Yes, here it is, the RPG of the Sierra Quest line, and one of only two to survive into the 3D age (and with less questionable results). Quest for Glory began its run in the line-prompted SCI age with the original (often referred to as Hero’s Quest to differentiate it from its remake) and the first sequel, Trial by Fire. It then moved on to the VGA age with Wages of War and Shadows of Darkness (whose name is not nearly obvious enough), and finally threw in its last installment using 3D elements similar to the LUA system that Lucasarts used for Grim Fandango and Escape from Monkey Island.
Q. Wait, hasn’t this been done, like, twice already?
A. Yes, indeed it has. Unfortunately, the first one has fallen into the archives (what we cheapskates call “beyond the pale”), and the second one is a fairly straightforward video run-through with a fighter/paladin. Also, neither one has entered the Let’s Play archives, something I hope my version will be able to do.
Q. So what are you bringing to the table?
A. My intent is to play through as a thief/mage, with additional “alternate universe” asides with a fighter (and later, paladin); this way I can show off as much of the game as possible, including many of the deaths. I also intend to find all of the easter eggs I know about. After all, while many of you are likely familiar with the music theme, I imagine that not too many have seen…the Waffle Walker. Finally, for those of you who enjoyed the games’ music as much as I did, the nice folks at Quest Studios have put all the tracks online, so I will be linking to them as I go through the areas.
Q. But why do Quest for Glory?
A. Quest for Glory (the remake, specifically) was the first real “game” I had ever played. Before then all I had played were either kid’s games, like Gertrude’s Secrets, or simplistic arcade games, such as Duke Nukem. Between the first and third QfG’s, as well as a couple of 1st edition D&D books my dad had lying around, I became thoroughly hooked on fantasy and RPG’s, things I enjoy to this day. I have played every game in the series multiple times as each class, and I still have a save file for each class and game. Quest for Glory five is the first game I ever cared about seeing come out, and the first game I ever ordered online. In other words, I’m about as big of a fanboy of the series as you can find.
Q. So, how does this go down?
A. This will be presented in screenshot format, with small but semi-regular updates. I may also end up making some training montages if I can figure out how to do the video thing. The conversations would be boring to just list off, though, and since the main character really doesn’t have much of a personality, I may take some…liberties with characterization. You can count on me to preserve the important aspects, though. In fact, it looks like the first update’s here already!
Mauvais thinks the hero needs help getting through the day.
Vetinari found some unused art from the first game,
Ze Pollack thinks Trial by Fire needed more Aladdin.
He also demands some Hercules in his Dragon Fire.
And Ratatozsk wants you to feel welcome in the first four games.
Table of Contents
Quest for Glory 1: So You Want to Be a Hero
- Chapter 1: Don’t Drink the Dragon’s Breath
- Chapter 2: I Hope You Like Exposition
- Chapter 3: She Wouldn’t have Lived Long Enough to Spend it Anyway
- Chapter 4: Stickin’ it to the Man
- Chapter 5: Let’s be meetin’ the ‘Enry wot’s from England, ‘e is
- Chapter 6: The Damnedest Thing in the Whole Series
- Chapter 7: I Bet She’s Naked Underneath that Wood
- Chapter 8: Hey Look, Furries! Can I Pet You?
- Chapter 9: Now I Know How Sisyphus Feels
- Chapter 10: Frost Giants Are All About Alliteration
- Chapter 11: Nice Place, But the Neighbors Are All Dicks
- Chapter ??: Wait, What Just Happened?
- Chapter 12: You Think I’d have Noticed the Giant Castle Sooner
- Chapter 13: They Should Start an Act Together
- Chapter 14: Goblins and Fairies and Meeps, Oh My!
- Chapter 15: All He Wants to Do Is Dance, Dance
- Chapter 16: Castling and Loose Ends
- Chapter 17: Gonna Fly Now
- Chapter 18: Bothering the Brigands (part 1)
- Chapter 19: Bothering the Brigands (part 2)
- Chapter 20: Let’s Get Dangerous
Quest for Glory 2: Trial by Fire
- Chapter 1: We Built this City with Brick and Stone
- Chapter 2: I’d Like to Change Her Money if You Know What I Mean
- Chapter 3: Gnomes, Why did it Have to Be Gnomes?
