The Let's Play Archive

MySims Agents

by Picayune

Part 77: Ep. 52: Cinderella This Ain't

Right, then! My houseguests have moved on, so welcome back to the LP (or just plain 'welcome!' if you're a new reader). Where were we?

Oh, right. Shoes.




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: Last time on MySims Agents: Who left those tracks in the alligator-infested swamp? And how did they not get eaten? ... the mysterious person. Not the tracks. You can't eat footprints, pal, and I ought to know!


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When last we left off, Sam had just asked Carl if he could match Carl's shoes against these highly-suspicious manly footprints.

: Oh, this is so awkward...

: What is?



: Hmm. Well, we can't have that, can we?

Sam heads out, weighing his options. Ms. Nicole helped us identify Zoe's footprints. Maybe she could help us again?

: I need some help identifying male footprints.

: Please, darling. I don't concern myself with men's footwear.

: So, you don't know whose shoes this print would match?

: No, darling. Men's shoes are so droll. I can hardly tell them apart myself!

Oh, well. Let's eliminate the other male suspects first, and then maybe we won't have to pull Carl's leg off. Gordon's wandering around just outside the kitchen, so he gets to be first.

: May I check your shoes?

: What, I'm a suspect now?

: Just being thorough, Gordon.

: I suppose that's fair. Help yourself.



Sam makes a 'c'mon' gesture until Gordon lifts his foot, then bends down to study Gordon's shoe. After a moment:

: Good news, Gordon! Looks like your shoes don't match the footprints I found. Thanks for your cooperation.

Sam heads over towards the piano, where Trevor is posing.

: Trevor, may I check your shoes?

: Woe! Did I step in something?

: Nope. Just checking your shoes.

: Fantastic!

Trevor continues to worry me.



Anyway, Sam gets a similarly good look at Trevor's shoe.

: Hm... looks like these aren't the shoes I'm looking for. Thanks, Trevor.

I guess we need to check Carl's shoes after all. Sam wanders back into the kitchen, hoping for inspiration to strike... perhaps in the form of Buddy?

: I can't get Carl's footprints!

: Pal, there must be something you can convince Carl to do that'll show his footprints!

: Maybe I need to get him to walk through something...

Struck!



I... hm. Well...



Oh, Sam.



Oh, Sam, no.



Yep. Sam chuckles in delight at the carnage, not caring a bit that he just got jam and shards of glass all over his F-Space Modulator.

: Now I just need to get Carl to step in the jam.

How to do that...

: I'm hungry, Carl. Can you make me something?

I guess that works!

: Certainly. It would be my pleasure. How about a sandwich?

: That sounds great! Thanks, Carl.

"Extra jam, please."

Carl lurches off and Sam whips out the notebook.

: When Carl steps in that jam, his footprints will be easy to find!

Carl swipes ineffectually at the broken jam jar, then wanders over to the stove--through the jam puddle--and starts frying... something. Sam pulls out the detector.







Gasp!

Having dealt with the mystery of the footprints, Sam consults his notebook to figure out what to do next. Oh, right, we needed to go into the library and find that book, in order to learn more about what might have been used to break the fortunite crystal. Let's do that now. Without waiting for our sandwich, because Carl's time is worthless to us.



Madame Zoe is still here, but to hell with it.







There we go. And Zoe didn't even notice. Sam is smooth.



And here we are in the library! As Sam enters, the camera zooms up--and up, and up--to an unassuming cardboard box at, yes, the 'top' of the library. Welp. I think I can see how the next few minutes are going to go.


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: Next time on MySims Agents: This library didn't look nearly so tall from the outside!


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Concept Art: Early Violet Design
- by Genevieve Tsai

While the team did not end up running with this design, it wasn't a total loss: this piece of concept art was used as one of the photographs in Cyrus' wall of antique portraiture.