The Let's Play Archive

Pokemon Ranger

by 1234567890num

Part 39: Eeveelution Hunt

Music: Fiore Temple

Right. Ignoring that Vaporeon for now...

There's a ruin right in the middle of this area.

It has both old and new Pokemon. Yes, Gengar can take away our Pokemon too.

It can't do that if it's captured, though. It doesn't have any attack, but it can create clones which can also break our line.

The clones disappear after one loop, but Gengar will create more a while after we dispel both of them.

Required Loops: 7
Possible EXP: 100/106/112/120

Fun fact: Capturing Gengar and dissipating a clone on the same loop will give us increased EXP, as if we capture two Pokemon at the same time.

More Eevolutions! We'll come back to these later when Glalie isn't chasing us.

The fourth Eevolution! Eevee isn't available in this game, though.

Music: Wild Pokemon Capture

Flareon attacks consecutively, but there's enough time between each Flamethrower for a loop. Good thing too, since it can attack up to 6 times in a row.

Music: Capture Complete

Required Loops: 13
Possible EXP: 75/79/83/89

Not to mention the number of loops needed. Still not as bad as Vaporeon in any case, though.

Music: Fiore Temple

Umbreon just takes a page out of Mukrow's book. It's like this is the only dark attack in the game (Sneasel's Cut doesn't count).

It moves decently fast, too. Flareon or Glalie takes care of it well enough.

Required Loops: 7
Possible EXP: 75/79/83/89

Espeon won't attack twice and just prances around slowly like a kitty. It's by far the easiest Eevolution to catch.

Required Loops: 5
Possible EXP: 75/79/83/89

That's all in the ruins, so guess it's time to catch that Vaporeon.

Music: Wild Pokemon Capture

Ha! Suck it, Vaporeon!

Music: Capture Complete

Required Loops: 15
Possible EXP: 75/79/83/89

Plusle needs all 5 bars in order to give us enough time. I'm just baffled that someone thought it's a good idea to force 15 loops to a Pokemon that instantly flees

With that taken care of, let's continue scaling this ledge maze.

Music: Fiore Temple

*Everyone approach the tablet*

There's something engraved on this stone tablet... Whence upon the sacred pedestals are placed the chosen Pokemon, the path shall be thrown wide. ...This must be the hint for opening those doors.

The screen shakes, so I can't make a GIF of the pedestals rising.

Whoa! That gave me a jolt! The "sacred pedestals" that the stone tablet mentioned... Are they these things?

Left pedestal A blue Pokemon on four legs cloaked by the power of water.

If we have the corresponding Pokemon, the game will automatically ask us if we want to place it on the pedestal.

It looks like your deductions were on the money, Circe. OK, two more to go!

Middle pedestal A yellow Pokemon on four legs cloaked by the power of electricity.

We don't get any choice from this one. I'm sure you can figure out what Pokemon this is.

Right pedestal A red Pokemon on four legs cloaked by the power of fire.

This one is Flareon, so we place it on the pedestal too.

Getting to Jolteon requires getting past the gate, so it's impossible to have all 3 Pokemon on one go.

Music: Wild Pokemon Capture

Jolteon's gimmick is that it moves very quickly. Just use Ice, Fire, Flying or Ground assist.

By the way, I love how all Eevolution (beside Umbreon) has functionally the same attack.

Music: Capture Complete

Required Loops: 8
Possible EXP: 25

Jolteon is too cool to give the same EXP as the others, though

Also, aside from having to go all the way to the end to reach Jolteon, it drops us back near the beginning so we have to trek all the way back up. Which means...

Music: Fiore Temple


Whence upon the sacred pedestals are placed the chosen Pokemon, the path will be thrown wide... Let's go, Circe.
*When talked to* Gordor should be up past here. Circe, let's hurry!

After a short trek to grab some Pokemon...

Music: Tension

This is the final area in the game (not counting postgame), featuring a pyramid. There's broken stairs everywhere, forcing a zigzag path to climb up it.

Music: Go-Rock Squad!

Of course, that means it's time for the final batch of grunt battles.

All you Rangers go on and on about Pokemon's feelings. If you ask me, Pokemon only have three feelings: hungry, not hungry, and angry!

Music: Go-Rock Squad Battle (Strong Grunt)

Linoone runs quickly in a straight line, only stopping to change directions. It also attacks with Tackle. Ice assist takes care of it easily enough, as do several others.

Music: Capture Complete

Required Loops: 5
Possible EXP: 80/86/92/100

I doubt I'll ever have the opportunity to show off Ice assist since its awful availability and nerf make them awful for bosses.

Music: Tension
I lost, so it's not really up to me to say it, but you and Pokemon seem to connect emotionally...

We couldn't have gone this far without the help of all those Pokemon

Music: Go-Rock Squad!

The Go-Rock Squad's undiscovered star, that's me! By all rights, I should be a Commander by now! Let me demonstrate my prowess!

Music: Go-Rock Squad Battle (Strong Grunt)

This fight is actually very hard. All these Johto starters has very different attack patterns, so there's not much opening.

Too bad Ghost assist trivializes it. Good try, though. You sure are an undiscovered star. Maybe you should've gotten them fully evolved.

Speaking of, we haven't met any fully evolved Johto starter, have we? Where could they be?

Music: Tension
You've got nothing to do with things, but do you have time to listen to me whine? When it comes right down to it, the boss only cares about his kids. If you're not related to the boss, you can only go so high in position. I'm getting sick of it all...

Good ol' nepotism at work.

Music: Go-Rock Squad!

(Right) I'd heard rumors about you, but I honestly didn't think you would get this far. I'll admit to being impressed by your gutsy determination.
(Left) Don't ever forget the sense of no surrender that brought you here even when you got older.

Aww, we're getting congratulated for our achievement

(Left) Of course, I'll also show you that it's sometimes better to give up than to suffer futility!


Music: Go-Rock Squad Battle (Strong Grunt)

Like before, Blaziken moves very fast, kicks fireballs, and jumps. On the other hand, Blastoise moves very slowly but will spend most of its time with Hydro Pumps. Did I mention that it requires 17 loops?

What I'm trying to say is that Blaziken alone would've been very hard to capture, but Blastoise's support makes it borderline impossible.

I tried using Medicham for Fighting assist, but I guess Blaziken's fighting spirit burns brighter

Music: Capture Complete

Required Loops: 17
Possible EXP: 150/156/162/168/174/180

Long story short: Ghost Assist. Alternatively, you can also use Plusle to capture Blaziken since Blastoise alone isn't a big problem.

Music: Tension
(Right) How could you work so hard just for the sake of some Pokemon?
(Left) Pokemon are just tools. They're disposable for our benefit.

*Both of them look at the top*

(Right) It looks like the boss is ready... Why don't you go see exactly how powerful the Go-Rock Squad is?

We'll do that in the next update.