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by Niggurath

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Original Thread: Like a combination of Typhoid and rabies-Let's Play Necrovision and Lost Company


This LP is also available on the Internet Archive! Some video LPs are kindly hosted by the folks on This means the original source videos will always be available for download or watching, even if the original video hosts are no longer available!


What evils lurk within the hearts of man? What terror lies in wait through echoing corridors of the past? Where did the initial writers go after the first half of the game? Believe it or not!

Welcome to Let's Play Necrovision; made back in 2009 this was the flagship title for Farm 51 and as such is to be seen as their crowning glory (or at least a shiny bauble in the eyes of invalids). But I shall do my best to bring you on a tour of the game, to show you the sights and to slap a few Jerries in the dome on the way there. I'll also be trying my best to get all the secrets and vampire artifacts on the way as well, but I'll probably refrain from picking up the letters as they aren't really crucial to the nonsensical plot (though if you guys do want them I can try to go back and get screen caps).


This is us and we are him, Simon Bukner. An American soldier among the British army (though I'm not really sure how that works), his first couple of days in the trenches are definitely not pleasant ones. Thankfully though he is a bullet sponge and a rough type of bloke who isn't afraid to give those Krauts a good thrashing.

Turns out to be a chosen warrior for the vampire race cause he's from Texas and survives as opposed to everyone else getting murdered. But gets stabbed by the Shadowhand causing him to become an undead super warrior wielding magical powers. None of this is ever explained.

Resident evil genius and mastermind behind whatever is going on at least until the whole vampire subplot is revealed. We actually don't get to see much of Zimmerman, we only get to deal with the after effects of his machinations. More of his story is revealed in Necrovision: Lost Company but for right now he's just the generic head bad guy.

Puppet necromancer for the vampire race; apparently turns on this vampire masters to use their bestowed powers to make a super zombie army for the German people. Gets his ass kicked in a scorpion tank by a sociopath....errr I mean, chosen one.

The vampire race; not too much is revealed about these hopping, parkour, underground dwellers but they appear to be fighting an ancient war against demons. A war that they're losing and they try to first get Zimmerman's assistance, and finally get Simon's begruding assistance to fight their losing war. But the question still remains, what is their ultimate goal? Are they mankind's savior or future master?

Prologue: No Man's Land (minor commentary error, the gramophones aren't random I meant to say sporadic) YouTube
Stage 1: Trench Youtube (Part 1 | Part 2 | Part 3)
Stage 2: The Youtube (Part 1 | Part 2 | Part 3)
Stage 3: The Youtube (Part 1 | Part 2 | Part 3)
Stage 4: Youtube (Part 1 | Part 2 | Part 3 | Part 4)
(Bonus: Wonderful missed secret from Stronghold) 
Stage 5: YouTube
Stage 6: Mole Youtube (Part 1 | Part 2 | Part 3)
Stage 7: Crystal (Part 1 | Part 2) Youtube (Part 1 | Part 2 | Part 3)
Stage 8: Mole (Part 1 | Part 2) Youtube (Part 1 | Part 2 | Part 3 | Part 4)
Stage 9: Dragon's Youtube (Part 1 | Part 2)
Stage 10: Azazel's YouTube
Stage 11: Underworld
(If you want to see the 2nd part, just want the last 9 minutes of the Blip 'Part 1', it wouldn't upload to Youtube correctly) (Part 1 | Part 2) Youtube (Part 1 | Part 2 | Part 3)
Stage 12: Mephisto's Youtube (Part 1 | Part 2)
Bonus Stuff
Underworld mini-boss YouTube
Additional, unlocked Shadowhand spell YouTube
Hard Ending YouTube

So now that have finished the first stage, the first challenge room has opened up. Challenge rooms are basically set criteria to be met in a confined arena within a given amount of time. Upon completing the challenge Simon will usually be given a permanent fixture to his armaments and other goodies in the future  spells, but don't tell anyone 

