The Let's Play Archive

Metal Gear Solid: Portable Ops

by python862

Part 6: You Talk Good

And a triple post for UPDATE! Shorter update than usual this time around.



: According to the log left in the director's office, they hauled every last bit of that stockpile of drugs and medical supplies away. They were shipped to a research lab north of the hospital. But we're in luck. Not only do we know from the log that they took the drugs to a lab, but we found its exact location by following the helicopter's flight path. Quite a coincidence, huh?



: Chances are slim you'd find it unless you had some kind of clue. Head for the lab, infiltrate it, and search for the drugs again. I'm sorry to put this on you, but I'll need them if I'm going to keep command.

Mission 6: Helping Hands - YouTube Blip Download

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The Lone Cutscene



: We're currently reinitializing his memory and readjusting his sensory nerves in the culture tank. By my estimate it'll take... another twelve hours. At least.

: Half a day? He has to be readjusted after each deployment. Not much better than a prototype, a test subject.

: My apologies, sir. The culture fluid takes time to prepare.



: I know. That's why I brought along a specialist.



: But...

: The escaped prisoners have yet to be found. This could be just the job for our Perfect Soldier. We'll roll out the tank as soon as the fluid's stabilized. Make all necessary preparations.

: Yes, sir.




: Yes, I know. Cunningham. Don't move.







: Are you all right?



: We're fine.

: Please forgive me, Commander. Are you hurt?

: Don't worry.



: Now, lie still and try not to move. This man needs medical attention.



: Please don't think for even a moment that I hold your work -- or yourselves -- in any but the highest of regards.



: is absolutely vital to the strong roots of our new nation. But never forget that you, yourselves, are no less valuable a resource to that nation. A nation that will house the mightiest, most capable military ever seen by man. Warriors in their prime.



: and strike war from the menu of global politics. And it is you -- soldiers, military engineers -- who are her first citizens.



: I only pray that such priceless resources need not be sacrificed in vain!




: That voice... and the premonition... was that ESP?

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And this one too





: Can't you read the sign? It says "Do Not Enter".




: A kid? What are you doing here?

: I'm in charge!

: You? In charge?



: This way, Snake! Hide there -- in that locker.

: What?

: Just do it!



: The preparation chamber is for authorized personnel only.

: Miss Elisa! Are you alone? Have you seen anything suspicious around here?

: No... Is there something wrong?

: We've recieved a report that there's an intruder in the lab. Someone also reported seeing a suspicious truck nearby.

: Well there's no one here. Just me... and him. You're disturbing his sleep. I'll have to ask you to leave.

: Yes ma'am.




: A little girl, in charge of an outfit like this.



: I don't know. I just got this feeling that I needed to.



: Are you with the FOX Unit, too?

: No.

: But...





: When I saw you at the heliport with Cunningham and the others...

: That was my sister.

: Sister?

: Her name is Ursula. She's the one who's a member of FOX. I'm just a medic.

: You're pretty young.

: Well, you were out on the battlefield when you were my age, weren't you, Snake? Or should I say... Big Boss?




: They sent all the kids with ESP potential there to study them. My powers are pretty weak.



: She's one of the most powerful psychics in all the Communist world.



: but in doing so, lost everything that makes her human. So much so that she can't even talk with me anymore.



: He was on a mission from FOX. The CIA wanted to get its hands on ESP from the Communist bloc.

: And then you joined his little revolution?

: Yes. That's right.



: Does he have ESP, too?

: No, he's just an ordinary human being. That is, he used to be. He was raised in a special way -- under very specific conditions -- to be a great warrior. He's incapable of emotions or doubts. He's the ultimate combatant, created with one purpose only:



: He has no human memories. The only thing he has left are his skills in battle.

: No memories?

: Each time he completes a mission, he undergoes readjustment. Like this.



: Most men would go mad in minutes. Like a baby who's coming into the world for the first time, the Perfect Soldier's senses are honed to a razor sharpness. He can read the enemy's movements and learn them faster than any normal person ever could.




: The Perfect Soldier project ended in failure and was abandoned. He was the only success. That's why they gave him the code name Null. He's a lost number. He has no feelings and no memories. Not even a project number. Don't even think about fighting him. You can't possibly win, Snake.



: Or you could shoot him now -- but you'll have to go through me.



: I'm no assassin. Shooting a soldier with their guard down isn't my style.




: It's a drug for treating cloroquine-resistant malaria.

: How'd you know?

: *chuckle*




: Bring the tank out. I trust the readjustments are complete?

: Sorry. It'll just be a little longer.

: I'll send a man in to meet you. Hurry it up.



: Head for the harbor. You'll find what you're looking for there.

: You must be psychic or something.

: *chuckle*



: If you find Ursula in front of you, don't hesitate... Shoot her.

: Shoot... your sister?

: If you can't do that, you're already dead.