The Let's Play Archive

Myth III

by GuavaMoment

Part 14: The Crypt of Mazzarin





The four heroes continue the search for Mazzarin



Blip YouTube Part 2

Narrator posted:

October 4th, 1433 A.E., in the Crypt of Mazzarin



The coolness of the forest air gave way to a cold stillness. The stillness of the grave. The smell of moist earth and dead vegetation permeated the dust shrouded crypt.

Without warning, there was the sound of grinding stone, followed by a roaring crash, and then darkness. The doors to the crypt had shut behind them. Damas and Connacht put their strength to the stone doors, but to no avail. Darkness was all about them.

With a soft spoken word, a dim light filled the air. Myrdred was staring at a mural etched into the stone wall. Passing his hands over the pictographs and runes, he began to smile... and just as quickly frowned.

It appeared that they had indeed found Mazzarin's Crypt. The writing read:

"Within lies the final resting place of Mazzarin, the first Avatara. To enter this realm, is to forfeit one's life."

As Ravanna stared ahead into the blackness, a low moaning sound rolled and echoed down the corridor-like the final breath in dying man's throat.





An indestructable book that contains the fate of all things, and thus all of history. The book is infinitely long, though it appears of mundane size and weights but 15 pounds. No one can turn to a specific fate upon opening it, though the great archmage Mazzarin could usually turn to a page near his own fate. In The Fallen Lords, the narrator flips to a random page which talks about a being known as "The Summoner" 'who would resurrect the Myrkridia and visit horrors on the world without equal in history or Myth'. All that Narrator knows is that The Summoner will be born sometime after the defeat of Balor as seen in Myth: The Fallen Lords. The author of the Codex is unknown.