Challenge Room
Grave Digger - For our troubles we get a shovel! Hooray! (featuring The Unicorns 'Emasculate the Masculine') YouTube
Daisy Cutter - For our troubles we get a boynet! Hooray for palette swaps! (featuring Islands 'No you don't') YouTube
Head Hunter - For our troubles we get to duel wield pistols! Hooray for lost accuracy! (featuring Andrew Bird 'Minor Stab') YouTube
Stubborn Officer - For our troubles we get a Grenade Launcher! Hooray for something worthwhile! (featuring Beck 'I get lonesome') YouTube
Squasher - For our troubles we get a Sniper Rifle! This will certainly hurt the demons! (featuring Niggurath 'Candide') YouTube
David and Goliath - For our troubles we get armor! As if we couldn't get killed in the first place! (featuring The Unicorns 'Lets get known') YouTube
Untouchable - For our troubles we get an additional uber spell for our Shadowhand that summons out a screaming, flaming skull. (featuring Chromeo 'Way too much') YouTube
Weaker Arm - For our troubles we get an additional uber spell for the stake Shadowhand that shoots a Ray of YouTube
Triple Threat - For our troubles we get an additional shitty spell for the Ice Bullet Shadowhand that puts a freezing shield around us. Useless! (featuring King Khan and BBQ 'Zombies') YouTube
Serious Sam - Kill 500 enemies in 15 minutes to get an additional game mode after the initial game is finished! Totally pointless! YouTube

So now that the main game is over and done with we can continue on with the expansion of Necrovision, which is oddly named Lost Company. Why is this odd, you might ask if you were here with me. Well it's because the game completely focuses on Jonas Zimmerman and unless I'm mistaken a company is a little bit more than one guy. That might just splitting hairs though, instead we should take note that this game takes place only a month before Necrovision. Somehow Zimmerman within a month is able to harness dragons, master necromancy, summon an army of the dead, and ride in a scropion tank.

So plot aside what else does Lost Company bring to the table? Well there's more of a focus on helping AI and developing story via real, human interaction (but this also means they got rid of the awesome cut scenes). There's also more vehicle levels though one of those vehicles handles like complete and utter ass. And obviously there's new weapons and enemies, but they'll be discussed in the videos that they appear.

So enough talking, onto the stages and challenge rooms.

Stage 1: The (Part 1 | Part 2) Youtube (Part 1 | Part 2 | Part 3)
Stage 2: YouTube
Stage 3: Fly It YouTube
Stage 4: Road to the (Part 1 | Part 2) Youtube (Part 1 | Part 2 | Part 3)
Stage 5: Monastery YouTube
Stage 6: Haunted (Part 1 | Part 2) Youtube (Part 1 | Part 2 | Part 3)
Stage 7: Youtube (Part 1 | Part 2)
Stage 8: Youtube (Part 1 | Part 2)
Stage 9: Youtube (Part 1 | Part 2)
Stage 10: YouTube
Challenge Rooms
Raining Meat - Kill 40 flying enemies in 5 minutes and always have a sniper rifle in Zimmerman's inventory. (featuring Matt Berry "Reach for the ground") YouTube
Crowdy Sky - Shoot down 50 planes in 2 minute and unlock the Trench Club. Nonsensical! (featuring Totally Radd! "These Days") YouTube
Duck Hunt - Protect the bridge from flying bodies for 3 minutes and get the Shotgun. Hardest Challenge! (featuring Niggurath scatting, literally) YouTube
Fiery Barbarians - Kill 75 enemies with the Trench Club or Flare Gun and unlock the Vampire Razor! (featuring Get Well Soon 'If this hat is missing I have gone hunting') YouTube
Passengers without Tickets - Kill 30 zombies being thrown out of the airship to unlock the Vampire Shotgun! (featuring Foxy Shazam 'The French Passion of Animality Opera') YouTube
Stuffy Hall - Kill 100 zombies in 3 minutes with the gas grenades to unlock the Flare Gun! Haven't we always had that? (featuring The Unicorns '2014') YouTube
Hospital Party - Defend the nurses from the 'courting' of the fat guys to unlock the machine gun flamethrower! Was this even tested? (featuring Clues 'Let's Get Strong') YouTube
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