- Chapter 4: For Once, the Asshole Isn’t the Paladin
- Chapter 5: Capricorn: There Are Puns in Your Future
- Chapter 6: Robbing Granny 2: Sons of Granny
- Chapter 7: How to Be WITty Part 1
- Chapter 8: How to Be WITty Part 2
- Chapter 9: Another Brick in the Wall
- Chapter 10: This Is for Kicking Me Out of the Theater, Jackass
- Chapter 11: I’ve Been Through the Desert on a Saurus with No Name
- Chapter 12: Come on Baby, Light My Fire
- Chapter 13: Escape from Shapeir
- Chapter 14: Wasting Away Again in Shapieriville
- Chapter 15: Sky Elementals in Flight (Afternoon Delight)
- Chapter 16: Working for the Weekend
- Chapter 17: Fire, Wind, and Earth? The Band Goes Backwards.
- Chapter 18: Have You Hugged a Tree Today?
- Chapter 19: Smoke Vs. Water
- Chapter 20: Nike of Arabia
- Chapter 21: Because One “White Guy in Arabia” Rip-off Isn’t Enough…
- Chapter 22: …And Just Two Would Be Silly
- Chapter 23: Welcome to the Dungeon, It Gets Worse Here Every Day
- Chapter 24: How a Fighter Finishes
- Chapter 25: How a Wizard Wins
- Chapter 26: How A Thief…um…Kicks Ass
Quest for Glory 3: Wages of War
- Chapter 1: Arranging Transportation
- Chapter 2: Understanding Local Laws
- Chapter 3: Discovering Local Customs
- Chapter 4: Bargaining at the Bazaar
- Chapter 5: Finding a Place to Sleep
- Chapter 6: Fascinating Flora and Fauna
- Chapter 7: Moving Between Locales
- Chapter 8: Keeping Active
- Chapter 9: Exploring the Countryside
- Chapter 10: Finding Exotic Locations
- Chapter 11: Looking for Yourself Out There
- Chapter 11: (Supplimental)
- Chapter 12: Meeting Interesting People
- Chapter 13: Reaching Out to Your Enemies
- Chapter 14: Preparing for Contingencies
- Chapter 15: Getting Accepted
- Chapter 16: Impressing the Locals
- Chapter 17: Building Alliances
- Chapter 18: Facing the Issues
- Chapter 19: Investigating the Cause
- Chapter 20: Solving the Problem
Quest for Glory 4: Shadows of Darkness
- Chapter 1: Homecoming
- Chapter 2: Reunion
- Chapter 3:
- Chapter 4: Visions
- Chapter 5: Exploration
- Chapter 6: Reconnection
- Chapter 7: Stonewall
- Chapter 8: Understanding
- Chapter 9: The Hunchback
- Chapter 10: Gypsies
- Chapter 11: Distortions
- Chapter 12: Night
- Chapter 13: The Rusalka
- Chapter 14: Love
- Chapter 15: The Monastery
- Chapter 16: Discovery
- Chapter 17: Castle Borgov
- Chapter 18: Baba Yaga
- Chapter 19: Tanya
- Chapter 20: Rituals
- Chapter 21: The Dark One’s Cave
- Chapter 22: Katrina and Erana
- Bonus: Under Hades
- Bonus 2 (by Ze Pollack): Prince Nike
- Bonus 3 (by Ratatozk): Glory Quest
Quest for Glory 5: Dragon Fire
- Chapter 1: The Boy is Back in Town
- Chapter 2: Vacation’s All I Ever Wanted
- Chapter 3: New Age Old Friends
- Chapter 4: Welcome to Memory Lane
- Chapter 5: Nightlife
- Chapter 6: Erasmus Needs Some Serious Help
- Chapter 7: Welcome…to SCIENCE ISLAND
- Chapter 8: Let's Take This Show on the Road
- Chapter 9: Time to Meet the Tristar Logo
- Chapter 10: Banks for the Cash
- Chapter 11: Trading Places
- Chapter 12: Professional Advice
- Chapter 13: I’m Gonna Soak Up the Sun
- Chapter 14: The Rite of Freedom
- Chapter 15: Finding Naxos
- Chapter 16: The Rite of...What Were We Talking About?
- Chapter 17: The Rite of Conquest
- Chapter 18:
- Chapter 19: Trying to Fly
- Chapter 20: The Rite of Valor
- Chapter 21: Around Silmaria in 40 Days
- Chapter 22: The Rite of Destiny
- Chapter 23: The Road to Hell is Paved with Conversations
- Bonus 4 (by Ze Pollack): Katrina in Love
- Chapter 24: Waking the Dead
- Chapter 25: Peace Talks
- Chapter 26: Going the Distance
- Chapter 27: Fuck Ferrari, Buy a Porsche
- Chapter 28: Final Rites
- Chapter 29: Dragon Fire