Bass
G = Gospel Head

[_][_][_]//[x][x][_]
[B][G][x]//[x][x][x]
[_][_][_]//[x][x][_]


GigaChip ID: #022 (Blue Only)

Name: Foldrbak
Damage: N/A
Code: *
Location: Purchase from Undernet Area 2 BugFrag Shop (200)
Notes: omg omg omg omg omg aaaaaaaa


GigaChip ID: #023 (Blue Only)

Name: Bass+
Damage: 550
Code: X
Location: Defeat BassGS; Rank of 1-3 against BassBS
Notes: Requires a DarkHole or DarkLicense.


GigaChip ID: #024 (Blue Only)

Name: DarkAura
Damage: N/A
Code: A
Location: Complete Time Trials
Notes: Requires a DarkHole or DarkLicense. Blocks all damage rated at 299 or less. Lasts for about 40 seconds.


GigaChip ID: #025 (Blue Only)

Name: DeltaRay
Damage: 220
Code: Z
Location: Obtained from PvP. Both players must have the Blue Star (all Standards), be playing on "Real" and at least on Midweight. 1/32 chance of acquiring.
Notes: Perfectly time the A button with the slashes to gain another slash. Up to 2 additional slashes are possible.


GigaChip ID: #026 (Blue Only)

Name: AlphaArmOmega
Damage: 500
Code: V
Location: Defeat Alpha Omega; obtain in pack after credits reel.
Notes: 3x3 area. Hits 2x3 if it hits the back.


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