The Let's Play Archive

Nelly Cootalot: Spoonbeaks Ahoy!

by Xander77

Part 6: The Baron's Pass and the Leprecolony






: Aha, I've cracked it!
I can't wait to tell Captain Rehab.

Yes, you all got the Oath right. What about the tattoo?

: I want to be sure this is the right tattoo before I show it to him.




: Hey, is this the Pirates' Guild Tattoo?

: Oh yeah, that's it. Nice, ain't it?

Gabriel Pope got it right, despite a slight confusion between left and right.

: I know the Pirates' Oath!

: Well then?

: Ahhem...
I swear by the graves 'neath the foam o' the waves, Oh I am a pirate so true, And I swear by me ship and me cat-o-nine whips, I'll do what a pirate must do.

And I say by the sky and me only good eye, I seek out me treasure so fair, And I'll say to the breeze and the Seven high-seas, that I won't trim my bodily hair...

: Ahoy! So ye knows the oath... But a true pirate would bear the guild tattoo.

: I have the Pirate Guild Tattoo!

: Hmm, so you do... Dahr, ye be a true pirate!

: Told you.

: I knew it all along, mehearty.
This be for ye...



: That be a cat burglar. He once emptied the hold of an admiral's ship single-pawed. If you've got a heist planned, he's the cat for you.

: Wow, thanks!

: You know, you're alright... Your next drink's on me!

: Cheers!

...

: Captain Rehab offered to buy me a drink!

: No, really?

: That I did, that I did!

: That's great! First I need to see some valid pirate ID.

: What about this tattoo?

: Yeah, that'll do.

: Do you want me to sing the oath too?

: Normally that happens AFTER the drinking. What're you having?

Given that we just acquired a moggie...

: Cat gut.

: Coming right up...

: Oh, there's a kitty on the bottle!


With cat in hand


: He's sweet, I think I shall call him Trilby. He likes it when I tickle him behind the ears.

: Mew.

We move on to the HEIST OF THE CENTURY.



: Come on then kitty, fetch me that gate pass!



: Mew?

: Stop watching that fish and open the safe! Ahr!
It's my sweet little no-good-thief. He's too busy watching that fish to crack the safe. Get to work, you fuzzy slacker!

: Mew...

: Since this is octopus ink, I know it won't hurt the fishy...



: Now fetch me the gate pass!



: Hooray! You did it, you wee furry scoundrel. The gate pass is mine!

Some time latter



: Really?

:
Check it out.

...

: You got it!

: Yup...

: I can't believe the Baron gave it to ya!

: Yes... "gave"...

: Ha! Well take care of yourself, and enjoy your visit to Saul Island!

: Thanks Jimmy.

: See ya latter, Nell.

Some more time later.


A fairly long time, bordering on the after-noonish.



Nelly arrives at her destination.



LePrecolony theme:

: It must be the leper colony.
The door is foreboding and loomy. There's nothing I can do to a lock that big. I don't think I can open it.
Trilby can't do anything to a lock that size.

: Mew...

: Somebody doesn't want people exploring. That flag is... worrying.

There's another screen to the right left, one with a "keep out" sign.



And

: A strange creature.



Ignoring it and heading for the mine entrance:



: There's some kind of a barrier. I can't pass!
It must be something to do with that creepy monkey.
...
Hmm... looks like the symbols are a part of his enchantment.


: Hello?

: ...

: Creepy monkey?

: ...

: Hello-o?

: ...

:...

: ...

: I can't reach him.

All right, let's get back to the leper colony.
...
We now notice a conspicuous window.




: ... I think there might be something on the other side.
I'm not going to just reach in and grope around. Pirates and hands, remember?
...
Hello, is there anyone there?

: Go away!

: Is this the Leper Colony?

: Leper Colony, pah! Go away and leave us to our misery!

: I thought there was a Leper colony on this island.

: That's because you were taken in by old Baron Widebeard's propaganda!

: You mean this isn't the Leper Colony?

: No, it's a Leprecolony.

: What's that?

: A colony of Leprechauns.

:
Now be off with ye!



: He's sweet.
...

: My name Nelly. I'm a pirate captain here to foil the Baron's schemes.

: Really? How?

: Well, I'm not too sure what his schemes are, exactly...
but as soon as I know: foiling!
...
Tell me about about your colony.

: Sure, we've lived on Saul Island for about a hundred years.

: That's amazing!

: We moved here to fill our pots with the gold o'Saul mine. And we had a world of fun hiding it from tourists and doing little magics for them...

: So what happened?

: (sigh)
The Baron caught wind o'the gold. When we refused to mine for him, he walled us in and told everyone this was a Leper Colony.

: The fiend!

: Then the tourists stopped coming and we didn't have any more visitors... That made us sad.

: You poor sweet things!
Why don't you try to escape?

: Oh, metal's no barrier for a leprechaun. We are powerful magicians, the walls aren't the problem.

: Then what is?

: We're a sensitive people. Once the tourists left and these dreadful warning signs appeared...

: Yes?

: We lost our spirit. We just sit around all day watching the shopping channel.

: How awful!

: And without high spirits, are magic doesn't work. We're the unluckiest Leprechauns on Earth!

: Have you heard about the missing Spoonbeaks? I was told they might be here on Saul Island.

: Hmm. Well, someone must work in Saul Mine these days... I'm pretty sure the Baron's wife ain't doing the digging.

: You mean Baron Widebeard might have enslaved the trusting and delightful Spoonbeaks? I must get into the mine.

: Oh...

: What?

: The mine is guarded day and night by the Baron's dreaded juju henchman.

: Metal Gear? Juju henchman?

: They call him El Mono. Watch out for him, he's creepy!

: I've seen El Mono... and he isn't nearly as dreadful as you made him out. He was just floating around on an old rug, waving a stick about. Though I did see a kind of magical barrier over the mine entrance.

: Ah... He must be working his mojo in a trance.

: How can I stop El Mono's magic?

: Um...

: Do you know?

: No. Well, maybe.

: So... how can I end the enchantment?

: You can't, but perhaps we could.

: You mean Leprechaun magic?

: Yes, but it can't work! Our spirit is crushed, our magic is gone. We're not help to you.

Pah. Cheer up, billy buddy. We'll lift your spirits even if we have to... what do we have to do, anyway?

: How can you guys get back your spirit?



: Stop talking soft. Tell how I can raise the self-esteem of you little people.

: Alright... Well, that "Death!" flag is really depressing. Maybe if we changed it to something nicer, it would buck up our spirits. Then we could use our magic to help you.

: I suppose so... You'll need a flag that'll really get people going, something fierce and bold! Like a defiantly clenched green fist!

: I have a better idea. Wait a moment...
...
I've drawn you a blueprint. Here...

: A big pink flag with a rainbow on it?

: Yes, and a four leaf clover.

: Are you certain this is the kind of flag you guys need?

: Sure it'll drag the whole colony out of the doldrums.

: Well, I'll try then.
But I can't afford to buy fancy flags. I don't have two daalers to rub together.

: Okay then, here...

: Two daalers?

: What's wrong with that?

: It's hardly a fistful of daalers.

: Well?

: Any chance of a few daalers more?

: Those coins are the last of our leprechaun gold.

: Oh, well... thank you.
...
Bye bye.

And with that, our next goal is clear. Collecting items to create a flag to raise the leprechauns spirits to dispel El Mono's magic to gain entrance into the mine to foil the Baron's evil schemes.

Join us next time as we search for the necessary ingredients
.