The Let's Play Archive

Red Faction 2

by Lazyfire

Part 11: Episode 11: Repta+

Episode 11: Repta+

So, we're almost done here. We get a new type of Processed that is, on a whole, no more dangerous than the ones we've been fighting and we can gun them down in droves in or out of the Mech despite the boasts of Molov that we stand no chance. That reminds me: at what point do the villains like Molov realize there is little chance anything they do can stop the hero in a game. I don't think I've ever seen a game where one guy killing hundreds hasn't made the villain just pull out some other force or person and be like "You go kill him, that will totally work, he's just one guy."

Anyways, we fight a new type of Repta who's power seems to lie in being able to jump real high and throw stuff. We also get the last new weapon: the Nano Machine Pistols. Unlike the normal machine pistols these things take Medium Ammo, which means they drain precision rifle bullets. If it weren't for the insane fire rate the Precision Rifle would still be the weapon of choice against Repta+, that is how much of a non threat he is. Also, Repta+ is the dumbest fucking thing I've ever typed out.