The Let's Play Archive


by ivantod

Part 6: The Juno Labs Incident

Finally, we get into the game proper! Click on the image to watch the video.

There was a nice bit of light puzzle solving in this one--the co-op work feels very natural and not even a little bit annoying. Same unfortunately cannot be said about Saul the overdone Jewish stereotype that may or may not border on offensive. Yes, I understand that he's meant to be annoying, but still.

Regarding that panel puzzle, it's just an alternate option if you don't move the boulder that's blocking the front door. Essentially, each pin has a particular voltage value (which you don't know) and you need to connect the pins in such a way that sum values is exactly what you need to activate the door. Needless to say, this is tedious and annoying, so luckily you don't have to do it if you don't want to.

And since Saul was complaining about "thump-thump" music, here is a nice example of it, apropos of nothing in particular at all, just to enjoy:

Have fun until next time.