The Let's Play Archive

MySims Kingdom

by Picayune

Part 79: Rosencrantz & Guildenstern Must Die



Tired of this dressing-up stuff. If Trevor Island doesn't like Sam's grunge look, Trevor Island can go kiss a pig.



To Trevor Island!





: What does that even mean???

: Trevor was the name of my clarinet when I was in school!

: Wow! You played the clarinet?

: No.

A long pause follows this Buddy-esque revelation, and during said pause, we arrive!



Ooooh.





Suddenly:







Pause.







Presumably-Trevor bolts off again.



Presumably-Trevor rushes back in.







ZOOM off he goes again.



Siiiigh.



Sure!

Off we go, to meet the residents.



Looks like this island currently has three of them.



It's Gordon!



It's Linda!



It's definitely Trevor!



Sam follows Trevor across the island to this little outdoor stage.



Well, all right, keep your bloomers on, I'll...



oh hey a chest



Mana! And a present!



A Scroll! And it wants Stars!



There are lots of trees on Trevor Island and they are all, fittingly, Star trees.





And there's another chest backstage at Act Two; this one contains Gold, Mana, Platinum, and a figure of someone named Ashley.



Weeding chain: Stars, Sea Turtles, Jade, and Mana.



Treasure finder: Diamonds, Jade, Electrobits, Mana--



--JACKPOT

That's the Gauntlet of Dexterity flying through the air to Sam's right, accompanied by a buttload of Stars, Simoleons, Mana, and:



Another new Scroll! Two rarities in the same dig! Now that's a Jackpot.



But we should probably build the stage set for Act One before Trevor has a conniption. He wants it to look like a forest. A cute forest.



Sam builds some platforms and puts... not-quite-trees all over them.



A little jungle paint and we have a pretty darned neat little stage set, if I do say so myself. Sam's found his calling!





...

pardon my incoherent noises of rage



These two fine fellows are Rosencrantz and Guildenstern and they are THE WORST.



We are supposed to shepherd these bunnies to the Act One stage, so that they can play their roles. Unlike the friendly bunnies on Cutopia, however, R&G run away from Sam if he gets too close. Woe betide you if one of them goes across the bridge to Trevor's trailer, as the one in this screenshot has done.



There are no fewer than three niches next to the bridge where a bunny can get catastrophically stuck: behind the tree, as above; between the tree and the bridge; and between the bridge and the stage. The bunny has to use the bridge to get back across. If Sam slips even a little, the bunny will not be extractable. The only way to unstick a bunny is to run to the other side of the island; the bunny will calm down and start bouncing around again, and Sam can circle around behind him and try again. And again. Aaaand again.



Guildenstern, having not gone across the bridge, gets driven to the stage with minimal effort. Rosencrantz, though...



SCREW IT, FISHING NOW


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Next time on MySims Kingdom: Exeunt, pursued by Act One!


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- Video: Verily, Forsooth
MORE LOX THAN THE SUN, SKULLRICK